Someone tried Huntress? Something has changed
Is it just me, or does the camera shake for a short time after you hit a survivor with a hatched?
Bug or intentional? Please remove that asap, feels very awkward.
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My friend played a Huntress game recently and told me about this. This is like that thing with trapper a while back when his camera would act strange with every trap placement. I'm sure it's a bug.
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They want to make sure you understand you have thrown a hatchet an added a visual que so you do not get confused..... Jokes btw this is not the reason but hey these might be things they implement soon lol
🐷
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Oh my god. Can they not break things when a new patch comes out?
How is the code this much spaghetti.
It's like they're playing Jenga with boxing gloves on when dealing with the code. =/
Has it been confirmed Spirit's sounds are still bugged? I think I saw in the patchnotes that she no longer phases in and out due to some VHX bug.
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I noticed with Ghostface that when someone get's hit, all survivors nearby have their camera shook a little. Its supposed to show the impact I guess. Same could be applying to Huntress where the game counts throwing a hatchet as impact.
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Noticed that aswell. Happens with ghostface attacks aswell. I really dislike it, hopefully they remove it. Makes me bit sick, motion sickness or how it's called.
@Peanits @not_Queef @Patricia can you provide feedback about that to the devs to revert that? Really really don't like it and many others aswell
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Plague does it when you score a hit with Corrupt Vomit too.
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I thought that was just me twitching my camera. It's a bit sickening, especially if you want to play multiple games. I notice it more as survivor getting hit. My camera just jerks randomly. Not as bad as hag trap, but enough to be annoying/weird.
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They need to stop hijacking your camera and adding annoying visual overlay like the blood and vomit on your screen.
Kind of reminds me of the one bug with huntress when if you hit someone with a hatchet you would get blood splatters on your screen, even when they were across the map.
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Hello everyone, we are aware and we are looking at it.
Note: The camera shake should not be applicable when throwing an hatch but only when using her primary weapon. Our team is still in discussion on what we want to do exactly about the camera shake if it will stay like that, or maybe reduce the camera shake intensity or if we're going to remove it completely.
Thanks!
have a great day/evening
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The camera shake on successful hit is good, keep it
Additional audio-visual feedback is almost always good
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Only if it's toggle-able. Audio things are fine, but the visuals can cause a problem.
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Go check your comment again. Specifically who you @.
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