Will we see a legion rework??
legion is in dire need of some love from the BHVR team. His kit doesn’t work creating enough pressure on players and the maps are too stretched to make his power useful. He needs some serious love and I would be ecstatic to see him get some buffs or a rework.
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We’re basically on pace to get one or two killer reworks per year, so at best you can expect a Legion rework sometime in the next 20 years
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we already got one a couple years ago, when they received the music from the tapes. what do you feel is lacking?
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he still struggles with chase, map control and generator control. His ability cannot traverse the map unless you have high end add ons. I believe his speed or distance needs a real good buff to be competitive and some type of special strike for actual pressure
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Not anytime soon Trappers next
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Just allowing us to see scratch marks during frenzy would be greatly appreciated.
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How would that help? You activate the power with visuals on the first survivor and everyone else has killer instinct. It wouldnt change anything for me.
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Use perks for the chase (i use pwyf and coupe) and you have a decent simple killer.
He isnt strong, but you can play the stronger version called ghoul. There are over 40 killer, some characters will just be weaker. It would be great if everyone was strong (and balanced for weak and good players at the same time), but thats a lot of work. Better used for some general things. And even for killer are some who need it more than Legion.
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Then you wouldn't need to see the first survivor to activate your power (you could be roaming around with it and still be able to track people) and it would make it easier to track good survivors on indoor maps.
Plus, the fact that you can't down during frenzy (without counting 5th hit) makes it a stupid decision to remove your tracking ability. But it's a decision that comes from the dark ages of DBD.
Oh, and the fact that we can still see pools of blood makes this decision even dumber… We're allowed to track injured survivors (more inclined to die) but not healthy ones?5 -
I think saying "play another character" is not the healthiest of ways to view it. I get your point but that's why when you load into a survivor game and you get the same 4 killers to face each time it dulls the game and makes the killer rotation bland. If characters now have 3-4 gimmicks or capabilities, then legion and all the old school killers need that opportunity to be revamped or given some type of changes to make them a challenging killer.
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A lot of Legion players (myself included) like the Killer for their simplicity. I don't want them to be a challenging Killer. I don't think they need any urgent buffs either, though of course there are some simple buffs that BHVR could make that wouldn't make them too strong. But if BHVR were to change them up a significant amount, they would likely alienate a lot of current Legion enjoyers yet they wouldn't necessarily win over enough new fans to the character to compensate. I know they have their haters (arguably a better reason than most to rework their power), but it would still be a huge gamble to change them. They're one of the most popular Killers to play, after all. One common suggestion I've seen for how Legion could be reworked would be to give them a power similar to The Knight's but I know I would absolutely hate this.
There's also a limit to how far you can buff a simple Killer like Legion. The player base is accepting of Killers that are very strong, as long as they are also difficult to master. Becuase their power is so easy to grasp, Legion would need some big changes to raise their skill floor if a boost to their strength is to be justified. I think it's OK for some Killers to be weaker than others so long as they have an appeal that extends beyond how "strong" they are and Legion ticks that box for a lot of players. I don't want to lose such a chill, casual, easy to play Killer just because some people think they are too weak.
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do you think that maybe legion needs more buffs than to his kit already and just leave his playstyle alone?
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Yeah, I think most Legion enjoyers would like to see their play style remain much the same. As for buffs, base-kit Frank's Mix-tape is a frequently requested buff and something I'd like to see too. I'd personally like to see Frank's Mix-tape reworked into a token based Frenzy vault speed add-on, since BHVR are reluctant to allow perks to increase Killer special ability vault speeds. I'd also like to see scratch marks while in Frenzy, especially now that it's possible to use their Frenzy for map mobility (the reduced cooldown with the Scratched Ruler add-on makes this viable). There are also times when I have to drop out of Frenzy early to see what direction a Survivor might have run in if I find a gen being worked on. It would also help them a little on indoor maps where it's easier to lose a Legion in Frenzy on these maps by breaking line of sight (a little embarrassing to admit, but I've definitely lost Survivors like this before). Maybe they could take another look at Frenzy duration because splitting up is still the most effective way to counter a Legion but I don't know about that. A buff or rework to Joey's Mix-Tape would be good too (this is a terrible add-on, imo. I only ever run it for the vibes).
There are probably other things that could be done but I can't think of any. I'm happy with their current state for the most part.
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Legion is definitely not in the immediate plans for a rework or update, that's not saying nothing will change with them - but it won't be any time soon, there's no current plans for them.
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hearing no plans for legion is honestly kinda reassuring! I mained them back when they were popularly considered the worst killer in dbd next to Mike, pig and Trapper. I love having an ol reliable I can count on
Post edited by 100PercentBPMain on3 -
Does Onyro or Houndmaster have any plans for changes such as QOL for Houndmaster/Rework for Sadako? <3
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You miss the point here, his power makes him blind to scratch marks and pools of blood when he is in frenzy but you see survivors that arent in deep wound with killer instinct on some distance.
The thing is sometimes there isnt point of getting to others marked by killer instanc because they will keep running away and you wont get anything so if you use his power to injure one guy and want chase him you can easily loose him on some indoor maps or when you didnt hit anyone and use hid power which is something I dont think low tier killer like legion needs if I compare him to to killers like spirit,dracula which have something simular in their powers.
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You are seriously explaining their power to me? I play Legion quite a bit and maybe i didnt make my point clear:
You could add the scratchmarks to help newer players, it just isnt really a buff bc decent killer dont need it. And a buff was what the original post wanted.
On a sidenote if we talk about newer players: legion is fine against them bc they cant loop. So maybe the scratchmarks thing allows them to get away and balances the killer on that skill level.
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Healthy survivor have more to lose. Its harder to track them bc you want to find them with frenzy. With the changes its also a good catch-up-tool for injured ones, but its still better for survivor.
Its really counterintuitive that your power works against you and i have no idea if it was intended, but lets look at the other side. Survivor have a killer which they cant loop. And now you want to make stealth harder? Good survivor wont care, but whats with the weaker ones? Maybe a simple killer, a noob stomper, shouldnt be stronger against them.
In a perfect world every killer would be balanced around every skill level (in that case everyone would play simple killer like Legion, also not good), but thats really hard to achieve.
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That would be old dbd and yh even with only 10 killers you could have picked always Nurse. And you still should (+Blight). But we have over 40 killer and if we include every strong killer, you have around 15 killers to choose.
And i think its really healthy. Bc i was someone who wanted 100% viable killer and even now i have still ideas for changes, but its just not realistic. Its always great when it happens, but the chance is really low. And there are basekit changes which would probably more important to invest work in it.
I still play Legion, Wraith, Myers (lucky one with a rework), Bubba, Nemesis. Sadly less Ghostface, Hag and Trapper. But if get destroyed (rarely) im fine with it. Bc i knew that they have their weaknesses and if i want to compete against better survivor i should play other killer.
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you kinda need the explanation if you're not understanding how big scratch marks are; try facing shadowstep and see if that affects your gameplay at all.
the current system heavily discourages using power without LoS. this buff would let legions be more liberal
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You dont understand. The question is not if scratch marks are an important tracking tool, its when you need to use them.
The question is if Legion gameplay should be just using his power non-stop. I mean Kaneki exists, so it doesnt matter how free the injure is. But it still takes away another skill expression from a pretty simple killer. Its just autopilot. And like i said it doesnt matter against good survivor, but in a low-skill-scenario a bad killer destroys bad survivor with legion.
I play sometimes with new survivor (around 100-200 hours) and they have a different idea which killer is strong. Me saying playing injured is no problem if you can loop, isnt really a solution.
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In current state of the game I think its crime that legion cant see scratch marks while he is in frenzy because there are way too more powerfull new characters and things.
As you say its not big of a buff but its nice quality of life change.
New players are episode of itself like everyone is good against them because they are way worse than bots but thats doesnt change anything only if you stand behind idea of balancing game around new players but I dont think you have such twisted idea.
Same can be said with wraith like back in 2017-18 they buffed him a lot like make him break,vault,open lockers while he is cloaked and one of things they did was to give him bloodhound (his perk for tracking blood) by making blood on the ground be seen brighter (not longer). It was that taken away but than 4 or what years after the dracula came and his wolf form has this same form of tracking so I ask again: Is it fair to not give it to way weaker killer?
Simular thing as with legion and ghoul one is just him but a upgrade so atlest what they can do before they come up with some solid buffs or reworks is let these quality of life changes go through but that would be wanting too much from devs that barely play these killers against competent survivors that can loop.
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