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Sprint should be nerfed, not exhaustion.
50/50 player here. Sprint is op without question. But i'm asking if you guys have anything wrong with other exhaustion perks? No need to nerf other exhaustion imo.
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I love the change, you keep it used as intended which is to escape the killer and you get it back from taking a break from running from the killer. Makes sense gamewise and in a real sense.0
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Nope. Sprint Burst is the only problematic one to me.
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Just run urban/vigil with your exhaustion perks when the update hits. I get balanced landing/ lithe back all the time just from that. I think that light foot will be indirectly buffed from this since it will still help while sprinting. The exhaustion perks are overrated anyway you only need one true shot of losing sight of the killer to juke him or her0
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Personally I agree that DH, BL and Lithe shouldn't be nerfed. All three of these perks have activation conditions, and to be honest, that's what makes them balanced imo. I think they just need to up the exhaustion timer on SB specifically. The nerf as a whole makes sense logically, but it's a shame that three already mediocre perks are losing viability because one perk's balance is whack.8
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It’s a good start, but after time I do think that the exhaustion timer could be adjusted for each perk.1
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Personally I think dead hard should be left as is. I also think exhaustion should recover a really small amount whilst running. No recovery is a little too much of a nerf to what is a problem caused by primarily sprint burst.0
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Stevo said:Personally I agree that DH, BL and Lithe shouldn't be nerfed. All three of these perks have activation conditions, and to be honest, that's what makes them balanced imo. I think they just need to up the exhaustion timer on SB specifically. The nerf as a whole makes sense logically, but it's a shame that three already mediocre perks are losing viability because one perk's balance is whack.1
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I don't think the nerf fixes anything. It destroys vigil, hurts Dead hard a lot. It does not solve the problem with SB which is that the survivor can have absolutely abysmal positioning and get away for free. SB needs a nerf, not Vigil and DH.
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It's honestly a bad idea in, my opinion. Perks like Lithe and Balanced Landing don't need a nerf in the slightest and it doesn't solve some of the main issues of SB, which is countering ambush killers too hard and giving survivors a second chance if they're positioning is awful. It needs more of a direct nerf.
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Sprint Burst is the ONLY one from the bunch that should get nerfed. I play around those other perks just fine.
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While I mostly agree, I also agree with myself saying we didn't need a 70th thread about this exact same subject.
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@Jack11803 said:
@Runiver said:
While I mostly agree, I also agree with myself saying we didn't need a 70th thread about this exact same subject.I guess I should make another thread about PS4 and the clown eh?
I like a good PS4 thread going nowhere but getting the good old "soon ######### TM" yup.
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༼ つ ◕◕ ༽つ Summon the update. ༼ つ ◕◕ ༽つ
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