Will you still play Trickster after the massive nerf in PTB?
If there are no compensation buffs after the PTB version.
Are you still play this character?
Comments
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I wasn't playing him before, and I certainly won't now. I'd rather keep current trickster.
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Yes, I think he's fine. If you increase his speed throwing the knifes while keeping the 6 knifes to get a hit, it would be kinda broken.
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He looks to be better if you hit most of your knifes but thats it, he is deadlier in open area (even more it looks like than before his change to 115% speed) but again more weaker in high wall loops which was bane for his 110% speed version before and now from patch notes his movement speed is slower than before when he throws knifes and if he throws some number he slows down even more like on 8 and 16 throwed knifes he moves nearly 3 m/s which is 1 meter loosing of distance per second to survivor on slow killer so yeah he will be bane in open areas but even weaker in high wall loops due to his speed nerfs and even if it takes less knifes to injure his laceration meter was nerfed to so slower speed and faster loosing of progress on meter that counts hits on survivor in exchange for timed super mode (main event) and less knifes for injure arent worth it for me and I will deffinitely go for more range options like huntress,slinger especialy springtrap (he moves 115 when he has no range projectiles which should be added to all range killers except maybe slinger so trickster and huntress when they are out of knifes/hatchets should be 115 speed untill they reload their projectiles).
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I don't think he has been even nerfed. He seems to be totally fine and even in your clip the guy has several chances of throw at the survivors but plays him like he is M1 killer.
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I kind of agree with this, definitely not the best example video to show there.
The intention with this design is to increase his skill floor - which I think it seems to do quite effectively, the better you are with the killer then the stronger you are going to be in game, but if you're not great with him, you will have more problems. We spoke with many trickster mains regarding the 4.4m/s and it was one of their biggest requests to get that speed back down.We will be looking at the addons prior to the release and there's a few audio cues missing / bugged as well as some animations not fully fluent so there will be some changes from the PTB.
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Knives can't hit survivor because throw state movement speed is decreased too.
-2 -
yeah will say those trickster mains who said to put him at 4.4 got it wrong he needs to go back to 4.6 he just to slow at everything in this ptb please revert that base speed nerf
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Why did you trigger Main Event at such a tile, though?
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He might been behind the survivor than damage him and he outrun him with speed buff from taking damage (probably isnt case here but can destroy main event) or he was near its experation time.
Main event is strong but nothing so great unless you use it when you are surrounded by multiple survivors that are in open space so you can hit them.
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But then, at best, they cherry picked an example to support their point. Making their argument disingenuous.
Or they don’t know what they’re doing yet, which hardly seems like a good basis to talk about topics like these.
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I agree with this. However, we were given the video. He's at that tile with main event, chosen to only clip it where the survivor barely makes it around the corner. You might be right, but its a wild speculation at best.
I believe I second the question posed:4 -
New trickster is way more interesting than the live one. I will take him being slower, stronger and more of an m2 killer over him mostly being played like an m1 killer that spams main event. His normal knives are way better , which encourages to go for m2 hits again instead of using it to zone and punch you. After the last update I lost all interest in him and this looks like everything people wanted that played him prior to the rework.
-1 -
i usually dont play killer since im on controller and killer feels like very heavily based on mouse n keyboard.
even if trickster would be one of the top killers, i wouldnt be able to do good due to how bad it is to aim on a controller.
i hope he maybe gets aim-assist (similar to ghoul), or maybe ranged killers shouldnt be played on controller, idk.1 -
I waited 2 years for this even though I'm on controller
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Yes I'll be playing them, much more than I did before. I much prefer the 6 hits and the new addons.
I'd rather see how he does on live before I make a snap judgement, because people on the PTB tend to be wrong. I'd rather play against actual players with actual builds and on different maps.-2 -
I main him so obviously I'll play the man with the big ego. I don't have ptb but he looks good. Disappointed my favorite add on got reworked to where I can't throw a dagger through a survivor to hit another. Even the add on that increases main event every time u hit someone got reworked.
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Maybe? But not for long. This still isn't the trickster I fell in love with back before he was made 115.
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I'll play him. That's said, I was buns with Trickster before his rework, buns with Trickster after his rework and I'll probably be equally buns with the new Trickster as well. There are some Killers that I play just because I like playing them. But I didn't enjoy the last iteraton because it felt cheap to rely so much on getting all my downs with basic attacks and by popping main event. It felt like they'd reworked him for the benefit of players like myself who couldn't use his knives yet despite that, still not really improving my win rate with him. Maybe the crosshair add-on will help me a bit, I don't know.
So if the majority of Trickster mains are happy with him now, that's good enough for me.
-1 -
feel like I'm in a similar boat. I play on Xbox so I've always sucked with trickster. but he was a nice change up to Legion, cenobite and nemesis for me. when he was made into standard 4.6 I just kinda went back to playing my old 4.6 killers.
I know I'll suck at trickster again, and maybe even be frustrated at the pre running but at least I'll feel right again.
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wait, there are people who play Trickster? o.O
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I play on console, and while I am quite rusty, decided to pick up Trickster again. Thankfully the first few games have been good, so I'm not discouraged to continue
Looking at the update, the biggest issue is the slowdown. Everything else I love, but that slowdown while throwing knives is really punishing. Then he's slowed even more afterwards if he throws I think 12 consecutive knives. I understand at the very least why because the laceration meter was decreased which increases his lethality. Ergo, the more lethal Trickster is, the more justified slowing him down is. However, he's a bit too slowed down, especially as a 4.4 killer.
It doesn't feel good at all to only approach a tiny bit, and the survivors are already running to the other side of the map, I.e holding W. The new map emphasizes that weakness a lot.
Rather than arguing if he should return to 4.6 though, I think it would be better to remove his lullaby. It restricts his ability to use undetectable perks, but if he could freely use them, Trickster could get closer and actively reduce his weakness to holding W. It would also let him move more freely and actually catch survivors off guard, as well as cause confusion.
Thats truly the only changes he needs. One or the other, or both. Then he would be in a better spot.
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"We spoke with many trickster mains regarding the 4.4m/s and it was one of their biggest requests to get that speed back down."
Any of those Trickster mains willing to explain their reasoning?
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Nerf?
You should try the ptb. hes definitely not weaker!
-9 -
if trickster was good and 4.6 he'd be unhealthy and nerfed. something has to give.
-5 -
*Yes, I'll play. *I might not be as good as other killers. *But that's okay. *I'll probably feel frustrated. *And I'll be happy if I can play a little better than before. *I cherish these feelings of frustration and joy. *There are two forces that motivate me:
※Regret and joy
*MMR system.
*What are Trickster's skills?
*Normal movement speed is not his skill.
Post edited by ONSAN on3 -
Yeah idk what those specific trickster mains were thinking. I've heard others recommend 4.6 while in the S rank style just to give it SOMETHING other than "wow you reload slightly faster and get to use main event!" Like sure there's the slightly slower decay… to the part of the kit that should have never been nerfed in the first place. We learned long ago when they tried to make the delay for the decay 10 seconds that it was absolutely horrible so why are we trying to find a middle ground? They tried to make it 10 seconds TWICE btw and reverted it both times.
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He is just trickster he was just more overdone meaning that when he was 110 speed he was super deadly when you werent covered and you were (as survivor) in open area or on loop tile that is low so he could shoot over it and hit you but when you went on high wall/profile loop like jungle gym or shack he was bad like real bad and this version is just more extream version of that 110 because when he throws he is slower and slows even more than before he did and than he is casualy 110 speed not 155 so he is slower and takes longer to catch up.
Pros if I wont count some s style:
less knifes to injure, smaller trerror radius, (s- style rank), the more you throw wheli holing m2 like machine gun the faster you throw speed becomes
Cons: slower movement speed (base one, when throwing), slower throwing speed (unless he is in s-rank style and that is timed),less knifes, rapid throwing (meaning the more knifes you throw in one go holding m2 throwing them like machine gun) he becones even slower
Laceration got big nerf
So in short he is king in open area and on low profile loops he can shoot over and hit survivor and poor peasant beggar when is loopen on high wall/profile loops because he is just slower now.
From previous time survivors hated old trickster, they hated trickster all the time but less now because he isnt that common but now they will remember why they hated him in the start.
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Both of your clips show a poor performance. Put some more hours into him and learn his intended play. I do know a long-time Trickster main who is crazy excited about this rework and loves the changes, so that's at least one person who will definitely keep playing him.
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I think we should continue to not change exhaustion perks in anyway to compensate they are fine as is super balanced :D
-1 -
I know once Trickster comes to live alot of people will change there tune about trickster being strong when going against decent survivors
Cause theres already people testing the average chase time with new Trickster and the average chase time is 2-3 mins check out these vids they explain why new trickster is nerfed instead of it being a buff
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As a survivor, I would rather go against the current version, than the one thats on the ptb.
have you tried? those blades down you really fast now.
And OP forgot the full text :
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Yup that Puffalope video shows how bad the laceration decay delay nerf really hurts Trickster along with being 4.4 m/s. You lose maybe 2 mind games and you suddenly have to hit 4 more knives. And you don't even get back to current LIVE delay with the best addon for it. You have to use BOTH to get back to live.
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They down you fast but when he has no los than he must slowly catch up which will be terrible against loopers that use check points and prerun.
Only upside for slower speed that helps against prerunning is that he has smaller terror radius.
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Catching up have not been a problem, common tactics on both current and ptb version is to break LOS as much as possible. Im still getting downed faster by the ptb version. Not just for me, but my whole team (both full swf, and with randoms or mixed random and partly swf).
I hope that they dont go through with the ptb. version, because its not as weak as OP make it sound.
-1 -
If he is so lethal as you say than he might be ok because slow killers should have strong powers to help them get fast downs especialy when they dont have any type of mobility.
I will see when I try him and try to go against him but from just patch notes and some videos I watched I see him as more extream version of the first 110 version where he was good/great in open area and on low profile loops and poor begar/weak on high wall loops.
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Fr we have less knives and shorter laceration time it's very rough your always needing to reload when your about to get an injured but you lose 4 laceration bars when you reload when you trying to catch back up its just a mess of a rework.
Just bring the style meter without all of the nerfs.
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I think that making the shots count is the bread and butter, they really hurt. But yeah some people might need to learn the new playstyle.
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Tbh I did watch the video of scotjund where he coments his feeling about him on his map and I agreed with most there he realy looks much slower and has less shots so missing hurts a lot and the weaker laceration duration is making this even worse (3 seconds doesnt look a lot but on 5% slower killer that is now even slower when he throws and if he throws more knifes he slowes even more that hurts).
It looks his new gameplay wont be spaming knifes but more knife tapping like some of his mains do this where you just shot knife by knife and make every hit than just spam them.
To me he looks bit weaker and more map dependent especialy if I count that main even is way less accessable and common to get while he cant use it where it was worth it like near hooks even in endgame which sucks (if they nerf killer powers near hooks I of that oppinion that in the endgame when gates are powered after last gen has been done the killer shouldnt have any downside or limitation on his power around the hook).
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For endgame he would prob gain from perks like Batteries Included, tbh. i have not played him my self, as its rare that i play killer. But im getting a bigger whopping from him compared to what i normally do, that being said, ptb killers are really sweaty this time, so that could be the reason..
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Im going to miss the old boa addon lol i was just starting to collect those too.
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he was already trash but I mean 5 knives needed is the only good thing i dont like the tiers and the reduceded movement speed. This whole rework was just ass. Idk if they reworked him this way because survivors complained or because he was a c tier killer but either way his even worse now and wesker is sadly getting no rebound too.
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