What am I supposed to do against super efficient survivors?
No genuinely cuz it's getting really frustrating to play against survivors who can finish 3 gens at once because I chased 1 person for 30 seconds.
Like I have no holds, it's pretty good at slowing the game down but I don't want to always use it, that would be boring. I don't want to have to always use pure gen slowdown. Any tips?
Best Answers
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Best way is to find ways of applying pressure. Identify which gens are being focused on and make sure you keep presence around them. Run good regression. Try to keep chases around the gens to discourage ppl working on them. Hooking near gens you are defending is also tactically helpful, allows you to both prevent gen work and proxy camp to get hits from unhook attempts and help you snowball.
Pain res/dms is great for this, it's hands free regression and immediately identifies which gens you want to put pressure on.
Another one is to identify which gens you can afford to lose. If you can force a 3 gen it'll make things much easier late game. Losing gens early isn't a huge issue unless the survs manage to split the gens. You can snowball well late game as long as you don't have two separate clusters of gens you have to keep traipsing between.
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Generally you've gotta match their efficiency with your own.
Improving your chase is definitely going to help, but I've found it can be kind of a trap to think that's all you need to do- minimising downtime is just as, if not more important.
Personally I never take off Lethal Pursuer because it guarantees I'll get into my first chase ASAP and not give too much uncontested gen time to the survivors for nothing. If you don't have or don't want to use that perk, though, you can still get better at predicting where survivors spawn and cut down on potential wasted time wandering around searching for survivors.
Similarly, once you get that first hook, cutting down on search time afterwards is important, so I always recommend bringing info perks and keeping track of where survivors are. Going straight from a hook to chase someone that was on a generator is a really good way of cutting into survivor gen efficiency.
Basically, their efficiency is uncontested generator repair, so your efficiency needs to be contesting them with as little downtime as possible. If nothing else, it's the direction to look for improving even if you have to get inventive.
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I'm going to speak frankly if a bit crudely on the rules I use. I play Huntress primarily, with no real slowdown perks save for surge.
1 - Identify your ######### :tm:
Find the person. You know the one. The one that runs into walls, the one that can't quite loop correctly. The one that didn't pre-run. That's your ######### :tm:. Make sure everyone knows they are. In most games applying pressure to that one person insinuating a tunnel will collapse their entire team as people run over to prevent a tunnel you didn't actually intend to perform. Abuse this.
2 - 30 second rule
If you are in a chase for more than 30s you better have a damn good reason for it. Otherwise, break it at once. Do not chase the good loopers. Do not chase someone who obviously wants it, clicking lashlights and emoting. Do not chase anyone who runs into your face and gives you a free hit, they are probably baiting DH/DS. If you're chasing a surv and one 'just happens' to run in front of you, ignore them, it wasn't an accident it was bait.
Chase the weakest link. Tunnel them if you have to, but focus instead of making people think you're going to tunnel them and the other teammates will often panic and run over to try stopping you. Playing a little pretend goes a long way. Avoid slugging unless you know what you are doing with it. If your ######### :tm: gets slugged to apply pressure to the others however, that's just valid tactics.
3 - Stop kicking every Gen
Kicking gens is typically worthless. It takes too long, does too little, and most survs can break the regress in under three seconds. Don't kick unless you have good reason to believe you can keep them off the gen. Otherwise, ignore that gen and focus on the pursuits. Your kick is going to slow them down 3 seconds, which they have to spare if you're running around kicking gens. Self-defeating.
4 - ABCAlways Be Chasing. You want to camp this gen? No you don't, go chase. You want to secure 3 gen? No you don't, go chase. You want to teach that teabagger a lesson? No you don't, go chase. Your only desire in life is now the chase.
Once you learn who to not chase, it should be your goal to find the weakest links of their team and chase them with such constancy that you can hear them on the other side of the country crying in frustration. Do not let them go. Run them down like dogs, or they will run the gens down like dogs.
5 - No Surrenders
Someone gave up mid chase and you want to let them go? No, you don't. If they just started standing still, you hook them. I get the desire for empathy but remember they aren't giving up on you, they're giving up on their teammates. It's not a kindness to anyone to just let them go when they do this.
Unless you're going to let whoever crouches at you go, then don't do this. Same for AFK's. You're not doing anyone a favor in encouraging the AFK behavior by letting them go. Hook them. Continue. The people you should be ready to let go are the people who played well.
Just my rules and takes. Don't know if this'll help.1
Answers
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Hooking them will allow them to activate a lot of powerful perks (fun fact: anti tunneling perks hurt non tunnellers more than tunnellers when the survivor team wants it to (the rule, not the exception)) and is inefficient, I recommend slugging survivors (if your using a strong killer) cuz 3 survivors will usually not be doing gens then, one on the ground dying, one going for the save, and you chasing someone, bonus points for use of ruin.
Slugging has given me time to do literally anything instead of nothing, it has slowed down my games significantly.-12 -
I agree that the current meta is Survivor-sided, but the only advice I can give right now is to improve your chase skills.
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Fair enough lol, but to be fair my chases weren't THAT long. But still fair.
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I mean, sure. Though I might mix it up, slug when I think I need to otherwise hook survivors.
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Why are you guys being downvoted???
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Learn when to drop chase because it's not 30s. It feels much faster than it is. Pay attention to the scoreboard and you'll usually find that the gens felt fast yet they had little to no gen perks. I can tell by the way someone moves if I should even bother with them or look for another target. Over committing to someone good is the worst mistake you can make. Not only will they waste your time in chase, they will drag you to a part of the map that let's gens get done.
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OMG thanks a lot this is actually pretty helpful!
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You might need to either switch strategies, switch Perks, or switch Killers. No Holds Barred is great passive slowdown, but it's passive, and also not as strong as it used to be. You may not be using the limited time you get from it as effectively as you could if you don't know where to go or how to get downs. So you could switch strategies, and try and capitalise more on the Survivors you can catch by tunnelling or slugging to force Survivors to play more defensively (this will not be popular with the users of this forum and probably the Survivors you play against). Or you could switch perks, and either use even stronger slowdowns like Corrupt Intervention, Dead Man's Switch, Surge, Pop and/or Pain Resonance to slow progress further, info perks like BBQ and Chilli, Nowhere to Hide, Bitter Murmur, Friends Till the End or even Darkness Revealed or Ultimate Weapon to give you information on finding Survivors more quickly, or some strong chase perks like Blood Favour, Bamboozle or Rapid Brutality to down Survivors faster. Or you switch Killers: if you're playing weaker Killers like Trapper, Ghostface, Demo, Sadako etc. then you'll always be working against the tide, since most Survivors have no reason not to bring the strongest stuff they can. Stronger Killers often have a higher skill floor so it takes time and effort to master tham but they can do things the lower tiers only dream of.
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The downvotes are coming from a bunch of anonymous people who don’t play killer and thus will offer no actual suggestions to help you improve your killer gameplay. It’s just the same “us vs them” stuff that prevents constructive discussions about how both sides can get better at the game. Thankfully, some people who actually want to help have provided some very good suggestions instead of downvote bombing you.
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nothing. you take the L and go next. most boring games in existence. Lara Croft was a mistake.
id gladly have wglf buffed back to 150% if we could delete Finesse. 4x flashlights is more fun than efficient pre running gen rush splitters
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True. The us vs them mentality is so annoying. It's why I try playing survivor a bit more now.
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You're welcome 😊 always happy to help another player. Feel free to dm me on here and i can add you on dbd and maybe we can play and i can give you a hand with builds and such.
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Aight thanks! Maybe later tho!
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Thanks!
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Honestly some games are just stacked against you. Killers have zero agency in this game to do anything because the tools survivors get impact the game so much that theres really not anything you can do. Especially as a low tier killer. Thats why I switched to nurse recently. Shes the only one left who can consistently deal with high mmr.
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As others have said, best option really is to use S tier killers because low tier killers are harmless v a good team no matter what perks you use. Pallets, maps, spawn locations seem highly in the survivors favour recently unless your a blight, nurse, billy, ghoul....they seem to be the killers that don't get slapped about so much.
Also don't be afraid to play dirty lol a few times I have acted like a "friendly killer" then used noed at the end and downed them all when they are busy squatting around me
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Genuinely S-tier killers are deathly boring when I play them unironically. If I ever play ghoul (And the match is not super close) then I'll just 2 hook everyone and then just let them all go cuz yes. I don't even have a main but I have played springle trump the most.
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Plus I know they are extremely boring to go against survivor.
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I agree, I can't stand playing s tiers. I went blight for a while but it got boring fast (no pun intended). Myers is my guy and swf teams are a nightmare to deal with on certain maps. But I enjoy the killer and I can see if they are swf in lobby as it's mostly obvious so i decide then if I want to go through with the match or give my space in the q to another killer 😊 makes things less stressful and more fun. Recently I been using lethal, pwyf, friends till the end and dead lock with vanity mirror and tuft of hair add ons.
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Basically either pray they make game throwing mistakes or play a stronger killer with a strong build in the future. That's as straight forward as it goes. Relying on "skill" wont get you far when its the survivors at that point controlling the pacing of a trial.
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