http://dbd.game/killswitch
Changes I would like to see
Generators
→ Generator base time increased to 125s
→ Rework hyperfocus, bardic inspiration and overzelaus
Healing
→ cap healing others at 200% (max 100 % bonus)
→ cap self healing at 100 % (no bonus exceed base 16 charges)
Toolboxes
→ Remove comodious toolbox entirely
Flashlights
→ blinding killer grants them blindness immunity for 60s
Comments
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Suggesting gens to take 125 seconds is crazy. The other suggestions aren‘t any more reasonable.
You know that watching a bar for ages to fill up isn‘t fun?
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To your point about Flashlights, I do think something should be done about chain blinding. After say the second blinding maybe the killer gets a short mini-Lightborn like effect?
Post edited by JPLongstreet on0 -
Balancing base game can easily be followed by perk overhaul. But that's different story.
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