Create your own stupid/OP/funny/useless Perk!
Comments
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Survivor
Neutralized Toxicity
If the killer nods his head after downing you, performs a 360 while hooking you, or strikes you while on the hook all gates instantly open, hooked or downed survivors are healed and free, and immune to damage for 30 seconds. The killer is stunned and stuck in the crying and footstomp animation for duration.
Killer
Got Something For Ya
The Entity secretly attaches a spike to the rear of each survivor, each time they teabag, they receive damage and can enter the dying state. Furthermore, survivors who circle a pallet or window more than once trigger a spring attached to the spike, causing them to take one in the shoot damaging them and causing them to hop on their tip toes for 30 seconds unable to move.
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Flash Kick:
Yeah I know sounds silly LOL
Kind of like DS if tunneled and about to grab you can perform a flash kick if you played street fighter you know what I mean.
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yo dude this was funny to read LOL
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This one is a great idea. Imagine it in Unnerving, Overcharge, Lullaby Doc
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Stressful Presence:
Your Presence has a way of making overly confident survivors struggle to flee. Survivors within your terror radius suffer leg cramps and become Hindered for 2/4/6 seconds if they crouch more than 2 times within a 5 second period.
"Rookie mistake... Shouldn't have skipped leg day." - Beefcake
Survival Rule Book:
Your survival knowledge gives you a decided advantage against overprotective killers. The killers aura is revealed to you once another survivor is hooked, and remains revealed for x * 1/2/3 seconds after they leave the hooked survivors 16m radius, where x is the amount of time they spent within the hooked survivors radius.
(e.g. if the killer camps a hooked survivor for 10 seconds and then leaves, their aura remains revealed to you at max perk rank for 10 * 3 = 30 seconds)
"Predators are creatures of habit, and therefore predictable." - Gear Brylls
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Killer: Not This Time
When you are stunned by a pallet, receive one token up to a total of 1/2/3 tokens.
Next time you should be successfully stunned by a pallet, you catch the pallet and
return it to its original position. The pallet cannot be used again for another 6/8/12
seconds by a survivor.
Survivor: Better You Than Me
When you complete a generator, another survivor who is more than 18/24/32
metres from you will have their aura exposed to the killer for 6/8/12 seconds.
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Here's my overpowered perk:
"Left Behind"
You'll get the job done... No matter the cost.
If you are the last Survivor remaining in the Trial, for each Generator
that needs to be completed before the killer inevitably closes the hatch, gain a 55/65/75%
bonus to Repair speed.
Might not be OP enough tho 🤔
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Survivor - Hot Potato. You become the killers obsession. The killer can only injure the obsession. At anytime, the obsession can point to another survivor within 24/30/36 meters, they become the obsession. If the obsession is sacrificed before the last generator is powered, another survivor becomes the obsession. When the last generator is powered the current obsession is automatically sacrificed.
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Killer - Birds of Prey - Amy time a raven is startled, this perk gains a token and the following effects;
5 tokens - all survivors gain stillness crows.
10 tokens - birds attack the survivor who startles them causing the injured state
15 tokens - bird attacks cause broken status
20 tokens - the birds mori the survivor.
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This is honestly a screwed up perk LOL
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Survivor - Hex: Reverse Ruin - When repairing a generator without a toolbox, all failed skill checks count as great skill checks. The killer can attack the associated totem to break it.
"Not so fun now is it!?!" Bill
Survivor - Exiting a locker replaces your equipped cosmetics with a random set.
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Last one
Killer - Round Robbin' - You become irritated at the toxic gen rushing maggots. When a generator is completed 2/3/4 survivors permanently lose the use of one random perk.
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@neacutie Guile as survivor when?!
Sonic Boom: When the killer is within 1 meter of a pallet, dropping the pallet will change to the Sonic Boom action. Performing the Sonic Boom action will knock the killer 10 meters backwards without using the pallet.
"Easy Operation" - Guile
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New survivor perk
Salt: before your final hook, activate salt and instead the survivor will burst into a pile of salt on sacrifice. The survivor loses all points they gained in the match and the killer loses every point they gained from that survivor.
"We don't have any rice, just salt." - Bing Bong Boy
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NOENOED (No One Escapes No One Escapes Death)
When the 5th generator is completed, for each totem destroyed, spawn a new dull totem. This happens before NOED activates, if you have it equipped.
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When combined with NOED all totems become lit and they all must be removed :)
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@csandman1977 I honestly love that Hot Potato perk idea.
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Bruh Moment
The sheer stupidity of Survivors is honestly unbelievable at this point. If your movement speed is higher than 110%, it is immediately lowered to 110% for the duration of the trial. Downing a Survivor with your basic attack immediately causes them to disconnect from the match/get banned/uninstall the game.
”Bruh I am literally a 110 M1 Killer what the ######### is wrong with you” -the Legion
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Undead
The entity is tired of seeing your powers wither.
Any totem that has been destroyed will be revived 30 seconds later.
"Not my Devour!" - The Hag
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Some of these would be great to use on KYF lobbies.
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"Tackle Hard": similar to Dead Hard, but when you run only in healthy status, and press action key (E), when your shoulder impacts to a killer carrying a surv, this surv will wiggle out and the killer got stunned for 3/4/5 seconds. Same exhaustion than dead hard.
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Survivor - Hot potato. You become the obsession. The killer can only injure you. At any time you can point to another survivor and they become the obsession.
When the last generator is powered, the obsession is sacrificed.
Killer - Birds of Prey. Anytime a survivor startles a bird, gain a token. At 5 tokens, survivors get stillness crows even if running.
10 tokens, startled birds will attack the survivor putting then into the injured state
15 token, bird attacks will cause broken
20 tokens, the birds mori any survivor that startled them.
Survivor - Squirrel suit. When jumping off a ledge, glide in the air for 10/20/30 meters. Causes exhaustion for 60/50/40
Survivor - Peek a boo - any time a survivor exits a locker, their cosmetics are replaced with a randomized set.
Survivor - Hex-reverse ruin. Failed skill checks count as great skill checks when repairing a generator without a toolbox. The killer can attack the lit totem to destroy it and end this effect.
"Not so fun now is it!" Bill
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lol bill perk
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Survivor:
Resourceful
Whenever a killers breaks a pallet you can go to the broken pallet and collect 1 scrap. Once you have 5/4/3 scraps you can go to a location where a pallet has been broken and build a new one. This interaction takes 20/15/10 seconds.
"Goddamit Meg, stop wasting every pallet!" - Jake Park
Killer:
Breakable
Each you get stunned you earn a token. Once you reach 3/4/5 tokens you earn the ability to break an unused pallet.
"Shack is an infinite" - Bubba
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Survivor perk : Tunnel Vision
If the killer engages you in a chase within 40/50/60 seconds of being unhooked, the killer's field of view is reduced by 4/5/6 degrees for every 5 seconds of the chase.
Killer Perk: Tea Time
Whenever a survivor performs a quick crouch action in your terror radius, they receive a 5% movement speed penalty for every quick crouch action until they leave your terror radius.
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Don't be Weird - Survivor Perk
If you are on the hook and the killer hits you, your ability to pull yourself off the hook rises by 25 / 50 / 100% even if you are in phase 2 and you cannot be hit by the killer for 10 / 20 / 30 seconds after getting off the hook.
No Friend of Mine - Survivor Perk
If you are rescued from the hook and the killer is within 10 / 20 / 30 meters, the survivor who saved you will be visible to the killer for 5 / 10 / 15 seconds. If the killer hits any other survivor before the time runs out, the visibility stops.
Move Along - Killer Perk
After the exit gates are powered if a survivor is within 10/30/50 meters of an open exit for 10 seconds, they are out of the terror radius, and there are no survivors on the hook, the survivor is immediately downed and their aura is visible to the killer.
One Lump or Two - Killer Perk
If there is more than one healthy or injured survivor in the exit gate for more than 5 seconds the Entity will block the gate for 10 / 20 / 30 seconds.
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Hooks op plz nerf
Once per match, if you are the obsession, you have the option to wrench a hook out of the ground and throw it at the killer. If it hits, the killer dies. If it hits another survivor aswell, they die too.
Grants a bonus 10000/50000/1m bloodpoints.
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killer perk
realism
your attacks are fatal hitting the survivor will put them into the dying state with a 20 second bleed out timer
"stfu" - doctor
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Killer Perk: "Witness the power of my Stand!"
When a survivor dodges your attack by going behind you, a figure appears to punch in front of it behind you. If the stand hits the opponents successfully, they are damaged. if they are already injured they move 5% slower for 2 seconds. This has a cooldown of 90/80/70 seconds.
Survivor Perk: Hamon Overdrive:
You gain a token each time you're hit. Up to a maximum of 1/2/2 tokens. each time you stun a killer it takes up a token but the stun is 2/2.5/3 seconds longer.
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Deja vu 4 : Bring a toyota AE86 to the trial.
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That's the joke lol
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All for One
For every survivor in a SWF group, if you hit one of them, they all lose a health state.
"Thought you could bully me?" -all killer mains
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Guys, stop posting in this thread
I can't upvote them all :(
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@Ember_Hunter You can't stop me!
Self-Defense
Whenever a killer tries to grab you off a generator, grab them by the arm and flip them on their back, stunning them for 5 seconds. Causes the Exhausted status effect for 60/50/40 seconds. Self Defense cannot be used while Exhausted. You do not recover from the Exhausted status effect while running.
"Give me my stealth back!" - Claudette
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Some are perfect for the game :D
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all we need is custom music Huntress :)
bois imagine that huntress is humming despacito xD
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Survivor perk: Finger guns
Equipping this perk allows you to use finger guns as an emote.
Seriously though. Finger guns when? :P
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Killer
Moon man- When in a chase the red stain appears as though it is coming from the back of your head.
"Michael Jackson who?" -the Shape
Survivor
Magical Wardrobe- After being unhooked, the survivor can enter any locker to automatically escape the trial.
"Tunnel this!" -Dwight
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Killer Perk : GD You Finally Did It ! After a killer tunnels you for 2 mintues 50 secsonds when and if the killer finally downs you confetti shoots from you're body with a party horn noise.
Survivor Perk : You Won Congratulations! After a survivor refuses to leave and t bag excessively when of course all genarators have been completed and the killer didnt get any hooks and only proxy camped at the end of the match because all the flashlight blinds pallet slams looping and juking wasn't enough they also sabotaged the hooks when you were about to hook someone if you were managed to even hook one after 2 mintues survivors gain the ability to give the killer a strike for one million blood point's.
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-Help! I've fallen and cant get up-
Obsession starts the game off in dying state.🤣
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Survior Perk:
I've missed you old friend...
Once per trial you can resurrect one survior who has been sacrificed.
"Come on old friend we have work todo"
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Entitled survivor: All gens are automatically completed when the match starts.
Entitled killer: All survivors are automatically on a hook when the match starts.
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Offering idea
"Just 4 fun"
No one in this trial losses add-ons and doubles Bp.
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Death Tag lol
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TOXIC CLEANSING
Anyone who's pallet stunned, has an insta-heal, genrush or t-bags. The entity will kill the survivors and instead of saying "Sacrificed", it instead says "#########-You".
Extra points for DC's and being flamed post-trial.
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#########, Please
Any survivor that gets chased for 10 minutes straight get to be stuck in an emoting position with your hand out in a sassy look and is unable to take damage, or interact with anything. Doors will open and the collapse timer will not count down.
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Killer Perk:
Hex: Power of Nothingness
- Creates 0/0/1 Hex Totem in the map. It does nothing and don't activate other Hex perks' abilities. Cleansing this totem grants the player no bloodpoints for the action.
"HAHA, MY RUIN IS STILL UP!!" - Toxic Killer Main
Survivor Perk:
Drop Dead
- You fall on the ground pretending you're dead. The killer can pick you up when the ability is activated. Drop Dead has no cooldown but gives exhaustion for 60/120/240 seconds. The exhaustion stacks.
"My my, I'm so tired..." - A tired guy
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Can't wait when Ace can actually do finger guns.
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Obsseded Killer:
-This perk activated when the gates are powered.
-you eyes are glowing red.
-the killer see the auras of all surviver for 4 second when all gens are done.
-you Cooldown by sussecfully and missed Attacks is reduced by 20/24/28%.
-you destruction speed by pallets is increased by 20/24/28%.
-you stun recovery speed by pallets is increased by 15/20/25%
"The killer is obsessed with killing all survivers. However ,when the killer saw the survivers could escape , an unknown force awakends in him"
Post edited by Just_Playing on0