http://dbd.game/killswitch
games latly
Comments
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for me they been rough
Post edited by creepyman on0 -
Matches has been quite normal. Maybe had one Ghoul match where I had to do heavier gen defence in the end to stop them from finishing the last gen. Survivors played quite well on that one too.
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Pretty normal on the survivor front. I've had two instances of pure tunnelling recently, but most killers have been pretty chill and just gone chase>hook>pivot>chase and not worried too much about forcing the 3v1.
As killer it's a lot of flashlight/flashbang/head on japery. I don't mind games like that. The counter is to just bait the hiders out by faking pick up and taking the new chase. I'm pretty sure those survivors aren't really sweating either, they're just messing around and having fun.0 -
majority of my matches the past week have been fun. (Solo q Surviour)
I have noticed a increase in slugging killers strangely, had one play session with at least 5 killers just playing the full slug meta no hooking in entire game which I haven't seen this commonly since abandon was added.
I have noticed a decrease in hard tunnels (maybe they moved over to slugging), I think I've seen more killer trying to 2 hook everyone before killing this week for me personally over tunneling.
Most seen killer: Ghoul sadly, one play session getting three ghouls back to back at one point which was unfunoverall tho def enjoying my matches more then I was trying to play the blood moon event que tho😂
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I have been playing more killer lately, and I have not noticed anything out of the ordinary.
The majority of matches, I get the typical soloQ'ers, and a few matches of SWF's sprinkled in.1 -
Ghoul is do buggy right now its terrible like when I hit survivor with leap when teeth marks are on which shojld connect to them and hit them I ended up leaping towards object that was near them even when I didnt do anything wrong and my connection is good not high ping or low fps or fos droping often nothing like that.
Than I had match on skullmerchants map and two magical things were happening, first I hit survivor with second leap and it connected but there was that fricking tree with rock between us which shouldt make me injure them. Than I used first leap lately to get close and that leap hit that claidette directly and pulledme towards her but catch was there was rock between us on which I was aiming at and this crap happened few times.
So ghoul is just messy as hell for me I’ll just stick to blight or nurse.
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Can't tell, most of my soloq teammates are downed and hooked before anyone gets a chance to sweat.
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How do you measure sweatiness?
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personally i would measure sweatiness by how hard either side plays and wants to win, for me survivors i go up against play like if they don't win they will die, they bring top tier perks and tend to be salty when they lose. and sometimes i can see sweatiness as them being a bully sqaud
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I played probably 75% survivor, 25% killer the past month.
Survivor matches, I'm escaping at over 52% over the last month, and am.bang on a lifetime 40% escape rate. It really feels like survivors know exactly what they are doing much more than usual, like the MMR match making is more on it.
With killer, I've played only Plague and have a 68% kill rate.
Now though, am starting to see a lot more slugging, just like the start of last year before they changed Knockout. Now though it's Infectious Fright and Coulrophobia. Had a Blight running this on the new map earlier and the game went on for over half an hour until people started to just give up. Ghouls also like doing this as well it seems!
I got it last year and I get it again now. It'll only increase until BHVR changes things.
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I crashed out on Henry last night on Toba, I again told myself I'm never playing this trash killer ever again. Will probably play him next week. 1 Hook game. The lobby had mid perks, even an adept Jake lmao. I'm so boosted.
after that I goofed around with no power Krasue and flexed the strength of Superior Anatomy, ...oh the duality of DBD.
I had the easiest 3 gen on one of the auto haven levels they were smack dab around a hill near shack. felt kinda bad about it.
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sweatiness by how hard either side plays and wants to win
Then measuring from last nights matches:
As killer then not very (lots of people bringing flashlights and failing, but no gen burning tools or perks). 5 rounds of Chucky.
As survivor…mixed. In order:
SM meyers who slugged everyone but me (the first 2 might have been fair since there were lights but he left them to go chase the third one so calling it.)
A merchant who was campy enough to almost fill the bar for 3 people and slugged for that 4k
Another Meyers who literally let everyone go. No chases or nothin, just let ppl work.
A dnd Vecna who tunneled a bot and would have camped me enough to swing free if not for teammate intervention.
A knight who wasn't sweaty but seemed to be horribly miss matched.
A literal cheater Meyers (…does this count for sweat?) who teleported and instant downs ppl out of power. First cheater in a long while at least.
And lastly another knight who was both decent and not sweaty. A good death.
…how do i stack up chief?…
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Its not even sweaty at this point. Gens fly and theres nothing killers other than blight or ghoul can do about it. 1 chase costs 3 gens. Impossible for over half of the roster can even keep up with. But theyre nerfing blight lol. Idk anymore man. Seems like killer just isnt worth putting yourself through anymore
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it does feel gens are too fast, and its almost uncourterable
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It is uncounterable against somewhat decent survivors man let alone coordinated teams. Survivors get 16 perks to counter everything the killer does. And then wonder why the only see blight and ghoul. Because its not fun having 4 minute games as killer. You have zero control
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Higly depends on killer like some killers cant even deffend hook at endgame as ghostface so if they rush gens even with turbo tunneling one guy you wont get more than 2 kills.
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Not even bro. Even blight and ghoul lose to body blocks and basekit bt out the exit gates. The whole system favors survivor players and especially the worst ones. The majority of survivors are bad at this game, they get buffed and stay bad, meanwhile the good survivors get even stronger. Instead of forcing survivors to learn to be good at the game, they hand them wins with bs like basekit borrowed time at egc.
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If the last hook is near gates than its gg for the unhooked survivor, these two kinda can still cook something because their speed and number of charges to their mobility can outmaneuver survivors but if map is indoor or there isnt space for them than they can loose to bodyblocks easily (situation where all gens are done and on guy is hooked while other 3 are going for save are super hard to deal with because that save is happening unless they screw up hardly or killer has reliable instadown like bubba,billy,mayers and even after save they have one or two people for bodyblocks).
The 15 seconds of haste hurts more than that endurance because these two effects are strongest on survivor side one makes you faster while other makes you stand longer.
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One way or the other no inbetween
Survivor ethier get team mates hard throwing or god team mates an the killer dcs
As killer go against useless people who while still do gens go down almost instantly every chase or against people who barely make a mistake constantly cover for each other an if you make one mistake you have instantly lost.This is without the amount of cheaters i keep seeing
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Yeah like I'm at a point of quiting. Playing killer is losing game
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Tbh as killer you can now loose when you load in on bad map like tricksters delusion as map with range killer like huntress is gg unless survivors you get are playing like potatoe tier players, against solid survivors your chase is terrible there because that map isnt desinged for killers like huntress.
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Honestly, fairly sweaty for me. I primarily play killer, and basically every match is survivors all bringing the strongest meta perks in the game while I'm out here rocking no gen regression.
I've also been trying to play more survivor though, but damn is it rough getting tunneled out by John Ghoul running full slowdown. I really think perks need to be nerfed across the board.
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I can't complain much. My average killrate is 72% in the last 30 days with different killers, mostly trickster and nurse (the other killers I played where with dbd bingo or perkless).
Nurse where 31 matches with 78% killrate and trickster 71% with 60 matches.
I also don't remember the rounds to be really hard to win xD
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