http://dbd.game/killswitch
Today"s state of dbd players.
Normally i would wrote everything about today"s state but this vidoe LITERALLY explains everything i would normally say. HERE IS THE LINK:
Big shoutout to mintskull. BHVR NEEDS TO SEE THIS.
Comments
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Also i have to mention but why survivors are having literally autopilot perks? like sprint burst, vigil, lithe, fast track( i know its getting changed), botany knowledge, resurgence, unbreakable, decisive strike? Those perks should have a condition in order to activate to be earned. Shoulder the burden isN"t as badly designed as those mentioned perks, but i think for shoulder the burden at the very least the exposed should be for longer like 60 seconds maybe it could have something more this is the very least. Also random question. Does plot twist still work with conviction?
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While I agree that many Survivors leave games because their shoeties are in a wrong color I can´t agree with your second take.
All your called perks "sprint burst, vigil, lithe, fast track( i know its getting changed), botany knowledge, resurgence, unbreakable, decisive strike" are situational perks which need a specific situation to accure which is their condtition. I take the Haste perks out because they are really powerful this is why they are limited to one.
Shoulder the burden is the same. If you dont tunnel the perk does kinda nothing for the Survivors. Well yes you could swap the first hookstage for yours but than you only give the Killer your exposed "ass" to tunnel out.
Yes you can still use plot twist after using conviction. 2 perks for one heal after you get slugged sounds fair to me.
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well most of them yes but not sprint burst, botany and vigil you got the effects for free without doing anything.
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Sprint burst requires you to manage your exhaustion or walk everywhere which requires gimping speed to get to your objectives.
Botany and Vigil are both passive effects and are arguably don't do what they do strong enough to warrant an activation condition. Alternatively their condition is that they need something to affect (botany is useless against plague after all)
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I seen this yesterday and agree more or less with the points, except the last one of disabling the DC penalty for SWF. I don't know how he thought that was a good idea. That would allow 4x SWFs to DC to get easy killers without penalty.
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Well you can use sprint burst practicly whenever you want cause you get it by walking or by just sitting on a generator which is just a free escape button, free faster healing for free like why? And vigil just deletes all status effects for free also like why? its a 4v1 game
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i can see what you mean but i personally don"t know what exactly to do in order to kinda fix it and also make it fair for those with acsessibillity issues.
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- Because they cost a perk slot? Aka 1/4 of your available build? (Item not included)
- When it was said it gimps you speed to objectives that what it means. The longer it takes a survivor to physically get to a gen, the longer it takes to finish it, which gives the killer a longer time to kill.
- Sprint burst is a free escape from Billy? Free escape from Kaneki? Free escape from a well thrown hatchet? It's not a free escape. It's unarguably a pain where the sunshines, but it doesn't make it an escape.
- Vigil doesn't delete status effects, it makes them shorter. Please try not to be dramatic about it.
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Players with connectivity issues won't always be in a swf. More than likely playing solo due to aforementioned connectivity issues. Even if they are playing in a swf does that only mean for 4x swf or does 2x 3x also count? Because 2x 3x still cause other player grief when they give up.
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Survivor is the least fun it's been in awhile imo. It's such a drag, I don't even want to play the game anymore. No one does gens, no one knows how to face any of the killers, way too many people wasting time doing boons instead of gens. It's the worst. I have played 3 games today and I am probably done with DBD until the next time 2v8 is back, it is that unfun to play in solo queue. Idc how many good perks there are, you can only take 4 and you have to rely on your braindead team to be useful which they never are. No one knows how to play the game anymore and it isn't even their fault because there are no tutorials for anything useful!
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I think is the point a lot of the content creators are trying to point out.
They’re trying to call attention to ignorance and educate players who just dc first learn never. Or even worse they play badly due to lack of knowledge and get hatch or carried by their actual good teammates and somehow make it out.
I think more people (especially survivors) should look past these thumbnails and angry twitter/reddit comments and just sit back and learn. Because as of right now the thing running this game into the ground isn’t ‘sweating bully squads’ or ‘toxic killers’ it’s those shirtless/bikini wearing survivors who dc the minute, no second, something goes slightly wrong instead of adapting, complain, then come back the next update to drop 20$ and rinse repeat.
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When you balance the game entirely in favor of one role, it's no surprise when the other role finds more and more reasons to quit. I say it constantly yet it always bears repeating—despite years of making Killer more and more accessible and footing the bill to Survivor, to the point where Killer has less macro responsibility without a lack of power, Killer players are still unhappy with the state of the game. Maybe if we scale A LOT of these unhealthy changes back, we might see less Survivors giving up. But we all know that isn't going to happen, so at the very least we should at least acknowledge what's really going on instead of getting tangled up in our egos (which also isn't going to happen 😵).
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I don’t know where this comes from that the balance is at all favored at killers.
Slowdown perks are the weakest they’ve been in years.
Many top tiers are getting/have been nerfed Ex. Blight (next patch), krasue, ghoul, spirit, nurse (she’s her on a technicality going from SSS to S doesn’t mean much in the grand scheme)
with a couple exceptions of killers either getting side grades or left to simmer a bit Ex. Drac (his power getting shifted between his 3 forms multiple times a year) vecna 2 (I’m kinda surprised he hasn’t been nerfed yet honestly)skull merchant was killed off for over a year at the demand of survivors (some think she should get deleted and axed from the game entirely). Houndmaster is still bugged as hell and still nothing on knotted rope, twins is twins, they tried to gut knight and alien. Chucky lost scamper(only for bhvr to make then nerf krasue and ghoul seriously bhvr what did you think would happen) and now is only viable on pc where 180 flicks are doable
and then we switch roles, healing speeds have only gotten faster with more healing options than ever (soon to be dialed back with diminishing returns). Anti-tunnel is as strong as ever with new babysitter and basekit bt being buffed. Anti slug is better than ever (barring old ftp/buckle up) with conviction/wglf/plot twist/unbreakable. Gen speeds are outta control with hyper focus/stake out, fast track, BnP’s. Exhaustion perks are as free as ever with buffed vigil, chases are easier with more pallets and power crept window being added. And on and on and on.
anything the killer role has gotten to be strong has either been mutually beneficial for everyone or are exceptions not the rule. I mean we’ve proven god can bleed with the blight nerfs, so now anything is on the table for killers in the nerf department.And you know what I’ll even side with survivors here, if nerfing blight/nurse/ghoul into the ground gets us balanced and strong perks, and buffs to B- below killers, I’ll take it as this point.
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My soloq matches have basically all been killer wins. It's been horrible. The worst part though is that when I play killer, everyone is super efficient. They understand distance, pathing, and lopping perfectly, gens fly, matches are 5 minutes long, and I get two hooks. Then I go play survivor and my teammates are going down over and over a minute into the match or never touch gens. Currently, both roles feel unplayable for me.
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It's undeniable. Nerfs/buffs are always inconsistent and unreliable with how often they propose things, cancel them, scale them back, do something for a few months, and then delete it forever. But the Killer slant is undeniable. Camping/tunneling/slugging is easily in the top 3 biggest issues with the game. At their core, they are catchup mechanics that work all trial. They are a major concern when it comes to player autonomy and they quickly bottleneck the trial. Nothing truly effective has been done to counter that. At best we get timers that only offset how quickly they happen, a forfeit mechanic, and perks with a ton of conditions that only do so much (and aren't base kit like camping/tunneling/slugging). Additionally, we have the kill rates. The game is, by design, balanced so that Killers win the majority of the their trials. Granted that number is an average, but it means that the majority of Killers are likely winning 40-70% of their trials. For Survivor, that number is lower. The majority are winning 30-50% of the time. That's objectively in favor of Killer and is effective every trial. Finally, we have supplemental factors of that balance. The majority of new Killers, especially if they're licensed, go through a period of time where they're incredibly powerful and dominate trials with ease. Survivor perks generally have a lot of outrage, but don't perform even remotely the same. New maps are typically full of terrible loops that require pre-dropping to have any effect, having an obviously negative impact on chases. Entire metas like stealth, and for a long time healing, have shifted in favor of Killer.
That's not to say that Killers are at fault—regardless of how loud someone is, it's up to BHVR to make the healthiest choices for the game. Not just in terms of game balance, but overall enjoyment. In my opinion, the most consistent thing about the game has been their inability to do either.
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Bhvr needs to see his rant and the start of video and think about if they want this sort of content sponsored by them (hes in creator program)
Nobody should be in the creator program where they are just calling the other side ######### (word likely going to be censored, funny we cant say in forums but a person in the creator program can label a whole side as that) and basically crashing out in the first few mins of the video.
He is a decent size creator he could of gotten his points across without that "rant" at the start, The validity of his argument is invalided to me because of the crashout rant at start of video.5 -
Why do killers have aura perks?
We can make this argument for 50% of perks in this game.
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killers aren"t the only one having aura perks survivors also have it
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