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Remember Me - What They Should Have Done

Dreamnomad
Dreamnomad Member Posts: 3,965

There is only one situation where Remember Me would be problematic. That is when there is only one survivor and the killer closes the hatch. That would make it virtually impossible for the survivor to escape if the killer had most or all of their stacks and the last survivor isn't the obsession. But instead of completely ruining the perk, what they could have and should have done is left all the values alone, but made it so if there is only 1 survivor remaining the penalty is halved (or even reduced 75%). Problem solved. Killers would have a perk that is actually worth using and survivors could still have a chance to escape if the killer closes the hatch, but is running Remember Me.

Comments

  • ClogWench
    ClogWench Member Posts: 2,582

    Honestly I do like that it only takes 4 hits to max out now. Means you can get them out of the game fast. Couples well with Dying Light

  • m1_hero
    m1_hero Member Posts: 27

    easiest fix for remember me would of been to disable the perk during end game collapse, so last survivor can escape, if the hatch closes or a door is opened the perk deactivates.

    long hard fought game and last gen is done? as long as gates are not open and hatch is open then it's active, close hatch? it get's deactivated and if any progress was made on the door it stays the same % but max time gets reduced, done 50% of the gate? well now only 10 seconds left if the hatch gets closed

  • Blueberry
    Blueberry Member Posts: 13,671

    It literally needed buffs in its previous version. Now that they nerfed it, it's complete trash.

  • brokedownpalace
    brokedownpalace Member Posts: 8,813

    I hope you don't think it should have been buffed to even longer LOL

  • Dreamnomad
    Dreamnomad Member Posts: 3,965

    I don't even disagree that it would be problematic during a hatch closing situation. What I'm saying is that they could have nerfed that aspect and still made it worth using in situations where there is more than one survivor alive. They could have made everyone happy, but instead they just threw the perk in the garbage bin.