Add a dull totem count number ?
Just like the remaining gens to do.
So survivors can have an idea on how much totem are still on the map.
Could be interesting for solo survivors and slightly increase the need to cleanse.
Comments
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Rather i think no.Survs got enough info for free.
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Nope
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Why ? Is your Noed sweaty with this idea ?
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Maybe add a survivor perk instead that has a counter? It'd not be too hard to make and besides, there's band-aid perks for everything else so what's one more to the mix?
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It is.
Because why bother learning how to play Killers, when you can have Training Wheels with Insta-Downs and 4% Extra Movement Speed, which also negates the ability to learn how to mindgame.
Totem Counter should be added, and way more things for Solo Survivors. When Solo Survivors have the same information like a 4 man SWF, Killers can be buffed to that level. This will not happen, but one can dream...
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Add it to Small Game.
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That could be interesting. Could imagine starting the trial with 5 tokens and add 5% bonus BP in bold category per totem cleansed or something like that.
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If you give it to a perk like small games so it has a counter like thrill of the hunt then sure awesome idea.
If you want it to be in the base kit hell no. I'm not a fan of free information it gives people less reason to use underrated perks and makes the meta stale.
Also with the blood points changes coming you have more incentive to cleanse totems if totems still aren't be cleansed that's on the survivors
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Count the totems you have destroyed and the ones you find already destroyed
If the total is less than 5 play around NOED. No need to add a totem counter
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add it to small game.
i wouldnt like it to be there for free.
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I'm open to adding it to small game.
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If it’s added to small game sure. If it’s just on the HUD for everyone no. It’s too much information.
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No becose every one is focus on gens.So when finaly noed is on ppl is like ok time to find this totem.But hey you want another free info on hud do i eant 10 totems and all should burn like hex.
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I like adding it to Small Game.
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It’s never going to be added to just counter a single perk the killer may or may not have. That’s just cluttering the HUD and handholding your incompetence.
Small Game would make sense though as everyone has been saying.
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My OP isn't about Noed.
It's about giving information to solo survivors about secondary objectives.
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Sometime when survivors repaired the 4th gen, there is 1 gen left. I tend to stop repairing gen and go around checking if there are any remaining dull totem to prevent Noed happens.
If I know there is 0 dull totem at that time, I can help other survivors to rush the final gen.
So in my opinion, totem counter should not be added.
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just play swf and you have it
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..there’s literally zero purpose for this information besides noed. So yes your OP is referring to noed.
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Thrill of the hunt ? Preventing a devour hope ? Optimization of time while corrupt intervention is active ? Etc...
Try playing without noed, you'll see, the game got a lot of perks and strategies.
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Its not about me, I mainly play killer.
Its about having a nice gaming experience while playing solo and reinforce the idea of secondary objective.
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I'd be up for adding it for Solo players only
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Lol now you’re making up pointless excuses but ok.
And no I don’t use “sweaty noed” as you call it.
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Refer to the OP.
Not my taunt to ask an argument instead of a "nope".
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theres no reason to go through extra coding(?) to disable it for swf only. it'd be pointless
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The fact that so many people are saying no or say it should be a perk. People always say SWF are too strong and solo q sucks, but adding a totem counter as BASE would be something that would pretty much only benefit solo survivor. It also encourages survivors to actually cleanse totems, which makes games longer. People are so stupid omg
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I agree with you but for some reason some people think it will give SWF this huge advantage even though they have this little thing called comms and have a totem counter so they might as well add it for swf players as well.
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I would like this since I still believe in the idea of buffing solos to swf level and then buffing killers accordingly. The reason I’m less inclined to cleanse as a solo player is because I can cleanse 4 totems and assume that at least ONE of my teammates cleansed the last one, but have know way of knowing for sure, and then BAM NOED. If there was a totem counter I guauntee you’d see more people cleansing totems, which is what killers should want. And if you really want them to be a second objective, survivors should get that information.
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I’d like one added.
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Hard time counting on one hand?
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Why in the hell would you need a totem counter to prevent devour hope and use your time optimally if corrupt intervention active.
I'm sorry to be this person but if you need a totem counter to tell you that you probably need to destroy a hex totem then you are a potato.
As multiple people have stated we are fine with a totem counter but not if it's free information if you were touch it to something like small games no one would complain.
As I said in a previous comment the more free information that is given the less people will use underrated perks and the more meta will stay the same and stale.
Why do you think survive with friends is such an oppressive force that can out power both solo survivors and Killers.
It's simple because they receive free information via the communication there is no need for them to run niche perks meaning they can make sure that all they do is run optimal perks couple that with the communication they already have and it makes it very difficult to win against them and very difficult to play with them.
Whilst free information will benefit solo survivors it will also benefit survive with friends it would lessen the errors in communication that they may face and overall make it easier to coordinate with the information they provided.
In the end solo survivors will only take a step forward. Survive with friends would be able to coordinate with that information are not better than solo survivors word meaning that they get more advantage out of it.
Killer will have to be Buffed to compensate for this which will still just put us back at square one with survive with friends dominating and solo survivor and killer being frustrating
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Sorry my IQ too low. Hopefully there's an indicator to know how many generator remain, I couldnt handle it otherwise.
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Actually you'd have to be a potato you can just tell your SWF team "I got this many totems done you?" The counter wouldn't effect SWF.
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Once again the human error is a thing I have had survive with Friends games where we have simply just miscounted the totems that we cleansed or forgot about totems.
I will say this now not every survive with friend group is a high tech team with comms and mics giving strategic bits of information.
It might just be some friends goofing off and playing the game misinformation happens you say you destroyed one less or one more totem than you actually destroyed then that can simply lead to noed going unnoticed or us spending a long ass time looking for a totem that doesn't exist
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If it is just friends goofing off then can you count that as a threat a ton of misinformation will happen then because they wouldn't be trying therefore a totem counter wouldn't matter that much. What is surprising is that you manage to miscount how many out of 5 you did. There would be very few groups that would actually miscount.
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Im not really down for a totem counter on screen, but maybe a bloodpoint score (or an audio queue) that refers to that all totems have been cleansed.
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The whole totem system could use a rework.
Better hiding, maybe more totems, totem counter for all survivors.
People can either spend more time off gens or risk NOED. I think it should have been implemented a long time ago.
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People saying no are the same people that complain SWF has too much information but propose nothing to improve that.
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In my defence I cleansed one totem that entire match.
I was running a no mither gen jockey build so looking for totems wasn't exactly high on my priority list.
The person whom is counted was the person who allegedly cleansed three totems.
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@Volfawott Then the person who counted must have potato'd hard this would be very rare to happen like I said before.
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The point was more to affirm that misinformation happens rather than to lump that specific example as a rule.
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Misinformation does happen but we are talking about a totem counter and there are only 5 totems. The chances of managing to miscount 5 totems are low. If we were talking about something where misinformation was more likely to happen I would agree with you @Volfawott
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Seems like a direct opposite of thrill of the Hunt I wouldn't mind that honestly. Maybe the totem count is stacks and once you reach 0 you get after game bonus BP up to 25%
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Those were just examples for different use, but thanks I love french fries better.
See wider, the OP is about reinforcement of secondary objectives.
I think you take the wrong angle on it, why not better put solo surv on the same level than SWF so it's easier to balance killer on a plate status ? Solo survs got a better experience, that doesnt change much for swf since they can already communicate, and killers can be treated on a new base of "generic survivor gameplay". Its a win-win for everyone.
A lot of perk got to be reworked anyway, and honestly I don't think this change is related to it.
"Meta" perks are the one that are actually useful for both sides. So who can blame one to use them ?
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You fell victim to a forum glitch didn't you?
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Darn that was an awful experience.
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I'd be fine if they added a couple more totems into the map in exchange for a counter. Would bring swf and solos closer together.
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