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Exposed Status Effect Suggestion

NMCKE
NMCKE Member Posts: 8,243
Straight To The Point

You know when you get exposed by Ghostface, you can see your remaining time by looking at your health state? Well, since the developers want to close the gap between SWF, and solo queue survivors, why not make every exposed status effect appear on everyone's health states?


For example, if someone got unhooked, and the rescuer got an exposed status effect on their health state, you would know that the killer has MYC.


Another example is when the Obsession gets an exposed status effect on their health state when the Exit Gates were powered, you would know that the killer has Rancor.


I know this wouldn't make a huge difference, but it definitely be a step forward for the game's health! :)

Comments

  • Theluckyboi
    Theluckyboi Member Posts: 1,113

    Bumping so that this gets some attention

  • Pulsar
    Pulsar Member Posts: 20,783

    As long as it doesn't affect Myers, I'm fine with it. Just seems like you should know the Exposed timers tho.

  • NMCKE
    NMCKE Member Posts: 8,243

    You basically get to see how long you, and everyone else is exposed for. Sorry to say, but it will affect Myers because it will show everyone how long they are exposed for. Through, he could get some buffs to compensate?

  • Seanzu
    Seanzu Member Posts: 7,526

    Lets buff myers because every exposed shows a timer?

    that's an odd reason to buff a killer, lol.

  • Pulsar
    Pulsar Member Posts: 20,783

    What did you have in mind for buffs? Also, I feel like part of the skill with exposed is knowing how long it lasts for. I could see it with NOED or MYC but I don't see why it needs to happen.

  • Ark_the_Bonsai
    Ark_the_Bonsai Member Posts: 867

    You already see an exposed timer at the right side of your screen. It counts down, the same as any other status effect. So I don't see any harm and having it at the bottom like with Ghostfaces. Though he'd feel a little less unique due to it

  • NMCKE
    NMCKE Member Posts: 8,243

    We're buffing Myers because HIS exposed status effect is shown to all survivors. If HIS exposed status effect wasn't shown to everyone, he wouldn't need a buff in my opinion.


    Btw, I'm not asking for HUGE buffs, just something to even out what's lost when the exposed status effect timer is shown to all survivors. That's what the developers have been wanting to do anyways, namely, bring solos together with SWF, then buff killers to compensate.


    There's many ways, such as bring back multi-stack, faster stalking, or making his base exposed duration longer. It's really whatever you think will even out what power Myers lost with this QoL change to solo survivors.

  • NMCKE
    NMCKE Member Posts: 8,243

    Having it on your health status makes it visible to all survivors, which means more information for everyone to use. For example, if you got exposed by MYC, everyone would see that on your health status. Survivors would now expect to be exposed, then play around it.

  • Ghostul
    Ghostul Member Posts: 42

    I like your idea. It's something small and basically a qol change. Wouldn't really harm killers in any way, if anything it would make people more immersed, in other words they wouldn't be on gens or rushing saves.

    Sounds good mate.

    As a side note, Make Your Choice can be determined if the person unhooking you screams and blood drips from their hands (same as iron maiden when you scream hopping out of locker). I think Sloppy Butcher also has the bloody effect as well. Just small things to help solo players.

  • Kiskashi
    Kiskashi Member Posts: 1,043
    edited July 2019

    I agree, perks yes, Myers no. People don’t need an active timer on his power, because his power effects everyone, it’s part of what makes it strong, because people panic and don’t know how long you have left they may even wait until it’s gone completely, a timer means they’d use your TR to know where you are, then check the time, make an estimate of if it’s possible for you to catch them etc and be more likely to resume progress if they feel it’s safer, that would totally decimate any strategy or surprise for infinite, extended or normal duration.

    I’ve seen it’s pretty hard for most to come up with decent buffs for him anyway because he’s kinda balanced now, I just don’t see this particular change working out well or the effect on solos etc being worth the potential nerf to Myers. I.e. the only people who really need to know about MYC are people who unhook, they realise and if the killer instantly downs them after the unhook everyone figures it out anyway if not for the scream etc if they’re in the area. Same with Rancor, the only person who really needs to know is the obsession and they tend to play accordingly.

  • Volfawott
    Volfawott Member Posts: 3,893

    Well I don't think adding a timer should be a thing I feel like adding me skull symbol can definitely be a benefit above the survivor icon.

  • Kiskashi
    Kiskashi Member Posts: 1,043

    This I can agree with, it lets you know a teammate is exposed and doesn’t eliminate the usefulness of the power or perk, nice.

  • Raven014
    Raven014 Member Posts: 4,188
    edited July 2019

    I disagree because this would just be a nerf for all expose perks.

    Survivors shouldn't get the notification for how long it lasts. They should feel FEAR when exposed.

    They already get the notification for MYC, so survivors know that they have the perk and should hide. It's not as effective in higher ranks because of SWF, since they will let you know anyway.

    I think MYC needs no change as of now, since it's too situational for use.

    Again, the person who has exposed gets more than enough notification that they have the effect that I don't think it's necessary. Besides, Rancor is really weak, and doesn't deserve that kind of nerf (I mean, it doesn't even work properly when you close the hatch, it doesn't need to be worse).

  • ColgateAdvancedWhite
    ColgateAdvancedWhite Member Posts: 616

    Why nerf killers? The 4k stats are already lower than 50%.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    For Myers' exposed status, it doesn't have to be timer. Just keep a full red circle, like you would probably do with NOED, Rancor and Devour Hope, because these don't have timers either.

  • se05239
    se05239 Member Posts: 3,919
    edited July 2019

    I'd also advocate to rename "Exposed" to "Vulnerable" or something because being "Exposed" indicate that you're visible.

  • Rasinbran
    Rasinbran Member Posts: 240

    Yeah the notification is them going down in one hit

  • NMCKE
    NMCKE Member Posts: 8,243
    edited July 2019

    Just to further clarify since some of y'all are getting the personal exposed notification mixed up with the public exposed notification.


    The personal exposed notification is what you see at the right side of your screen.

    The public exposed notification is what EVERYONE sees on your health state, this is exactly what happens Ghostface exposes you. This offers more information to the survivors because it tells them who's exposed, and for how long.

  • I_Be_Pro_Fun
    I_Be_Pro_Fun Member Posts: 73
    edited July 2019

    Killers are not designed around getting 4k. They are designed around two escape two survive. Of course there are times where survivors are sloppy and all die, the killer is extremely good and practiced so they play effectively, or survivors are SWF/Extremely good and all survive.

    But the base of the game is 50% of survivors dead, not a flat out stomping (which a lot of Survivors and killers tend to base their balancing ideas off for some reason).

    Edit: Added that Killers being extremely good can lead to more than 2k

  • Boss
    Boss Member Posts: 13,616

    The days of surprise 1-hits are definitely over, huh?

    'Twas good while it lasted...


    ...And no, this doesn't mean i'm against it, just that i had fun.