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Dying Light Rework Idea
You become obsessed with one Survivor.
Every survivor healing speed is increased by 100 %.
If every survivor was at least one time on the hook,
then the killer get a special bonus* on his killer ability.
Once the Obsession is sacrificed, then the increased healing speed is reverted.
And the healing speed is decreased by 38/44/50 %.
The Killer can only be obsessed with one Survivor at a time.
special bonus*:
(Only Examples)
Trapper: His traps are complete hidden and have a bigger hitbox.
Wraith: When 16 meters away he's completely invisible(@LCGaster idea)
Hillbilly: My name is Barry Allen Billy and i'm the fastest man alive.
Nurse: /(I had no idea)
Myers: The survivors hear constantly the Myers theme and you got a attack cooldown.
Hag: She can trap windows,pallets and generators.
Doctor: The terror radius shock survivor every x seconds automatic.
Huntress: She can throw survivors like hatchets.(Just a joke, i had no idea)
Leatherface: He dont slow down.
Freddy: His dreamworld make Illusions for the survivors.
Pig: She dont must crouch for the ambush attack.
Clown: The gas confuse survivors more (view,sound).
Spirit: She can hit multiple targets after a phasewalk.
Legion: x Bots will run in the map, but they cant hurt survivors.They can only hurt survivors, if the survivors doing gens.
Plague: She can create a poison rain for x seconds.
Comments
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This aint it chief
No but seriously this wont work. I think Dying Light isnt used often and when it is used the obsession is tunneled and camped.
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Dying Light should instead the reveal the aura of the survivor when performing an action and the survivor can see the killer when they are closer than 15 meters. And if obsession is killed than all survivors auras are revealed for 3 seconds when performing any action.
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The whole concept of Michael's perks is that you gain an advantage from either ignoring you obsession, or the opposite: focusing on them in a rather tunnelsighted way.
In short, Dying Light is fine as it is.
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While the idea is nice, keep in mind the following.
1) If they were to implement this, it would be like Tinkerer or Moonlight offerings all over again. As they add new stuff, they will have to go revisit old perks and adjust them.
2) There is absolutely no reason to have an Obsession with this perk. MoM and Sole Survivor are the same, but they are just there to alert the Killer that the player might have them. But this Dying Light is very easy to tell if the Killer has it.
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Its rly hard with this perk.
Dying Light is a tunnel perk, but I dont want support tunneling with my idea.
This is why I made this:
If every survivor was at least one time on the hook,
then the killer get a special bonus* on his killer ability.
You want upgrade your ability rly fast,
but you still get rewarded, if you kill the obsession:
Once the Obsession is sacrificed, then the increased healing speed is reverted.
And the healing speed is decreased by 38/44/50 %.
And yes they must update it with every new killer.
But upgrading the killer ability would be a interesting perk.
And it would add many new playstyles.
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I use dying light quite a bit, and yeah, they get tunneled, but not camped. If you camp the others'll just get gens done.
Also, if you check the pipping system, they want you to tunnel.
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Did you mention me by accident?
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