https://forums.bhvr.com/dead-by-daylight/discussion/472588/future-of-dead-by-daylight-forums
perks
Ideas about new skills
1. The Last Strife
The ability of this skill can be used once each time you are rescued from the hook, and it can be activated while injured. You can use it freely in the situation you want, without being affected at all by exhaustion. When you cast this skill, you cannot perform any action for 5 seconds. But even a murderer can do nothing to that survivor. The survivor who uses this skill falls into a berserk state immediately after 5 seconds pass. This skill represents the mindset of newbies who are bad at using Deha and Exhaustion skills and want to buy some time by any means.
2. Safety Officer
Another survivor can carry over a survivor who is in a dead state. For 2 seconds after carrying, the movement speed increases by 100%. You cannot run while using that skill. The carried survivor’s recovery gauge increases while carried in the same way as when it is at the brink of death and remains still. If the survivor you are carrying quickly brings down the survivor you are carrying, the recovery gauge of the survivor you were carrying is reset.
If you place it down safely, the recovery gauge will be maintained. The quick descent is used immediately and has no delay. It takes 1.5 seconds to put it down safely. If the carried survivor is damaged, they will automatically fall, and the recovery gauge will also be reset.
새로운 스킬들에 관한 아이디어
1.최후의 발악
해당 스킬의 능력은 갈고리에서 구출될 때마다 한번씩 사용 가능하며 부상 상태에서 활성화 할 수 있습니다. 탈진에 전혀 영향 받지 않고 원하는 상황에서 자유롭게 쓸 수 있습니다. 해당 스킬을 시전하면 5초동안 아무런 행동도 취할수 없습니다. 하지만 살인마도 해당 생존자에게 아무것도 할 수없습니다. 해당 스킬은 사용한 생존자는 5초가 지나면 바로 빈사상태에 빠집니다. 해당 스킬은 데하 및 탈진 스킬을 잘 못쓰는 뉴비들이 어떻게라도 시간을 벌어보고자 하는 마음을 대변하는 스킬입니다.
2.안전요원
빈사상태에 빠진 생존자를 다른생존자가 업을 수 있습니다. 업고나서 2초동안 이동속도가 100% 빨라집니다. 해당 스킬을 사용 중에는 뛸 수 없습니다. 업힌 생존자는 업힌 상태에서 회복게이지가 빈사상태에서 가만히 있을때랑 동일하게 차오릅니다. 업고있는 생존자가 빠르게 업혀있는 생존자를 내리면 업혀있던 생존자의 회복게이지가 초기화 됩니다.
안전하게 내려놓으면 회복게이지가 유지됩니다. 빠르게 내리기는 즉시 사용되며 딜레이가 없습니다. 안전하게 내려놓기는 1.5초의 시간이 걸립니다. 업고있는 생존자가 피해를 입을시 업혀있는 생존자는 자동으로 떨어지며 회복게이지도 초기화 됩니다.
Comments
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1. The Last Strife
The ability of this skill can be used once each time you are rescued from the hook, and it can be activated while injured. You can use it freely in the situation you want, without being affected at all by exhaustion. When you cast this skill, you cannot perform any action for 5 seconds. But even a murderer can do nothing to that survivor. The survivor who uses this skill falls into a berserk state immediately after 5 seconds pass. This skill represents the mindset of newbies who are bad at using Deha and Exhaustion skills and want to buy some time by any means.
what is a beserk state? i think there is some kind of translation thing happening here. but this sounds horrible to face with how it reads. 5 seconds invulnerability is insane, requires no skill and can 100% guarantee massive chase extensions when used properly.
2. Safety Officer
Another survivor can carry over a survivor who is in a dead state. For 2 seconds after carrying, the movement speed increases by 100%. You cannot run while using that skill. The carried survivor’s recovery gauge increases while carried in the same way as when it is at the brink of death and remains still. If the survivor you are carrying quickly brings down the survivor you are carrying, the recovery gauge of the survivor you were carrying is reset.
If you place it down safely, the recovery gauge will be maintained. The quick descent is used immediately and has no delay. It takes 1.5 seconds to put it down safely. If the carried survivor is damaged, they will automatically fall, and the recovery gauge will also be reset.
i like the intention of this and its uniqueness but this perk would be Dead on arrival.
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- sry not beserk is Dead state
- And I don’t think five seconds is too long. I think the time you get left over when a killer’s basic attack originally misses, and because you have to use it beforehand like Deha, not right before hitting, effectively give you about 2–3 seconds. Because it immediately falls into a state of starvation.
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