Exhaustion perks nerf idea

Dead Hard was perfectly balanced, so should be other exhaustion perks, that currently cause problems to weaker side while being pointless to stronger side. My idea is:

After being unhooked, exhaustion perks activate and can be used. This would include:

→ Sprint burst, can now be used by ability button

→ Dramaturgy

→ Lithe

→ head On

After unhooking survivor you can unlock single use on those perks:

→ Smash Hit

→ Balanced Landing

Every perk is deactivated once used untill reactivated again.

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