General Discussions

General Discussions

Is Adrenaline broken?

Member Posts: 1,726

I just had a game where the survivors finished all the generators, and then I managed to down one of them after all 5 gens were done. But when they opened the gate, he popped right back up. That isn't intended, is it?

Also, does Adrenaline no longer pop when the 5th gen is done? I can't actually remember seeing it happen, but I'm almost sure it has. But if it's popping both on the 5th gen, and when the exit gate is open, that's definitely busted as hell.

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Comments

  • Member Posts: 182

    That doesn't sound like its intended. Its probably a bug, its supposed to work after the last gens done or when the hatch has been closed.

  • Member Posts: 1,371
    edited May 2019

    Maybe it had unbreakable. That damned perk!

  • Member Posts: 2,582

    Is it possible someone healed them or they had Unbreakable?

  • Member Posts: 1,953

    It might've been Unbreakable/No Mither… Adrenaline has been working fine for the Survivors I've gone against when the 5th Gen has been completed, though it could've also been an insta-heal medkit someone used on them.

  • Member Posts: 621

    That was probably Unbreakable, or No Mither. Maybe even both. I play a build for fun sometimes with the crawling perk and those two, and the +speed while injured. If you're left dying you can get up in seconds while also crawling away.

    I used that build with a sabotage tool box to get the wiggle free trophy, it was a lot of fun.

  • Member Posts: 194

    Sounds like a bug, Adrenaline should only proc after 5th gen is done. Nothing picks a survivor up after gates open unless someone insta heals the survivor which I'm sure you would have noticed.

  • Member Posts: 1,726

    It definitely wasn't being healed by a survivor or No Mither cause they didn't have the broken effects and I knew all the other 3 survivors were on the opposite side of the map. I can't remember for sure if they had Unbreakable in their loadout, but I don't think they did.

  • Dev Posts: 7,555

    It activates when the gates are powered. Very similar, but it's an important distinction. If it activates on the last generator, it would not activate when the hatch is closed, since closing the hatch only blocks the generators.

    Going back to the main topic, it would not activate when the gate is opened. My guess would be either unbreakable or someone healed them. I can't imagine how it would activate a second time and I know I've been in that exact situation a handful of times since the update, so I would assume that it's not bugged. But I suppose anything could happen.

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