http://dbd.game/killswitch
Why Nurse is allowed to have aura reading perks?
You realize how annoying that is? is not even a game, is pure wallhack cheating built in game to torment players, why wallhack is even a thing, should just run oOo i guess, those wallhacks is out of control, people not even learn to play good, they just have wallhacks(literally!), there is no way to justify a wallhacking killer that can teleport behind walls and 2tap everyone, and i forgot to ask, when are u going to address the no terror radius bug? the killers coming without terror radius at times.
Answers
-
the reason for the wall hack aura reading being so out of control is due to survivor player base that repeatedly say they hate stealth and they want chases, loops, interaction with the killer. sorry to say but the aura reading is due to the players wishes on what they want the game to be. it sucks, but it is what it is.
-8 -
I don't think Nurse players are the ones having problems learning how to play good here.
-4 -
Well, there is not much you can do against Nurse, when she can see you. Her whole counterplay is around breaking LoS.
It's not like devs can't just make her unable to see survivor aura while charging her blink. Spirit has it.
10 -
I stated before that killer that has access to ignore entire trial enviroment including levels is a nightmare with aura perks. Especially when the player is really good, you just gonna die without much options to fight back other than rush asap. I personally don't think that Nurse shouldn't be able to use aura perks, I just think that once she fully charges blink she shouldn't be able to see auras anymore. This would still pinpoint you where to teleport without exposing the target entire game.
Nurse's skill ceiling already went down with the lunge add on that no longer rewards or punish good or poor blinks and that add on I see every Nurse game.
0 -
That is some severe lack of awareness.
3 -
Surprise fix list: -
- Nerf Nurse - Blinded status while charging blink/blinking.
- Nerf Blight - 4.4m/s base movement speed.
- Nerf Both - Stuns reset tokens.to 0, these do not start recharging until the end of the stun.
- Buff Pig - Ruleset Number 2 basekit.
8 -
I think Nurse might need two fixes:
→ Removal of lunge add on so precise blinks matter again
→ When blink is fully charged, auras are hidden from Nurse
I think Blight also needs two adjustments:
→ base movespeed down to 4.4
→ rush tokens reduced by 1
Don't agree on Pig though, her traps are slowdown and it's their purpose. Headpop era is dead for a while.
0 -
Don't agree on Pig though, her traps are slowdown and it's their purpose. Headpop era is dead for a while.
They are slowdown, and this makes the slowdown more consistent, as well as making trap timers a prominent part of Pig's gameplay that Survivors cant ignore... as it should be.
I can also assure you head pop era ain't dead. Gears and Tampered Timer with scream builds is very much a thing in modern DBD... arguably better now than ever with buffed, non TR based Ultimate Weapon and the new Phantom Fear perk. 😏
1 -
I don't really understand the issue with Nurse using aura reading - similar to other high mobility killers using them as well.
From my perspective, most mobility users either use full gen regression or an assorted mixture of aura reading and gen regression. Once you recognize Nurse has aura reading, there is still counterplay involved. However, yes versing Nurse on a map with very little line of sight blocking can be difficult as a whole.
Limiting what a killer player can and cannot use just because of a specific killer being great at utilizing it due to their mobility is simply using their strengths with information. Now I won't argue that Behavior overly nerfed Distortion because they obviously did with the amount of aura reading in the game, but I would not advocate for such a change.
-1 -
But doing that would make her too weak. Nurse is one of those killers with a broken power thats either too weak or too strong, party why they havnt nurfed nurse and shes always been S tier.
-3 -
But doing that would make her too weak.
Nurse? Too weak by increasing skill floor? How that works…
She will be able to do everything same, she will just have to make some predictions.
It's really not like she has to use aura reading perks. They just make her easy to play.2 -
When blink is fully charged, auras are hidden from Nurse
It would make more sense to be exactly opposite. So she can't see auras until blink is fully charged.
That makes it valid for information as where to go, but nerfs aura perks in chase, which is kinda main issue.
-1 -
Well, as much as Clown is allowed to stack haste with STBFL or survivors second chance perk to oblivion. This game never considered banning or buffing specific perks for specific tiers and way of play
Personally thought about applying blindless on her if she didn't land on first chain right. Makes it more time consuming to abuse aura build, yet doesn't cancel it.
Or providing her a unique effects that instead of aura force survivor scream once and reveal location, but that's all. So killer still get info, but survivor have a chance to use stealth and lose of LoS during chase.
1 -
She needs to have blindness while charging her blink and while blinking.
I don't have any issue with Nurse using perks like BBQ, but in-chase aura reading on her is a problem and should not be a thing
2 -
I'm of the opinion that nurse generally speaking as a killer who ignores rules of looping is already strong enough chase wise without information on direct line of sight of where a survivor's position is. Her being able to see aura with perks makes her even more dangerous to a extent that she is almost overly strong.
Now some might say "Why my killer is not allowed to have or while other Killers can have it while in power". Think Blight, Kaneki, Hill billy, Dracula etc. I'm for limiting aura reading for these killers while M2/power however, these guys still play by the rules where Nurse consistently doesn't.
Let me know what you guys think, her blinks being restricted in blink is a fair change that would still give information but not make it painfully irritating to go against.
1 -
Nurse is basically braindead. She has a high skill floor that takes about 10-20 games to learn and an extremely low skill ceiling that once you get past that initial learning curve you just auto won games without even having to try because she's so OP.
3 -
The real question is why can she read auras while charging blinks? If she has aura before hand, at least survivors have some reaction time where they won't insta die the second she finishes blinking
2 -
I say the same thing about xenomorph and its flame turrets, the motion trackers activate at a 41m radius even with undetectable in play, making all stealth builds, including the tunnel undetectable in its base kit, completely useless, yet never seems to be addressed bc ppl think it's fine when it's not
Down vote me if you want, but this is the truth
0 -
Why are survivors in high MMR allowed to have exhaustion perks and second chances, both of which are designed for beginner players?
-3 -
How are exhaustion perks, even extended out to (DS, OTR, and other second chances as whatever you deem them as) seen as beginner perks? DS is locked behind a paywall, same for OTR.
I don't see your argument and if anything, if you want to do limitations to survivor perks for high MMR - the same would have to be done for killer, thus making high MMR comp based. High MMR is comprised of mobility based killers, so I don't see why you're saying high MMR survivors should not use Dead Hard (reaction time based), Sprint Burst (99%ing your Exhaustion), and Lithe (dependent on windows and pallets, new beginners do not know map tiles).
1 -
Not sure about this… But! Distortion got nerfed into uselessness. So stealth is more dead than it was. Its still possible, but you have to try too damn hard with it usually not working out.
0 -
Nurse should not be able to AURA read while charging and holding her Breath before the Blink.
There is no Nurse I have ever played against who would do meaningfully worse without it,
all this would do is make cheap-blinks harder. And require the Nurse to have actual vision of the Survivor to land the blink.100% agreement here.
3 -
umm, cause you're allowed to use whatever perks on whatever killer you want? also its not wallhacks, its aura read and its not like your aura is shown from start to finish when they use these perks, theres conditions to activate and it doesnt last long
-1 -
If I had to look at it from a Dev lens, I would ask the following questions…
- If we restrict Nurse from using aura perks, what about other killers that can hit through walls? (Pyramid Head, Artist, Unknown (if you're really good), Vecna, etc)
- What perks are left for Nurse to use, except for slowdown? This isn't me saying, "all survs want is slowdown Nurse," but instead, me asking what kind of build variety is left as restricting that too far is dull/annoying for both sides.
- It is not as simple as you think. People bring up "Spirit has it," but that works by outright deleting the survs model from the killer's PoV. If we perma-blind her, she won't be able to see gens (because of how it's coded). And if we only blind her while blinking, then what's the point? If you're close, her charge-up is short enough that she merely needs a second to know where you are, and then she'll be on top of you, that brief blindness having minimal effect. If you're far away, well, then you weren't in danger.
-1 -
I feel like you dont really need to restrict nurse from the perks themselves, just make it so she can't see auras while charging her power.
2 -
To the second point; while I do think a lot of players would broadly assume otherwise, if the restriction is done properly, it wouldn't stop Nurse from being able to use aura perks in general.
Say, for example, Nurse is inflicted with Blindness specifically while she is charging a Blink. This restricts her ability to cheese hits through walls, the main thing everyone's concerned about, but it'd still allow her to use auras to keep tabs on where people are, to get into chases after a hook, even keep track of survivors that try to break chase or that try to mindgame.
It'd only add in a baseline level of prediction she has to do in order to use her power effectively, without stopping her from using information perks in general.I do agree that perk variety is a concern for Nurse in general, though. I'm not sure how you'd address a problem like that without a full rework; she already doesn't want to use a huge chunk of the chase perks in the game, restricting her further is a dicey proposition.
0 -
For the sake of conversation, let's assume nurse is blind during the act of charging.
If you're within 20m of a Nurse, she doesn't need to see your aura that long. Just long enough to get an idea where you're going, likely won't even need a full charge, and often will be able to just get you anyway.
If you're past 20m, more often than not, you're probably safe given she'd likely need to just catch up to you or risk having you juke the second blink.
But, let's say we go this route anyway. What does that mean for other killers that can hit through walls? Why shouldn't PH be blind, for instance? You're opening a can of worms that raises a lot of questions.
But let's say we only do this to Nurse, then there's 1 last big question at the end of the day: how many exceptions and quirks are we willing to let Nurse have before deciding enough is enough and she cannot stay how she is?
0 -
Because pyramid head has to precisely aim a projectile that travels along the ground and with tank controls or do a flick shot while predicting your movement while nurse can just teleport somewhat close to you and then lunge for you (probably with the addon making that lunge bigger) and even if she messes up she still has a second blink to correct with, it requires much less accuracy. I'd agree if nurse couldn't lunge and instead she only got hit if she blinked right on top of you but that's not how it works. Pyramid head also doesn't actually travel through the wall when using the power so whether he misses or hits you and you use that opportunity to gain distance he loses a lot more distance since he has to go around the wall he shot at you through to catch up to you despite his shorter cooldown than nurse. She also wouldn't be the only killer that is blinded while using their power. Twins cannot see auras while controlling victor, and I believe singularity can't see auras while looking through cameras(not certain on that one but I think that's how it works) and frankly those 2 killers are far less justified in being blinded while using their powers from a balance perspective than nurse is
0 -
If you want an explanation why those 2 are blinded (purely from a coding perspective), it's because they're not classified as the "killer" in their power.
Victor is considered a power, not a killer. From a coding perspective, that's a big difference... and prone to a lot of bugs as they try to let him see gens auras, despite outright disabling aura perks from his PoV. Ditto for Singularity's cameras, although those seem less prone to issues (probably because they're not trying to force an exception for gen auras like they try with Victor).
Problem there is, well, when you're blinking, you're still Nurse.
0 -
defending wallhack in any way or form is weird, both killers and survivors should not have aura reading perks in my opinion, literally built in cheats lol, where is the skill ? there is no skill when wallhacks is involved in any way. its all HAX, but if the minimum we can get is having nurse hax removed then it would be great as well as u said.
0 -
The argument typically goes that her being blinded while charging a Blink means you as a survivor have the ability to try and juke her to some degree- she knows where you were and what direction you were moving, but you can hear her charging the Blink so you get to mindgame surrounding whether you change your direction or not.
Don't get me wrong, this isn't some giant hit to Nurse's ability to get you, just a slight raising of the skill floor and tightening up some of the less fair feeling hits she can get. A skilled Nurse is getting you either way.
For other killers, I think ultimately we do need to be able to acknowledge when a killer is just flat better at something. Pyramid Head can hit you through walls, yes, but he has to slowly aim an extremely telegraphed projectile for it- the skill floor there is considerably higher than Nurse's borderline point-and-click experience with auras.
Not to say it's completely brainless for her, but I don't think it's controversial to say it's a lot easier.As for the last question, honestly, I would say that if they implemented this change + stuns depleting her tokens in the same patch and she still isn't fixed, that is kind of the line. At that point, she'll just need a ground-up rework.
0

