Eleven Immersion Feedback: Nosebleed & Hand Animations

I would like to suggest a focused improvement regarding Eleven from Stranger Things in Dead by Daylight.

Eleven is an extremely iconic character, and her visual identity is strongly tied to her psychic strain moments — especially the nosebleed and signature hand gestures during power usage.

Currently, when using her perks, there is little to no visual feedback that reflects this defining trait. For a licensed chapter, this feels like a missed immersion opportunity.

Proposed Improvements (Cosmetic Only):

  1. Subtle nosebleed effect when activating high-impact perks
  2. Brief signature hand gesture animation during stun or clutch-trigger perks
  3. Very light telekinetic-style visual distortion effect (purely cosmetic)
  4. Optional subtle audio cue inspired by psychic moments

These additions would:

  • Strengthen character authenticity
  • Increase immersion and fan satisfaction
  • Enhance cosmetic value
  • Encourage purchase of premium or legendary outfits

Additionally, her second skin (diving suit variant) appears slightly bulkier compared to her much slimmer appearance in the series. A minor model refinement to better match her canonical physique would improve visual accuracy without affecting gameplay balance.

This proposal is not about gameplay advantage — only about improving character identity and immersion quality.

I genuinely believe implementing these adjustments would significantly elevate the licensed experience and better represent the source material.

Thank you for considering this feedback.

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Comments

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 3,069

    I do feel having a perk which was like her power would have been nice honestly though