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Live Q&A: Post your End Game Collapse questions here!

Peanits
Peanits Dev, Community Manager Posts: 7,522
edited April 2019 in General Discussions

On Thursday April 25th, we will be hosting a live Q&A on the subjects of The Legion update and the End Game Collapse.

Details on the End Game Collapse can be found here, in case you missed it: https://forum.deadbydaylight.com/en/discussion/58159/

Just like The Legion Update, we are keeping an eye out for frequently asked questions and writing them down for our design team. Once again, we want to make sure we didn't miss anything, so feel free to post your biggest question about the End Game Collapse below!

RULES

We will pick some of the best questions and answer them live this week.


UPDATE

That's a lot of questions! We took some of the most frequently asked ones and answered them here: https://forum.deadbydaylight.com/en/discussion/comment/427488/#Comment_427488

Don't worry if you haven't had the chance to ask your question yet or if you don't see your question answered, we will be answering more in our live Q&A this week.

Post edited by Peanits on
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Comments

  • DarkGGhost
    DarkGGhost Member Posts: 1,072

    What will happen to trap door if there 1 gen left and 2 survivors we can see it ?

  • HavelmomDaS1
    HavelmomDaS1 Member Posts: 1,948

    What were your thought processes about taking SWF AND SOLO into consideration?

  • Crythor
    Crythor Member Posts: 296

    Does the hatch now only spawn when 3 survivors are dead or does it still spawn before and can be opned by a key? (i hope for no more early key escapes)

  • Mc_Harty
    Mc_Harty Member Posts: 3,293
    edited April 2019

    Did the devs tried the endgame collapse when the exit gates were powered instead of opened?

    Post edited by Mc_Harty on
  • TimeMonster
    TimeMonster Member Posts: 152

    So - if killer closes the hatch and you are the last survivor, and lets say you playing against killer that you CANNOT ESCAPE, but killer can't catch up to you eather - you are dead and there is nothing you can do obout it or killer will have somekinda disadvantage in thees kind of situations?

    I know no-one asked - but maybe instead killing that survivor - save him?

  • [Deleted User]
    [Deleted User] Posts: 0
    edited April 2019

    Have you considered including additional fixes to the problem of Survivors lingering at Exit gates when opened? (usually to taunt the Killer)

    I suggest giving Survivors a Blood Point reward for leaving as soon as possible, giving them more incentive to not linger, but also increasing rewards for saves during the Endgame Collapse to encourage dangerous saves, instead of lingering to taunt Killers.

  • TheVVitch
    TheVVitch Member Posts: 224

    Can a killer now activate their own Bloodwarden AND close the hatch?!

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    Why was the choice of slowing the counter made for dying survivors instead of speeding it up to encourage quick escapes or dangerous saves to buy time?

  • NuclearBurrito
    NuclearBurrito Member Posts: 6,807

    If the collapse starts before all of the generators are finished what happens to Fire Up?

  • Emhyr
    Emhyr Member Posts: 73

    At 0:35 A team is observing the endgame countdown activate when they have to do 4 gens end no one is dead (so no hatch)... Are we agree that the killer can open a door only when generators are done or when the hatch can be closed by him ? Not before ?! (I've paste the timer on the following link)

    https://youtu.be/PqGzYaiiMlY?t=35

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176

    How will this affect end game perks?

  • Hoodied
    Hoodied Member Posts: 13,018

    Will animations change depending on what health state you are in(Healthy,Injured, Deep wounds, dying)?

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    If the end game starts upon the hatch being closed, but you can't repair gens in the end game, what do you do once the hatch has been closed?

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    If the hatch only spawn for the last survivor, how will the where did they go achievement be possible?

  • EmotionalDaisy
    EmotionalDaisy Member Posts: 159
    edited April 2019

    Can you make the basement dramatically dissapate (or otherwise be blocked off) so troll-y killers can't body block the basement during the collapse? (Although it's still a problem DURING the trial)

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    edited April 2019

    Since it starts when a gate is open, that could be a little late to start. Amazing visuals, but maybe start the collapse after the last gen is done? People can open the door and have plenty of time to teabag for ages. Since it doesn't take place until after gates are powered, my question is will there be a bloodwarden buff to compliment this?

  • PolarBear
    PolarBear Member Posts: 1,899

    Since all survivors will die after 3 minutes after a gate is opened it seems like some killer abilities/perks can become powerful in the end game. How will interactions like Blood Warden and Pig's RBTs work?

  • Isamaiev
    Isamaiev Member Posts: 1

    Will it take the killer the same amount of time (compared to a survivor) to open the exit gate?

  • Fieryaura
    Fieryaura Member Posts: 47

    The key (which is an ultra rare object) will therefore become useless? As the skill left for dead.

  • se05239
    se05239 Member Posts: 3,919

    So the only reason for this is just to motivate survivors to leave right away instead of hanging around and t-bagging at the exit gates? No.. extra objectives or.. anything?

  • electric
    electric Member Posts: 14

    Because NOED will stay the same, will we get a totem counter?

This discussion has been closed.