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Killers (survivors welcome too) what do you do when a survivor is obviously giving up?

So Killer Mains, when its' obvious that a survivor just wants to go next for whatever reason but doesn't want that DC penalty, what do you do? I see 3 scenarios.

1. Ignore them, forcing them to either DC with a penalty and be replaced by an actually useful bot, or get their act together and play the game.
2. Slug them, forcing them to either accept that DC penalty and be replaced by an actually useful bot, or stay in the game until they either bleed out or get the abandon option (again being replaced by a bot.)
3. Grant their wish. A free kill is a free kill.

Me personally, I tend to grant their wish. But what do you do?

Also, survivors you are all welcome to chime in with what you think killers should do, but lets please keep it civil.

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  • Nazzzak
    Nazzzak Member Posts: 7,672

    If it's the start of the game, i ignore them. If they're being particularly persistent then I'll slug them. They usually start playing normally after that. Less often they'll DC. If it's late game and they've clearly lost then I'll hook them so they can get to their next game

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 3,113

    Same.

    If they're AFK early, I usually will hook them and focus on them. At that point I've basically already won the 3v1 anyway and it gives the other 3 a chance to salvage something for a bit.

    Except the one time I brought a backpack build and had an afKate. They weren't too happy about me getting a permanent backpack.

  • cogsturning
    cogsturning Member Posts: 3,019

    Ignore them, usually. If they keep getting in my way I'll slug them. If this person is doing this early enough in the match for it to be a full-blown throw, I'll give the best player hatch (literally just got out of a match like this, with one dead at 4 gens, two throwing, and one juicer continuing on, who got hatch.) If multiple people come to me to make a visual appeal about their bad teammate, I'll let them all go. I don't like free stuff, especially when one person causes others to fail. And there's zero sense of accomplishment in such a match.

  • AbsolutGrndZer0
    AbsolutGrndZer0 Member Posts: 1,950
    edited April 5

    Oh yea, I hear you and yea if the others play well despite a teammate being just super bad (even in other ways) that does make me much much more likely to give hatch or even sometimes farm.

    Plus as a P100 Pig Main, i am no stranger to meme games where I will even 2 hook and then let everyone finish the generators and leave.

  • random1543
    random1543 Member Posts: 621

    As a mainly survivor player I'm curious why do you guys ignore them or slug them at the start of the game? Is it more of a compassionate view to give them a chance to decide to play the match normally?

    Because if they do nothing but run up to you until death they should get hit with the go next prevention if they do it frequently. vs if you slug them they can get a abandon condition and leave for free if they continue to get picked up by team then slugged again.

  • Nazzzak
    Nazzzak Member Posts: 7,672

    I don't want to reward bad sportsmanship by giving them what they want and leaving their team mates in the lurch. I'm also giving them a grace period to get over whatever their issue is and get on board with playing the game with the rest of us. In my experience, the vast majority do end up playing normally after that small bump, so that's why I continue to do it.

  • DBD78
    DBD78 Member Posts: 3,622

    Players never give up early in my killer games perhaps I play "fun" killers lol. The times they give up is when it's clear I'm winning the game so if they run to me I down and hook. Now if a survivor would give up at the start I think I would only slug and leave because I mostly play survivor and I very much dislike these kind of players.

  • cogsturning
    cogsturning Member Posts: 3,019

    For me, it's a few things, and it also depends on circumstances. I almost never have people try to die at start (I don't play Ghoul), it's generally once the match has immediately snowballed in my favor, particularly if someone DCs after going down 15s into the match.

    Sometimes it's compassion. I play about equal parts both roles, and I understand that survivor has zero comeback ability past a certain point and I know that hopeless feeling. So I try to get them to re-engage. Other times, it's the opposite of compassion. If you're throwing in a match that's still winnable, you're screwing over your team, I'm not just gonna set you free. Get your penalty if you want to go, but you're ruining the match. I don't slug repeatedly either.

    I don't necessarily think people should be punished though. I never know if it's regular behavior or if they're just at their wits end. Even if I don't do it myself I know how aggravating this game is.

  • Andrix_
    Andrix_ Member Posts: 12

    Depends on the context. Usually I'll just hook them.

    If they did something that genuinely amused me or they had an actually atrocious team I'll give hatch

  • Valuetown
    Valuetown Member Posts: 914

    It's not compassion, it is spite. These types of killers think the people who want to leave because 4 slowdown blights have already sacrificed a survivor at 5 gens are "ruining the game" and so they will hold them in the lobby to flex the fact that killer has all the power in determining who gets to stay in a match, as well as morally grandstanding. Also some killers just do it because they know they are further ruining someone's else's time, and some killer mains get enjoyment out of that.

  • Abbzy
    Abbzy Member Posts: 3,144

    Depends on games situation but but like either hook them, slug them and if game is in my favor than let them but personaly I dont have the luxury to be in favor against people I play normaly so either slug or hook them.

    If you want to denny them than keep them alive but I have seen plenty of people just trying to look like they give up and than in endgame they had genrush build so after that patern I stoped to be nice because theres no reward in it just salt and ego boost from others which think they are better because you let them go.

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 3,101

    I keep them in the game as long as possible until they either DC or bleed out

  • CrypticGirl
    CrypticGirl Member Posts: 1,630

    Coming from a Survivor, it also depends on circumstances for me.  If a teammate DC's on their first down, at least we have a bot taking their place, so I continue playing like normal (while fully expecting to die, of course).

    On the other hand, if the teammate decides to sabo the match after giving up, I either try to stay away from them, or if I'm being chased, I'll try to lead the Killer towards that teammate, just to show them that they're just screwing around.  What the Killer does about that is up to them, but I would be sorely disappointed if the Killer chooses to spare that person, because that type of player is the one that least deserves any mercy.

    And then, as usual, there are times when people give up because the match is clearly lost.  In that case, I don't blame them at all…

  • kit_mason
    kit_mason Member Posts: 750

    Ignore them first time I see them, kill them if they're still giving up the second time I see them. I think that's a good balance of giving them an opportunity to lock back in whilst not making them stick around in a game they clearly don't want to be in.

  • Nazzzak
    Nazzzak Member Posts: 7,672
    edited April 5

    Oh rubbish. If you want to leave the game that badly then just DC. A sweaty blight running 4 slowdowns will undoubtedly be happy to take a free kill.

  • Valuetown
    Valuetown Member Posts: 914

    Not "rubbish" at all. The killer knows the survivor wants to leave because their build is either completely oppressive or designed to be miserable. Telling them to "take the DC penalty" when a killer can hold a survivor soft locked into a match if they so choose out of pure spite is definitely an opinion of all time.

  • BongoBoys
    BongoBoys Member Posts: 1,046
    edited April 5

    Accept that doesn't really work anymore? Cause if they're being persistent and you slug them they can just abandon giving them what they want it really is a lose lose situation

    Abandoning when being slugged really needs to go

  • PleaseRewind
    PleaseRewind Member Posts: 447
    edited April 5

    "The killer knows the survivor wants to leave because their build is either completely oppressive or designed to be miserable."

    Not always. I play a lot of games when I go for two hooks each and let them leave and I still get players who want to throw a tantrum. I don't bring oppressive or miserable builds - very memey. The ones I find that do this the most are usually the ones that are hooked first. They don't even know how the game is going to go at that stage.

  • Wezqu
    Wezqu Member Posts: 1,357

    Usually if they try to kill themselves on first hook I slug them. Its there to let them think of their actions and how it effects the other three survivors. Usually in those matches I will not kill the other three but I make sure he is not going to get out fast.

    If its happening when the match is practically over then I just hook them and let them go as then they did play the match and tried.

  • Valuetown
    Valuetown Member Posts: 914

    This is exactly what I mean right here. People think they're holier than thou by trying to punish survivors or "teaching them lessons." As long as the killer approves of your fun it's okay!

  • Wezqu
    Wezqu Member Posts: 1,357
    edited April 5

    Yeah selfishness is something you should really garner in a game where you play part of the team. Go play some single player game where you don't ruin fun of the other players. There you can play how selfishly you want. Your own actions cause reactions you should know that by now.

  • Valuetown
    Valuetown Member Posts: 914

    That's funny because I've had many a killer player tell me that this game is a 1v1v1v1v1 and not a 1v4. I guess it's only a team game when the killer says so, but it's an every man for themselves when it's convenient for them huh?

  • Wezqu
    Wezqu Member Posts: 1,357

    and what is your point that some random killer player said so? Ok and why would I need to agree with his point. You also seem to be in that camp that wants to people to play how they want. So why can't I play how I want? If I want to leave someone on the ground I have total right to it by your own opinion.

  • Phantom_
    Phantom_ Member Posts: 1,462

    Just play the game.

    If they DC or die early match by throwing I'll go easy on the rest and wrap it up as quickly as possible.

  • Huge_Bush
    Huge_Bush Member Posts: 5,482

    Ignore them for about a minute and if nothing changes, kill them and farm with the rest of their team

  • LinkToReality
    LinkToReality Member Posts: 146
    edited April 5

    I generally go for option 2 and in some cases this instead makes them so hellbent on punishing me for not pandering to their sad wishes that they actually play as sweaty as they can, sometimes even making the survivor team win matches that would have been lost had they DCed or bled out. My naive hope is that those matches will make them less likely to give up in the future but we all know that's unlikely.

  • Skeleton23
    Skeleton23 Member Posts: 724

    Me as a Killer: I Slug Them. If I kill them then they get what they want and im all about not giving them what they want. Im not normally that way but if ur purposefully throwing the game and ruining it for others then you dont get to play. Plain and simple.

    I might come off as harsh but they got to learn they don't always get what they want

  • Valuetown
    Valuetown Member Posts: 914

    I'm just saying that there's an incredible double standard between survivors wanting the game to end versus killers. You have killers making forum posts about being able to abandon when 5 gens are done, but you have people in THIS thread who are wishing for the removal of abandoning when someone has been slugged for 3 minutes or downed at least 6 times and not hooked.

  • Wezqu
    Wezqu Member Posts: 1,357

    If you read my post on those I am against any more abandoning options as they are not needed. So maybe you should not lump people in to groups as that is not how people play this game only few people play only one side. I have not said anything of removal of any abandoning features. I only want 10 seconds before it becomes available

  • Valuetown
    Valuetown Member Posts: 914

    You are one person. Your individual view on how abandons should work is not how the majority of killers see them. That's just how it is.

  • cogsturning
    cogsturning Member Posts: 3,019

    I don’t know why you think the person playing killer needs to be the villain here. Survivors often throw for dumb reasons. I play enough survivor to usually figure out why people are acting the way they are and react accordingly. I've even had matches I've lost because the sandbagger has re-engaged, becauae I made the choice to allow them to get it together.

    The killer knows the survivor wants to leave because their build is either completely oppressive or designed to be miserable.

    What is your idea of an oppressive build exactly? Every build a killer can bring? I almost never even bring a single slowdown.

  • Wezqu
    Wezqu Member Posts: 1,357
    edited April 5

    And still you are generalizing to try to make a point. You belittle my statement but same time raise up the statements that you need to defend your viewpoint. You have no proof that is the majority you just pick the claims you want and use those to drive your point forward. You are just making it more clear that you are driving your own agenda here and not really wanting to have a conversation of the matter. You have your viewpoint I have mine but yours don't make mine invalid by you disagreeing or bringing up things that have nothing to do with my statements. Everyone can cherry pick posts to fit their narrative.

  • When survivors give up i take them to a gen and give them a chance to have a free escape. If they don't do the gens I hook them. If they want to go next I won't stop them. As survivor if a killer gives up I do gens and open exit and leave as fast as I can. Im not here to further ruin someone's day if they have given up.

  • bm33
    bm33 Member Posts: 8,485

    I just kill them. Leaving them slugged or ignoring them the team is still down a player. I don't know headspace survivor is in from previous matches, what they see their teammates doing/not doing when they go down, or whatever other multitude of reasons they could have for giving up that match. It's just a game, if someone decides they don't want to play that match oh well, I'll take the BP.

    I do find it funny people say how they need/want to tunnel out first survivor as fast as possible for easier match but if a survivor gives up it turns into a need to slug to punish them instead. It feels very much like "I want you to die quickly! No, not like that!"

  • TamaraLatte
    TamaraLatte Member Posts: 31

    I don't usually give up, but if a killer is say hard tunneling and the game is impossible to win. I'll happily throw myself to the killer. No fight, no wiggle, nothing, to end the match early. It makes no difference to me if you they win. I'm happy to move on. It's strange though, cause if I am handing myself to give them an easy win, they don't like it? I'm helping you out, You're hard tunneling and you feel like you need a win, so here I'm giving it to you..

  • HoodedWildKard
    HoodedWildKard Member Posts: 2,296

    As a rule if they do it super early, like too early to tell if the game is won or not I ignore or just slug them. I'm not a fan of people who throw the game before it's really started. If it's late game and I'm clearly going to win I'll just slap em on hook to let them go to the next game.

    But yh for me it's more about the vibe, if they're throwing I'll punish them and if it's a forgone conclusion and they just want out I'll oblige them. Or sometimes farm if they are willing and pass the vibe check.

  • MrRetsej
    MrRetsej Member Posts: 191

    If they want to screw over their team by not even giving them a bot to play out the match, they get put in time out, slugged until they either own up to their BS and play the match or give the team a bot.

    I don't have time for that entitlement.

  • KerJuice
    KerJuice Member Posts: 2,115

    If it’s the beginning, I leave them alone, engage with everyone else and let everyone out. That one person just killed the vibes for all of us as far as I’m concerned.

    Now if they were winning and then gave up as soon as the tides changed, then I’m constantly downing them so they stay in the game and then kill everyone.

    I’m not letting you out if you’re trying to go next after you start losing. You could still win; try.

  • Nazzzak
    Nazzzak Member Posts: 7,672

    It is rubbish, because your initial post was made on complete assumptions. I don't play Blight, I don't tunnel, and I don't use oppressive builds. I do take issue with survivors making assumptions about my gameplay when the game has just started. And I'm sorry, but the killer isn’t your mother and you don't need to ask their permission to leave a match when you have a perfectly good out available to you. You expect a kindness in being allowed to avoid the DC penalty while simultaneously being unkind to your team mates by leaving them a man short early game.

    And as I said, a sweaty Blight running 4 slowdowns will absolutely take the free kill you offer. They're playing to win and you're handing them an easy win. I doubt you will have any issue being soft locked into such a game.

  • Nazzzak
    Nazzzak Member Posts: 7,672

    I don't repeatedly slug because I don't have to, as I've said, vast majority of the time they play as normal once their team mate has picked them up. I'll add that we are talking about a very rare event here. I very rarely have people ask to leave early game. So it's even rarer that they're persistent enough that I have to down them to get them out of my face. If I ever do repeatedly down them and they abandon then i think that's fine, the team gets a bot.

    I also play survivor, and have done so for over 5 years. I have more survivor hours than killer. And I cannot think of any one game where I have attempted to give up at the start of the game. It is really not hard to see how the game plays out before deciding it's a lost cause. I am one of 5 individuals who are choosing to spend their undoubtedly limited free time together. Respect for each other's time is just common courtesy.