Changes to Ghostface
Let him loose all stalk progress when gettin revealed. Also fix the detection: there are situations you just want to track him and not reveal him, but reveal him and get ######### up. And there are times where you clearly see him and nothing happens at all. Atm its only frustrating to go against him.
And another problem: while he can hide his TR this only promotes Camping. There has something to be done about this "play stile". Dont know what, but camper and tunnelers are already worse enough. You probably get those ######### in two third of your games, which isnt funny at all. I can imagine something better in my free time as playing against ######### players like that.
Comments
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Why? It's a risk/reward system. You would delay him exposing you immediately, but you should be able to lose them by the time they get it back.
Here's the thing, survivors can already expose him from behind objects. Getting rid of any progress would be salt in the wounds. He's already weak to survive with friends, and pallet's force him from his power.
Him being able to save stalk is actually one of the only unique strategies he has, to take that away would make him less useful.
He is physically incapable of camping, because the hooked survivors can knock him out of it.
You're also forgetting that the Pig and Wraith should be a camping royalty too, since they can also hide terror radius! XD
Oh, and Kindred exists... and can show where he is regardless of his power.
DS/Borrowed Time can really make them regret tunneling anyways...
One last thing: Camping reduces points for the killer regardless.
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Agree with this. There are so many problems with his power (broken out through objects, long cooldown at base, corn/grass blindness, not always getting the “killer instinct” reveal location etc and many more if you check some other threads) but losing stalk on reveal with that base cool down, just no, plus you realise he literally loses all that stalk progress if he hits you without exposed/basic attacks?
People need to learn how the reveal camera works, don’t always stare directly at him with a fixed camera while you’re healing/hiding (I.e. move the camera so it doesn’t “focus” and he won’t be immediately notified unless revealing is what you’re going for) and when to reveal/not reveal him, some are just so addicted they’ll try it while I’m mid chase with them and run into a wall, even shroud ends instantly when hitting a survivor wow, amazing plays. I even tried the drivers licence addon last night and people could still break me out if I messed up/was in the open/they were up high/behind windows etc. If it’s a coordinated SWF you basically don’t have a stalking power so that’s a thing too.
Addons change the distance you can be from him to reveal and you must keep him focused for nearly 2 seconds, no camera movement, if he crouches fast enough it resets yes but you can use this time to get to a loop/a better LOS blocker etc. you just really need to pay attention and not let him get that close, same with leaning, if he’s leaning block LOS immediately and run to hide or a safe area (depending on the environment). He’ll have to move, giving you a chance to reveal him if he’s not careful.
I just don’t get how people still want to destroy a mid tier killer by making it even worse for his stalking/exposed mechanic. Try playing as that killer before you suggest these things please, it does help with understanding what is a real problem.
Also as I agree with the above quote, if he’s camping the usual camping counters exist, pigs do it too and often a lot more aggressively in my experience. Camping isn’t killer specific. It’s a playstyle as you said, not a purely ghostface problem. I’ve played against him a lot and as him a lot recently and I think he’s a fun killer to go against, it’s just sad to see so many crying out for changes to make him even less viable.
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xD and give also survivor ability to hook ghostface because of crap that he will become .
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