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Create your own stupid/OP/funny/useless Perk!

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Comments

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867
    edited August 2019

    Survivor

    Neutralized Toxicity

    If the killer nods his head after downing you, performs a 360 while hooking you, or strikes you while on the hook all gates instantly open, hooked or downed survivors are healed and free, and immune to damage for 30 seconds. The killer is stunned and stuck in the crying and footstomp animation for duration.

    Killer

    Got Something For Ya

    The Entity secretly attaches a spike to the rear of each survivor, each time they teabag, they receive damage and can enter the dying state. Furthermore, survivors who circle a pallet or window more than once trigger a spring attached to the spike, causing them to take one in the shoot damaging them and causing them to hop on their tip toes for 30 seconds unable to move.

  • neacutie
    neacutie Member Posts: 48

    Flash Kick:


    Yeah I know sounds silly LOL

    Kind of like DS if tunneled and about to grab you can perform a flash kick if you played street fighter you know what I mean.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    This one is a great idea. Imagine it in Unnerving, Overcharge, Lullaby Doc

  • TWiXT
    TWiXT Member Posts: 2,063
    edited August 2019

    Stressful Presence:

    Your Presence has a way of making overly confident survivors struggle to flee. Survivors within your terror radius suffer leg cramps and become Hindered for 2/4/6 seconds if they crouch more than 2 times within a 5 second period.

    "Rookie mistake... Shouldn't have skipped leg day." - Beefcake


    Survival Rule Book:

    Your survival knowledge gives you a decided advantage against overprotective killers. The killers aura is revealed to you once another survivor is hooked, and remains revealed for x * 1/2/3 seconds after they leave the hooked survivors 16m radius, where x is the amount of time they spent within the hooked survivors radius.

    (e.g. if the killer camps a hooked survivor for 10 seconds and then leaves, their aura remains revealed to you at max perk rank for 10 * 3 = 30 seconds)

    "Predators are creatures of habit, and therefore predictable." - Gear Brylls

  • Trial_By_Scythe
    Trial_By_Scythe Member Posts: 65

    Killer: Not This Time

    When you are stunned by a pallet, receive one token up to a total of 1/2/3 tokens.

    Next time you should be successfully stunned by a pallet, you catch the pallet and

    return it to its original position. The pallet cannot be used again for another 6/8/12

    seconds by a survivor.


    Survivor: Better You Than Me

    When you complete a generator, another survivor who is more than 18/24/32

    metres from you will have their aura exposed to the killer for 6/8/12 seconds.

  • SnyprLife
    SnyprLife Member Posts: 63

    Here's my overpowered perk:

    "Left Behind"

    You'll get the job done... No matter the cost.

    If you are the last Survivor remaining in the Trial, for each Generator 

    that needs to be completed before the killer inevitably closes the hatch, gain a 55/65/75%

    bonus to Repair speed.


    Might not be OP enough tho 🤔

  • csandman1977
    csandman1977 Member Posts: 2,358

    Survivor - Hot Potato. You become the killers obsession. The killer can only injure the obsession. At anytime, the obsession can point to another survivor within 24/30/36 meters, they become the obsession. If the obsession is sacrificed before the last generator is powered, another survivor becomes the obsession. When the last generator is powered the current obsession is automatically sacrificed.

  • Jdsgames
    Jdsgames Member Posts: 1,109
    edited August 2019
  • csandman1977
    csandman1977 Member Posts: 2,358

    Survivor - Hex: Reverse Ruin - When repairing a generator without a toolbox, all failed skill checks count as great skill checks. The killer can attack the associated totem to break it.

    "Not so fun now is it!?!" Bill


    Survivor - Exiting a locker replaces your equipped cosmetics with a random set.

  • csandman1977
    csandman1977 Member Posts: 2,358

    Last one

    Killer - Round Robbin' - You become irritated at the toxic gen rushing maggots. When a generator is completed 2/3/4 survivors permanently lose the use of one random perk.

  • Atrushan88
    Atrushan88 Member Posts: 2,092
    edited August 2019

    @neacutie Guile as survivor when?!

    Sonic Boom: When the killer is within 1 meter of a pallet, dropping the pallet will change to the Sonic Boom action. Performing the Sonic Boom action will knock the killer 10 meters backwards without using the pallet.

    "Easy Operation" - Guile

  • browalker15
    browalker15 Member Posts: 93

    New survivor perk

    Salt: before your final hook, activate salt and instead the survivor will burst into a pile of salt on sacrifice. The survivor loses all points they gained in the match and the killer loses every point they gained from that survivor.

    "We don't have any rice, just salt." - Bing Bong Boy

  • Jdsgames
    Jdsgames Member Posts: 1,109

    When combined with NOED all totems become lit and they all must be removed :)

  • Atrushan88
    Atrushan88 Member Posts: 2,092

    @csandman1977 I honestly love that Hot Potato perk idea.

  • No_Mither_No_Problem
    No_Mither_No_Problem Member Posts: 1,476
    edited August 2019

    Bruh Moment

    The sheer stupidity of Survivors is honestly unbelievable at this point. If your movement speed is higher than 110%, it is immediately lowered to 110% for the duration of the trial. Downing a Survivor with your basic attack immediately causes them to disconnect from the match/get banned/uninstall the game.

    ”Bruh I am literally a 110 M1 Killer what the ######### is wrong with you” -the Legion

  • Atrushan88
    Atrushan88 Member Posts: 2,092

    Undead

    The entity is tired of seeing your powers wither.

    Any totem that has been destroyed will be revived 30 seconds later.

    "Not my Devour!" - The Hag

  • survivormain1105
    survivormain1105 Member Posts: 327

    Some of these would be great to use on KYF lobbies.

  • hahugow
    hahugow Member Posts: 126

    "Tackle Hard": similar to Dead Hard, but when you run only in healthy status, and press action key (E), when your shoulder impacts to a killer carrying a surv, this surv will wiggle out and the killer got stunned for 3/4/5 seconds. Same exhaustion than dead hard.

  • csandman1977
    csandman1977 Member Posts: 2,358

    Survivor - Hot potato. You become the obsession. The killer can only injure you. At any time you can point to another survivor and they become the obsession.

    When the last generator is powered, the obsession is sacrificed.


    Killer - Birds of Prey. Anytime a survivor startles a bird, gain a token. At 5 tokens, survivors get stillness crows even if running.

    10 tokens, startled birds will attack the survivor putting then into the injured state

    15 token, bird attacks will cause broken

    20 tokens, the birds mori any survivor that startled them.


    Survivor - Squirrel suit. When jumping off a ledge, glide in the air for 10/20/30 meters. Causes exhaustion for 60/50/40

    Survivor - Peek a boo - any time a survivor exits a locker, their cosmetics are replaced with a randomized set.

    Survivor - Hex-reverse ruin. Failed skill checks count as great skill checks when repairing a generator without a toolbox. The killer can attack the lit totem to destroy it and end this effect.

    "Not so fun now is it!" Bill

  • CakeDuty
    CakeDuty Member Posts: 1,001

    Survivor:

    Resourceful

    Whenever a killers breaks a pallet you can go to the broken pallet and collect 1 scrap. Once you have 5/4/3 scraps you can go to a location where a pallet has been broken and build a new one. This interaction takes 20/15/10 seconds.

    "Goddamit Meg, stop wasting every pallet!" - Jake Park


    Killer:

    Breakable

    Each you get stunned you earn a token. Once you reach 3/4/5 tokens you earn the ability to break an unused pallet.

    "Shack is an infinite" - Bubba

  • Rex_Honeycut
    Rex_Honeycut Member Posts: 102

    Survivor perk : Tunnel Vision

    If the killer engages you in a chase within 40/50/60 seconds of being unhooked, the killer's field of view is reduced by 4/5/6 degrees for every 5 seconds of the chase.


    Killer Perk: Tea Time

    Whenever a survivor performs a quick crouch action in your terror radius, they receive a 5% movement speed penalty for every quick crouch action until they leave your terror radius.

  • SenatorAcadia
    SenatorAcadia Member Posts: 72

    Don't be Weird - Survivor Perk

    If you are on the hook and the killer hits you, your ability to pull yourself off the hook rises by 25 / 50 / 100% even if you are in phase 2 and you cannot be hit by the killer for 10 / 20 / 30 seconds after getting off the hook.


    No Friend of Mine - Survivor Perk

    If you are rescued from the hook and the killer is within 10 / 20 / 30 meters, the survivor who saved you will be visible to the killer for 5 / 10 / 15 seconds. If the killer hits any other survivor before the time runs out, the visibility stops.

    Move Along - Killer Perk

    After the exit gates are powered if a survivor is within 10/30/50 meters of an open exit for 10 seconds, they are out of the terror radius, and there are no survivors on the hook, the survivor is immediately downed and their aura is visible to the killer.

    One Lump or Two - Killer Perk

    If there is more than one healthy or injured survivor in the exit gate for more than 5 seconds the Entity will block the gate for 10 / 20 / 30 seconds.

  • EvanRaven
    EvanRaven Member Posts: 194
    edited August 2019

    Hooks op plz nerf

    Once per match, if you are the obsession, you have the option to wrench a hook out of the ground and throw it at the killer. If it hits, the killer dies. If it hits another survivor aswell, they die too.

    Grants a bonus 10000/50000/1m bloodpoints.

  • LiunUK
    LiunUK Member Posts: 944

    killer perk

    realism

    your attacks are fatal hitting the survivor will put them into the dying state with a 20 second bleed out timer

    "stfu" - doctor

  • TheGameZpro3
    TheGameZpro3 Member Posts: 699

    Killer Perk: "Witness the power of my Stand!"

    When a survivor dodges your attack by going behind you, a figure appears to punch in front of it behind you. If the stand hits the opponents successfully, they are damaged. if they are already injured they move 5% slower for 2 seconds. This has a cooldown of 90/80/70 seconds.


    Survivor Perk: Hamon Overdrive:

    You gain a token each time you're hit. Up to a maximum of 1/2/2 tokens. each time you stun a killer it takes up a token but the stun is 2/2.5/3 seconds longer.

  • Ghostingmyteammates
    Ghostingmyteammates Member Posts: 216

    Deja vu 4 : Bring a toyota AE86 to the trial.

  • Atrushan88
    Atrushan88 Member Posts: 2,092

    All for One

    For every survivor in a SWF group, if you hit one of them, they all lose a health state.

    "Thought you could bully me?" -all killer mains

  • Ember_Hunter
    Ember_Hunter Member Posts: 1,693

    Guys, stop posting in this thread





    I can't upvote them all :(

  • Atrushan88
    Atrushan88 Member Posts: 2,092
    edited August 2019

    @Ember_Hunter You can't stop me!

    Self-Defense

    Whenever a killer tries to grab you off a generator, grab them by the arm and flip them on their back, stunning them for 5 seconds. Causes the Exhausted status effect for 60/50/40 seconds. Self Defense cannot be used while Exhausted. You do not recover from the Exhausted status effect while running.

    "Give me my stealth back!" - Claudette

  • Rademenes16
    Rademenes16 Member Posts: 36

    all we need is custom music Huntress :)

    bois imagine that huntress is humming despacito xD

  • voodoo_hexx
    voodoo_hexx Member Posts: 2

    Survivor perk: Finger guns

    Equipping this perk allows you to use finger guns as an emote.

    Seriously though. Finger guns when? :P

  • csandman1977
    csandman1977 Member Posts: 2,358

    Killer

    Moon man- When in a chase the red stain appears as though it is coming from the back of your head.

    "Michael Jackson who?" -the Shape

    Survivor

    Magical Wardrobe- After being unhooked, the survivor can enter any locker to automatically escape the trial.

    "Tunnel this!" -Dwight

  • BackByDaylight
    BackByDaylight Member Posts: 92

    Killer Perk : GD You Finally Did It ! After a killer tunnels you for 2 mintues 50 secsonds when and if the killer finally downs you confetti shoots from you're body with a party horn noise.

    Survivor Perk : You Won Congratulations! After a survivor refuses to leave and t bag excessively when of course all genarators have been completed and the killer didnt get any hooks and only proxy camped at the end of the match because all the flashlight blinds pallet slams looping and juking wasn't enough they also sabotaged the hooks when you were about to hook someone if you were managed to even hook one after 2 mintues survivors gain the ability to give the killer a strike for one million blood point's.

  • BigDickCheney
    BigDickCheney Member Posts: 20

    -Help! I've fallen and cant get up-

    Obsession starts the game off in dying state.🤣

  • YamiTheFurry
    YamiTheFurry Member Posts: 229
    edited August 2019

    Survior Perk:

    I've missed you old friend...

    Once per trial you can resurrect one survior who has been sacrificed.

    "Come on old friend we have work todo"

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    Entitled survivor: All gens are automatically completed when the match starts.

    Entitled killer: All survivors are automatically on a hook when the match starts.

  • EJmurdermain
    EJmurdermain Member Posts: 109

    Offering idea

    "Just 4 fun"

    No one in this trial losses add-ons and doubles Bp.

  • B_Random
    B_Random Member Posts: 370

    TOXIC CLEANSING

    Anyone who's pallet stunned, has an insta-heal, genrush or t-bags. The entity will kill the survivors and instead of saying "Sacrificed", it instead says "#########-You".

    Extra points for DC's and being flamed post-trial.

  • B_Random
    B_Random Member Posts: 370

    #########, Please

    Any survivor that gets chased for 10 minutes straight get to be stuck in an emoting position with your hand out in a sassy look and is unable to take damage, or interact with anything. Doors will open and the collapse timer will not count down.

  • vh_
    vh_ Member Posts: 34
    edited August 2019

    Killer Perk:

    Hex: Power of Nothingness

    - Creates 0/0/1 Hex Totem in the map. It does nothing and don't activate other Hex perks' abilities. Cleansing this totem grants the player no bloodpoints for the action.

    "HAHA, MY RUIN IS STILL UP!!" - Toxic Killer Main


    Survivor Perk:

    Drop Dead

    - You fall on the ground pretending you're dead. The killer can pick you up when the ability is activated. Drop Dead has no cooldown but gives exhaustion for 60/120/240 seconds. The exhaustion stacks.

    "My my, I'm so tired..." - A tired guy

  • Ember_Hunter
    Ember_Hunter Member Posts: 1,693
  • Just_Playing
    Just_Playing Member Posts: 156
    edited August 2019

    Obsseded Killer:

    -This perk activated when the gates are powered.

    -you eyes are glowing red.

    -the killer see the auras of all surviver for 4 second when all gens are done.

    -you Cooldown by sussecfully and missed Attacks is reduced by 20/24/28%.

    -you destruction speed by pallets is increased by 20/24/28%.

    -you stun recovery speed by pallets is increased by 15/20/25%

    "The killer is obsessed with killing all survivers. However ,when the killer saw the survivers could escape , an unknown force awakends in him"

    Post edited by Just_Playing on