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Stop treating dead players like quitters!

AutoToxin
AutoToxin Member Posts: 4
edited April 14 in General Discussions

The abandon prompt already works well when one survivor is left standing or everyone is hooked or downed. But there's a gap and it's costing players every day.

When you die on hook or the killer hits mori, the match is over for you. In that moment of frustration you sometimes instinctively hit quit and then comes the second punch: you're penalized for it. Not for abandoning your team. Just for leaving after you were already dead. Now 5 min in the quiet corner and think about what you have done child, also no Bloodpoints and Exp for you. It is also demeaning i think.

Please fix:
Extend the abandon option to the death-on-hook animation and moris for singular players. That's it. Small change, big difference.

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Comments

  • KatsuhxP
    KatsuhxP Member Posts: 1,682

    Sorry but I really don't see the reason to waste bhvr's time for that. It wouldn't even take long probably, but it's the same with the death-animation in both cases, they don't take that long.

    Also if you're that frustrated that you can't even wait 10 seconds at best, then you should probably take a break anyways xD

  • LinkToReality
    LinkToReality Member Posts: 159

    How is it too much of the game to ask that you watch the mori or the dying animation? It's just a few more seconds at most and then you're out.

    Does it truly hurt so much on a mentality level to see your character die? Like, for real, is that it? Is it a blow to your ego?

    I play mainly killer but I do play survivor with friends now and then and I've never felt the urge to abandon unless it's a situation where we're all slugged and it's gonna take a long while to get us all on hooks or mori'd.
    Like especially moris are among the best things in the game and something the killers usually have to work pretty hard for so I'd hate missing out on them or taking away from it by leaving the killer with just a bot.

  • Wezqu
    Wezqu Member Posts: 1,511
    edited April 14

    In my opinion only thing they need to do with the abandoning option is to add 10 second delay on the option to abandon so we get rid of the last go down insta abandon. Like it happens in almost every match when last get downed and this would just let the killer do the mori and if they don't do it in that 10 seconds the options appears and survivor can abandon. Currently how it works can annoy killer players and in reality does not make sense you can do it instantly.

  • th3
    th3 Member Posts: 1,883

    Why does it annoy killer players? Genuinely curious why this would be the case.

  • Wezqu
    Wezqu Member Posts: 1,511
    edited April 14

    Mainly because it can be seen as last "middle finger" to he killer so he does not really get to mori the survivor but the bot. In the end 10 seconds is not end of the world to wait. There is also the audio clue that happens when someone abandons even to drive the point down that the survivor abandoned.

  • Rulebreaker
    Rulebreaker Member Posts: 2,672

    So this is just my view but since I caught the survivor and got to mori its basically me mori survivor with them not watching. I've already proven my superiority and getting a show after so it's not like it's taking anything away.

  • Wezqu
    Wezqu Member Posts: 1,511

    Yeah and others see it differently. I am all for features that will not cause annoyance and that one does cause it for some people.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,063

    Kind of strange to see it that way. In the end you downed the actual player and won the game. Even if they Abandon right away. And only because you want to see a Mori does not mean that others want to see it. And after all, you get to see your Mori.

  • Wezqu
    Wezqu Member Posts: 1,511
    edited April 14

    Another thing also why I think the 10 seconds is good thing to add to abandoning feature is the rare situations where it comes available where someone abandons when the match is not yet over. I have few times situations where someone will use it right away when they get the chance and then one of the others get up anyway and the match continues as they were waiting for killer to pick someone up and the others to recover. There is other situations where this is good addition per my example. In some of those people even escape so its not just for losing matches.

  • Rulebreaker
    Rulebreaker Member Posts: 2,672

    Just trying to point another way to look at it so it might be less bothering

  • Wezqu
    Wezqu Member Posts: 1,511

    Yeah you can share your opinion its still can be annoying to others as I stated.

  • AutoToxin
    AutoToxin Member Posts: 4

    It's easy to say "when you get upset, just don't play the game" but people get upset regularly. Even content creators. If everyone who gets upset once in a while left, probably more than half the playerbase would be gone. Getting upset just means that players are invested, and that's a good thing. In fact, I get less upset if I get to quit unpunished. Moris and hook deaths are about 11–14 seconds long, and you're might be watching it for the 500th time.

    The problem is when somebody sometimes instinctively quits out after a humiliating defeat. Of course this happens very rarely, because it's a perfectly balanced game with no exploits, no cheaters, your random teammates and you always play optimally, and there are for sure no OP killers.

    All I'm asking is to not get punished for quitting after my functional game over, without being treated like I'm sabotaging my team. The current system actually tells the other players more than it needs to: when you leave in this case, a bot takes over your already dead character. It is simply missing a Game Over trigger for that player at the actual point of their functional game over.

    Also, working with that "spaghetti code" would actually make them more capable of doing innovations in the future. But I'm not underestimating their ability to handle their own system that's why I dare to ask.

  • AutoToxin
    AutoToxin Member Posts: 4
    edited April 17

    To be clear. This is not about telling players if they may leave or not. Players will do what they want. I'm asking to stop the punishment in this specific case.
    It's just like in the real World. Cant make popele watch or lissen to wat yoou want. But why do we punish popele here?

    Post edited by AutoToxin on