Update to Haunted by Daylight Score Events
You'll notice a little change to Score Events with this year's Haunted by Daylight, so we wanted to give you a look behind the curtain!
What's changing?
We're removing unique Score Events for seasonal event hooks and gens. In the past during events, you would get both the regular AND the event-specific Score Event when hooking a Survivor or repairing a gen. Now, you'll only get the standard Score Events when completing these actions, no matter which queue you play.
To compensate for this, we've increased the value of many Haunted by Daylight Score Events and adjusted the value of standard hook and gen Score Events. While you will likely see lower Bloodpoint rewards for hook states and gen completion during this event, interacting with Haunted by Daylight features will be more lucrative.
Balancing this out in the long run, the adjusted hook and gen score events are higher than the previous average and are here to stay across all other queues!
Why's it changing?
As we introduce characters who may interact with core game mechanics in different ways, it can impact how Score Events are tracked (or in this case, wouldn't register) when you change from a regular hook or gen to event-themed ones.
We decided to use this as an opportunity to streamline Score Events, clearly distinguishing between event actions (i.e. kicking pumpkins) and core actions (i.e hooking a Survivor), while also giving these core actions a little more Bloodpoint oomph in the long run.
Let's break down the changes!
Haunted by Daylight Score Events
Hook and Gen Score Events
Hopefully this helps clear things up! Of course, if you've got questions, we'll do what we can to help answer 'em for you!
Comments
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I'm grateful you are posting more communication, that aside I'm going to miss the void realm, it was fun for me. Though I understand I may be in the minority here.
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It says the event BP is based on using the offering but the offering isn't available on every level of the bloodweb. I'm leveling up a killer and multiple levels are just serum, no offering. Had levels with 2 serums and no offerings. I'm assuming survivor bloodwebs are just as bad with the event items taking place instead of serums. So not only have you removed the event bloodpoint incentive for killers to hook instead of slug during the event but also cut down on the offerings in the blood webs that would give the event BP listed.
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Will scoring for healing skill checks will also be adjusted to 150 and 300?
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Hi SkeletonDance! We can confirm the Good Skill Checks for generators has been increased, not healing.
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For killers, another complete dumpster fire of an "event".
-6 -
Yes, I noticed, but will scoring for healing skill checks will also be adjusted to 150 and 300?
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We will not be seeing a change to the healing skill check scoring for the event. <3
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Another thing I couldn't find in the patch notes was that the bug regarding hook 20 survivors is now fixed. Hooks were not counting at all yesterday.
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It's capped at 20k bp anyways, no point to run the event offering anyways.
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So now once you have kicked 7 pumpkins, you have already maxed out your possible points and don't get anything for the other special interactions.
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But without the offering, you can only get 10k. Plus, the offering doubles your event score post game, giving you up to 30k more points than if you didn't bring an Arcane Dowsing Rod.
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No, because you only get 1500 pts without the offering, so you would need to kick 14. But the pumpkins stop giving points after 5-6 (not sure), so you wouldn't get enough either way.
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