Eleven Immersion Feedback: Nosebleed & Hand Animations
I would like to suggest a focused improvement regarding Eleven from Stranger Things in Dead by Daylight.
Eleven is an extremely iconic character, and her visual identity is strongly tied to her psychic strain moments — especially the nosebleed and signature hand gestures during power usage.
Currently, when using her perks, there is little to no visual feedback that reflects this defining trait. For a licensed chapter, this feels like a missed immersion opportunity.
Proposed Improvements (Cosmetic Only):
- Subtle nosebleed effect when activating high-impact perks
- Brief signature hand gesture animation during stun or clutch-trigger perks
- Very light telekinetic-style visual distortion effect (purely cosmetic)
- Optional subtle audio cue inspired by psychic moments
These additions would:
- Strengthen character authenticity
- Increase immersion and fan satisfaction
- Enhance cosmetic value
- Encourage purchase of premium or legendary outfits
Additionally, her second skin (diving suit variant) appears slightly bulkier compared to her much slimmer appearance in the series. A minor model refinement to better match her canonical physique would improve visual accuracy without affecting gameplay balance.
This proposal is not about gameplay advantage — only about improving character identity and immersion quality.
I genuinely believe implementing these adjustments would significantly elevate the licensed experience and better represent the source material.
Thank you for considering this feedback.
Comments
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I do feel having a perk which was like her power would have been nice honestly though
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