Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

If this game isn't competitive

Then why is it when a exploit is discovered, the survivor or killer immediately uses it at full force? Also tell me if it isn't competitive, why are there so many cheaters?

I'd love to hear your counter-arguments. I'm expecting no answers.

Comments

  • terumisan
    terumisan Member Posts: 2,415

    it is a competitive game it's just balanced so heavily in favor of survivors it's like a party game

  • KingKongBubba
    KingKongBubba Member Posts: 12
    edited May 3

    Damn right. This game is slowly dying thanks to the increase of survivor entitlement. Sad but it is what it is.

  • KingKongBubba
    KingKongBubba Member Posts: 12

    You can write a whole essay when I only have to write to you this game has MMR and everything you just wrote is meaningless.

  • Wyndsor
    Wyndsor Member Posts: 34

    It's only competitive when it comes to nerfing survivors.

  • Rulebreaker
    Rulebreaker Member Posts: 2,688

    Because people like to abuse things here in the fog. Because dbd tends to attract the types that like to make others angry.

    And trying to use mmr as an excuse for it being competitive is faulty. It's to try to have somewhat fair matches so newbies aren't consistently getting gutted by veterans.

  • Slurp_Ramen
    Slurp_Ramen Member Posts: 92
    edited May 3
  • Mooks
    Mooks Member Posts: 15,130

    so according to you a game is competitive when the following conditions are met:

    • there is cheaters
    • Players abuse/exploit broken features
    • The game features a hidden matchmaking rating that the game isnt actively trying to push to the Players

    so…

    Which online Multiplayer game do you consider not competitive?

    Do all these criteria have to apply or would one or two suffice?

  • GentlemanFridge
    GentlemanFridge Member Posts: 6,637

    Is Mario Kart competitive? 🤔

    Ah wait, it doesn't hide its MMR.

  • Mooks
    Mooks Member Posts: 15,130

    hm. Actually it wasnt Said that the MMR has to be hidden, just exist. So. Yeah. Mario Kart is competitive confirmed

  • azaxydbd
    azaxydbd Member Posts: 280

    dbd is pvp, naturally going to be competitive overtime, problem is that the more competitive a game become the more people will cheat, and more cheaters will inflate the game. look at csgo for example, nearly every lobby have cheaters, dbd will be the same eventually.

  • Slurp_Ramen
    Slurp_Ramen Member Posts: 92

    The mario cart competitive scene would like to have a word with you.

    And Mario cart is competitive is the same way any time you’re playing against another human it’s competitive, some of my most fond memories where sweating it out on the couch at parties for bragging rights.

    The only truly ‘casual’ games are pve/team versus environment games. Yes some of them can be competitive, but more often than not there’s just less tension on the line because you aren’t playing against another human who also has the intention of winning.

  • Bonkernoggin
    Bonkernoggin Member Posts: 8

    Didn't the creators of this game said this game is casual?

  • CrypticGirl
    CrypticGirl Member Posts: 1,648

    Because people are competitive. End of discussion.

  • Dinadin
    Dinadin Member Posts: 320

    What does exploiting has to do with competiveness? Right, nothing.

  • cogsturning
    cogsturning Member Posts: 3,188

    A hidden MMR system is worthless to talk about. Convince me that the matchmaking in this game is anything but speed-based.

  • GeneralV
    GeneralV Member Posts: 12,683

    A system that is hidden, barely functions, and was initially heavily disliked by the community doesn't say much, tbh.

  • DudelPuma
    DudelPuma Member Posts: 330

    Pretext: I actually dont want anything more to do with the forum where i do can be banned for my opinon. This will be the first and last time. Im only doing this bc the "arguments" people come up with here are simply ridiculous. xD

    Lets analyist it: what are the differences between a casual game and a competitive game?

    • competitive gaming: focuses on the main objective (winning, trying to outdo the opponent), there are in game balancing (something shouldnt be too strong or weak), penalties for leaving the game too early, matchmaking for fair conditions, etc...
    • Casual gaming: no Matchmaking, no penalties, no balancing (most of the time) just have fun is the main focus

    Looking at casual games, you can see that DBD used to be more casual. There was no disconnect penalty, perks and add-ons were broken, items, Mori was for death on hook, Nurse 5 blinks, etc. All of this is and will remain as it is because DBD is a casual game for having fun. But no, if it stays that way, those who shout "Casual Party Game" are the first to cry and want it nerfed-balanced, which is actually a competent mindset. I have never seen anyone in Mario Kart whine, "Devs please nerf the blue shell, its so unfair!" Nobody does it because it's a true casual game. You can leave the game without a penalty. Look, even in CS2 there's Competitive, Premier, and Casual modes. Premier is like Competitive, but like a tournament. If you leave either of them, you get a penalty. What about Casual mode? Nope, nothing. You can join and leave as you please, no penalty, because its for chilling, testing.

    i do have a competetive minset, but that is irrelevant. If DBD is truly a Casual-party game, then please stop trying to competently balance the game while simultaneously calling it a party game. That is hypocrisy at the best…

  • iloveandhatethisgame
    iloveandhatethisgame Member Posts: 605

    yep it’s so survivor sided that killers win most of their games….

  • Your_Dad_Playing_DbD
    Your_Dad_Playing_DbD Member Posts: 96

    Where are you getting this from? The average kill rate is 60%, which is 2.4 kills per game. 2.4 is closer to 2 (a draw) than 3 (a win).

  • Mooks
    Mooks Member Posts: 15,130

    Its funny because the devs themselves have confirmed some time after the introduction of this matchmaking system that MMR is pretty good at predicting the outcome of a match but the matchmaking itself prioritizes short lobby times over ‘fair’ mmr matching. And the longer the queue times the looser the mmr brackets…

    Definitley sounds like a competitive approach


    Considering this.. revealing that they will rework the System is also kind of a joke on itself..


    Casual gaming: no Matchmaking, no penalties, no balancing (most of the time) just have fun is the main focus

    thats just wrong though? Most, if not almost all Multiplayer online games have some Kind of matchmaking with a hidden or not hidden ‘rating’, and they definitley have all some kind of balancing especially considering most arent even asymmetrical..


     I have never seen anyone in Mario Kart whine, "Devs please nerf the blue shell, its so unfair!" Nobody does it because it's a true casual game.

    ??? I am not really into the Community. At all. But isnt crying about the blue shell THE Mario Kart topic?!?


    also, DbD only really has a DC Penalty when Doing it multiple times within a short span of time, you literally can dc once or twice every few weeks and wouldnt even know there is a penalty system - so does that mean it is casual now? Or where do you actually draw the line?

  • Your_Dad_Playing_DbD
    Your_Dad_Playing_DbD Member Posts: 96

    Yes that is true, but it would require the outcome distribution to be extremely weighted on both the 4K and 0K ends. I think it’s unlikely that the distribution is that skewed, and more likely that it looks more like a normal distribution. Either way, because the devs never provide the data, we have no idea. There’s certainly no way to conclude that “killers win most of their games”

  • kaneyboy
    kaneyboy Member Posts: 386

    the fact that the games servers favour killers proves you otherwise.

  • GentlemanFridge
    GentlemanFridge Member Posts: 6,637

    We have no hard numbers, no. But it's entirely possible.

    My point is that the average killrate means next to nothing, and using it as a statistic proves nothing.