Perk description overhaul seems to not communicate some important information

Some of the new perk descriptions shown in the stream today seemed to be missing some important info.

Dark Devotion - it should still clarify that the affected survivor is "inside the terror radius" (to clarify it works with other TR perks like Coulrophobia.)

Dead Hard - doesn't communicate that it deactivates once used (and can therefore be only used once per unhook). I think it could have been better as:

After you are unhooked this perk activates.

While running and injured, press E:

.- You gain Endurance for 0.5 s.

.- You gain Exhausted for 40 s.

.- This perk deactivates.

On perks deactivating - I'm curious to see how you differently describe OTR and DS.

Positives

I like where some things are simply explained instead of adding a new term:

  • "medium or fast vault" instead of "rushed vault"
  • "When all Generators are completed" instead of "When exit gates are powered"

Conciseness is also good:

  • Status effects in a separate window
  • Although I loved them, removing intro flavour text was probably a good idea.

Comments

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,860

    I agree. I support the idea of the description overhaul but that Dead Hard description they showed on the stream was too short and vague about the activation condition. The descriptions should still have enough details to make it clear how the perk works to someone who has never seen the perk before.

  • Emeal
    Emeal Member Posts: 6,755

    One point that might be important is when we say "This perk deactivates." it would be good to explain if its gone for good or can be reactivated.

    This perk deactivates until unhooked again.

    This perk deactivates for the remainder of the match.