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Thrill of hunt: hex update

MysticAdvisor
MysticAdvisor Member Posts: 453
edited July 2019 in Feedback and Suggestions

Keep thrill of hunt but add a new feature to it.

Entity spikes block all totems at the start of the match for 30/45/60 seconds. Edit

Post edited by MysticAdvisor on

Comments

  • HazeHound
    HazeHound Member Posts: 814

    I think 4 minutes is way to long. I don't really like this idea at all to be honest.

    I think toth noise notifications should differ, just like those from Spies from the shadows do. Just add small totem icon there.

  • starpilotsix
    starpilotsix Member Posts: 203

    Nah, way too powerful. Maybe make it so hex totems appear to be dull for the first 1 minute, that might be a worthwhile change.


    And something where the perk icon for the totem you are closest to gets a glowing border, but maybe that should just be default behavior rather than part of ToTH.

  • Lametart
    Lametart Member Posts: 118
    edited July 2019

    I'd say 40/50/60 seconds at most. 4 minutes is enough to end a game if the killer is good enough.

  • razaluna
    razaluna Member Posts: 52
    edited July 2019

    I think it should ping the dull totems as well, giving you more information and letting you potentially get into more chases , and have a distinct ping, like spies from the shadows have so it doesn't get mixed up with a regular notification.

  • ElusivePukka
    ElusivePukka Member Posts: 1,599

    Considering they're adjusting totem spots, and the PTB has them generally looking pretty good, I don't think any such change would be needed.