New item system for survivors
What if survivor won't lose their items (med-kit, tool box and flashlight)?
I think this is a very good idea to make new role system when u have to do something to get special item that always be in your inventory?
For example: to get tool box you need repair 25 gens, to up it from brown to yellow you need 50 gens to get purple non sabo tool box you need 100 gens (175 gens for full set off tool boxes for gens) for sabo purple box you need to break 125 hooks.
In this new system you can get this items only from your level in this new system or from chest and after end of match you lose it. But if you have infinite (infinite not for charges) item u won't lose that item but you lose your add-ons like killer do.
What do you guys think about all this?
Sorry,English not my native language so if you see some grammar mistakes it because of it :)
Comments
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No one like this idea or it just invisible?
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To replace the current one? I don't find a problem with the current one, just don't die and don't risk your best items too much. Also, if the whole thing is replaced with this, then we can't keep items from chests? A reward system with certain amounts sounds like a bonus, but 25 gens for a simple toolbox sounds like too much. Toolboxes generally only last for one and a half generators without addons or killers kicking generators.
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You need 25 gens but you can do it without tool box. I think u can do it in 1-2 days and u don`t have to repair gen from zero you need get repair points like you could get it from 25 gens ( with kicking it can be abused and make it even faster if u do all gens alone with killer who want farm with you)
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So like a earn and evolve system?
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Yes. But i see it else like a role/class system
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