Should we be worried?
At 0:57 the Devs said that they are aiming to make it so that we can really feel the emotions the survivors are living and the pain they're going through. Exemplifying that when hooking a survivor.
I don't know about you guys, but I don't know if I wanna feel that. If the Devs are starting to aim so much for immersion that we are going to start actually feeling the pain of being hooked, it might just be over for us.
I don't know if this is part of a bigger development, where the Developers are trying to increase our immersion so much, until they reach a point where things have become so real that they will be able to hook us in real life, without us even noticing at first, because being hooked in-game already felt like being hooked IRL.
That is the part that worries me. It starts of with the intention to "Increase the immersion". They want to "just" make it feel more real. They just want us to "feel the suffering". Realer and even more real after that. Until you can no longer discern between you being hooked in-game and being hooked in real life, and that's when they get you.
This might have been the intention of beHaviour the video-game company all along. The devs even admitted they didn't even have much game-design experience when they first began. Because that was never the point. They weren't experts in developing games. They were experts in sacrificing humans. And they had plans to hook humanity all at once and sacrifice us to the entity. They wanted us to believe this was just part of the lore of their video game, while their real plan has been out in the open all along, and we have seen it unfold in thousands of matches. And by the time they actually put us on the hook in real life, we've already become so accustomed to it that we won't even attempt to wiggle off
I don't think the innocent playerbase of DBD is ready for what's coming. But hey, that's just a theory. What do you guys think?
Comments
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Take your pills their just making animations better
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That perk doesn't even exist
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BHVR is working for the Entity and are slowly making us accustomed to the Realm. They have been giving us hints with Casting of Frank Stone and Taurie.
The final step will be the graphical rework that will make our PCs and consoles explode, generating a fog that will consume us all.
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You're looking into this way too deeply
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The graphical update looks great. However I was much less sure about the update where Michael Myers literally breaks into your home and kills you when you get sacrificed. This is a potential accessbility issue.
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He can have some of my homemade lasagna if he wants
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Michael Myers seems to just work straight forward. I would be more concerned about like.. the Plague? Dredge? Those are already concerning regarding accessibility in-game.
Like.. i will probably already die before those come even close to me, not sure if that will satisfy the Entity..1 -
as a switch 1 player, my life may be at stake
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Just go to your volume mixer and mute IRL sounds, that should deal with the sensory issues they cause.
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what
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Well…they are just doing the Entity’s bidding. Putting the entity in a video game was how to expose us to its existence. And now, we are all addicted, and everyone is always angry about something and the entity feeds off our collective misery.
The cult was us all along.
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you heard it, we are Entity Food. Now prepare yourself and season your soul.
On the plus side for you: You may befriend the realms crows 🐦⬛
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Do i get the Artist as a friend then too?
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Í guess you can try?
Entity doesnt seem to be a huge Fan of Killer-survivor friendships.. but there is always a possibility for you to turn killer and team up with her in 2v81 -
That's definitely not a gamer. Gamers are safe inside their homes, not out touching grass and getting caught.
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I know waht im doing then
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I'm personally happy with the game leaning more into it's horror movie inspiration roots, very exciting time for the game and horror fans
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I wouldn't call those hooking animations on Kate an improvement, quite frankly. Sometimes (often), less is more.
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