Create your own stupid/OP/funny/useless Perk!
What would you come up with?
Survivor perk:
-Leave me alone: the Killer cannot injure or down you for the entire match.
Comments
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Tunneler!: If the killer gets in a chase with you within 2 minutes after a previous chase ended activate a super fire cracker that will blind the killer for 20 seconds and lower his vision quality by 50% for 20 seconds
"Now you know what tunnel vision is like"
Post edited by BlueFang on17 -
After you power 5/4/3 generators, instead of using the electricity to power the exit gate, you can redirect the power to the bat signal, activate it, and Batman will come save you from the killer.
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"Bait"
Once you have been hooked 2/1/0 times, you can place a permanent Marker effect on another survivor, visible only to the killer.
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Genrushophobia:
Killer perk
- When at least 3 Generators are repaired within first 3 / 4 / 5 minutes, this perk activates.
- You can now Mori yourself and just move on.
"GG WP!"
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Devour Hope's new bonus: At 8 Tokens, everyone dies immediately by the Entity's EGC kill animation.
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Survivor Perk
Invisibility: Only works when you're injured. Press the Active Ability button to become invisible for 15 seconds. During invisibility you leave no scratch marks or bloodstrains.
Killer Perk
Murderous: Every time you hook up a survivor: You get a sprintboost for 5 seconds (6m/s).
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Speed Rush
Survivor perk
- For each Generator that you repair with at least 3 people at the same time injured within Killers terror radius will give you 1 token
- Each token will increase your action speed by 0,0000000000000000000000000000000000000000000000000000000000001% up to maximum of 0,1 / 0,11 / 0,12 tokens.
"I am Sonic Now!"
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Good Student
Survivor Perk
• The killer must follow the "Survivors' Rulesbook for Killers" throughout the entire match.
"They forced me to read that... I HATE SCHOOL!"
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Survivor perk:
Man's best friend. Invincible puppy is with you forever and will stun the killer whenever he tries to hit you. You can't change this perk after you enable it. Best friends forever.
Killer perk:
I am not here for your fun. Whenever you get pallet stunned you grow in size. After being pallet stunned for 3 times you become so big that you can just stomp survivors and kill them.
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Some I saw on Reddit:
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Lol, Fatal Strike being from Feng Min.
That would definitely be a Bill Perk.
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Killer Perk
Generator's Spirit
For each seconds you are looking into the direction of a generator, the regression of each viewable generator is increased up to 100%. If one generator is completly reseted again, you are able to walk through objects and walls for the end of the trial and survivors who are touching generators during this phase are getting immediately shocked to death.
Survivor Perk
Escape Button
For each 5 seconds in a chase gain a token up to 10. Everytime the killer would hit you, the damage gets ignored and the killer gets a stun for 5 seconds. If 10 tokens are used, the killer gets stunned for the rest of the trial and explode.
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Killer perk
Terror
Knowing their friend is in danger makes the rest nervous
When you reach bloodlust every survivor gets an action speed penality of x/y/z %. Terror deactivates when bloodlust stops.
"Because we need more bloodlust perks, right?"
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"Battle of Wits" (General Survivor perk)
All pallets in the maps are replaced with Chess tablebases where the Killer and the Survivor being chased must take part of and play a game of speed chess.
If Survivors wins: A random generator pops and the survivor is immune to damage for 30 seconds.
If Killer wins: A random repaired generator returns to 0% progress and the Survivor is immediately transported to the nearest Hook.
During each game of chess, generators will be blocked by the entity until the former ends. Chess tablebases disappears after usage.
"No more crutch, this really calls for high IQ plays!" - DBD player using off-meta perks.
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Survior Perk
- Failing 5 Skillchecks in a row activates the Perk.
- If the following Skillcheck while repairing a Generator is a Good Skillcheck, your repairspeed is increased by 50% until you stop repairing.
- If the following Skillcheck while repairing a Generator is a great Skillcheck, the Generator is repaired immediately.
- If you fail the following Skillcheck while repairing a Generator, you fall into dying state.
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"IM TELLING MOM!" - Survivor perk
When the killer hooks you, they are instantly teleport to the furthest area on the map, stunned and then blinded. You are able to get off the hook with a 100% chance, instanly healed and are given a speed boost for 180s to all gen progression and movement speed. You leave no scratch marks and make no sound for the duration as well. If this is your final hook the entity is not summoned, instead a heavenly mother descends from the skies, takes you off the hook, and then instantly slays the killer.
"RAAAAAGGGGRRR" - Killer perk
At the beginning of the match endgame collapse begins. However the gate now requires double progression, the survivors all suffer from the exposed effect and move at half speed. The killer can see all auras on the map. The killer also gains 100% bloodpoints in all categories.
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No U: every time the Killer tunnels you, you switch roles and start tunneling him instead.
"A taste of your own medicine." -Crybaby
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killerperk
hex anticlockwise; skillchecks go the other way around
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Franklins bait and switch-
Upon downing and hooking a survivor with an item, you then corrupt said item. There are no sound or visual cues to alert the survivor of this dastardly switchero,
Med kits - Heal, but also infects the patient dealing dmg over time (much like legions wounding)
Instaheals - Instahealaed player becomes a walking bomb
Toolbox - Player is permanently exhausted and slowed as the weight of running with a metal box full of tools becomes too much
Spare part - The addon works as intended, but upon successful application another generator regresses to 10%
Flashlight - Item works as intended, but will now remain permanently lit while glowing like a disco ball and blaring "Hooked on a feeling" for s long as the battery holds out.
Survivors cannot drop items when Bait and Switch has taken place.
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(Survivor) I Win
If you manage to poke the killer unnoticed, you win the game.
"Imma do it! Imma touch ya!" - A survivor who didn't last long
(Killer) Finger of Death
When a survivor points at a killer, the survivor will begin to shake violently before exploding.
"Didn't your mother tell you it was rude to point?"
(Survivor)
Towel
+1 Towel...for all those salty tears. No actual towels included.
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Mercy
Instead of mori'ing the survivor, you help them up, heal them, give them a hi five, and let them get a 10/15/20 meter head start.
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You're not there! -
You refuse to believe in the reality of your situation, this is all a dream, a rather terrible dream. This makes you utterly useless on generators since you have no technical knowledge in reality, nor can you outrun / loop / bodyblock the killer since you are a couch potato in real life. Your only defence is your childhood blanket. When in the killers terror radius, you can pull the blanket over your eye's, denying the killer's reality and rendering yourself untouchable.
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TBH I think counterrotating skill checks should make it into the game somehow.
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Survivor
'Yeet' - Pressing the action-button causes your character to throw their item across the map. A notification for survivors and killer will appear wherever the item lands. Causes the exhausted effect for 60/50/40 seconds.
Post edited by Springey on12 -
Hex: Heavy burden- Survivor's movement speed is slowed by 20% for 6/7/8 seconds after leaving a generator unfinished.
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Restraining Order
While in a chase if the killer is within 10/15/20 meters of you they will be sent to jail and be permanently banned.
“Don’t touch me creep, I have a restraining order on you!” -Feng(probably)
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Bucking Bronco- Use the active ability button while standing behind the killer to jump on their back. Causes swaying motion similar to wiggling while being carried to the hook. Lasts for 60 seconds or until canceled with the active ability button, in which the killer is stunned for 5 seconds. Causes Exhaustion for 120 seconds.
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Kaboom!
Survivor Perk
You are filled with explosives. After you unhook yourself or are unhooked 2 times, this perk activates.
While this perk is active:
-You are highlighted by an orange Aura to any Survivors within 8/12/16 meters.
-The next time damage is inflicted to you, you immediately explode and are Killed, stunning the Killer for 20/25/30 seconds if they are within 16 meters of you. Any Survivors within 16 meters are automatically put into the Dying State, any Hooks and Pallets (including unused Pallets) within 16 meters automatically break, and any Generators within 16 meters fully regress.
"This was a good plan."
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What about this survivor perk?
When killer is able to see your aura (bbq for instance) you create a fake aura working on a gen without other survivors being around it.
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I want a perk that allows me to see my terror radius!
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Killer Perk:
Karma
If a survivor crouches within your line of sight 5/4/3 times within 2 seconds, the entity instantly kills them.
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Suicide - global killer/survivor perk
Grants the ability to ritualistically ######### with whatevers on hand and concede the match
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ok the fact that it appeared as bad word might take away from its meaning - i meant take your own life not uhhhh * bad wording yourself *
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Hahaha I read this as BAD WORD as ######### which gives it a very special meaning...
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I mean its not as if it doesn't work in that context too 🙆
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Aww they censured me too. Sad face.
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Killer perk
The profanity cannon
If their is a swf in your match the Entity allows you to break around 2-3 computer laws and to hack into the current chat the swf are in. If any of them swear they get shot with a 1500's era cannon
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"I've had enough!"
-Killer Perk
You've been looped for far too long.
Whenever you're in a chase for more than 5 seconds, gain the ability to walk through pallets. All survivors have the exposed effect and can no longer repair generators or unhook. They're movement speed is also reduced by 100% and they're auras are revealed to you for the duration of the trial.
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I call it: No mither. You are injured the entire match and gain just about nothing from it
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New perk: Arnold Layne's Touch
Hitting a survivor removes any special cosmetic he or she is wearing, and replaces it with the basic outfit of that survivor.
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Killer Perk:
Spotlight- Any survivor who tbags or spam clicks a flashlight has a spotlight, similar to the map marker, shone on them for the rest of the match and gains a permanent exposed status.
"What's wrong, does my cutie wutie need attention?" -Mama Huntress
Survivor Perk:
Ruin Ruin: Grants the two lowest rank survivors in the game immunity to Hex: Ruin
"FOR THE LOVE OF GOD DO THE GENS!" -Everyone who isn't a meg head
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No One Escape Side Objective
: For each Dull Totem and Hex Totem remaining on the Map gain a Token, up to a maximum of 3/4/5 Tokens.
Each Totem that cleansed by survivors make you lose 1 Token.
When the last Generator is completed , all remaining Totems are automatically cleanse and for each Token will reset each completed Generator's progression back to 0 %.
"Too lazy to do bones, huh?"
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I got anther one:
Survivor perk: That's my fetish
When another survivor is around you in a 8 meter radius you will inflate and take off your shoes.
You move slower and you are inable to vault while being inflated.
When the survivor walks outside the 8 m radius you will turn back.
"Don't kinkshame me!"
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Surv perk : "Who s the nurse now"
Your experience at saving people s life allows you to deeply understand the nature of the entity.
Grants the ability to sabotage a hook with a medkit. The sabotaged hook will now apply the defibrilator effect.
A survivor hooked on a defibrilator will get heal instantly and get a 1190% movement speed buff for 3/4/5 seconds.
A killer hooking on a defibrilator will get stunned for 3/5/10 seconds and suffer of a screen shaking effect for 60 seconds, randomly stunning the killer for 1 second.
"I've seen the light... Twice" - Quentin Smith
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Endgame: Survivors spawn with the infinity gauntlet and can pick up infinity stones after doing gens.
Turn Back Time: The trial loads up in the same style as cuphead. Everything in the map including survivors, killers and gens all are drawn in this style. This remains until the end of the trial.
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- Survivor perk -
Purified ground
Each time you or someone else destroy a totem, you gain 1 token. By reaching 5 tokens you gain a 50 / 75 / 100 % stackable bonus Bloodpoint for chase category.
The bonus Bloodpoints are only awarded post-Trial.
Yes I want more bloodpoints when playing survivors .. !
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Locker Warrior: "Are you the only who noticed those hatchets?"
After entering a locker 5/4/3 times you gain the ability to grab hatchets out of lockers and throw them at the killer stunning them.
"So no tip?" - Pizza Delivery Dwight
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Frustration.
When a Survivor is downed, the rest lose 1 health state.
:)
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This thread sad cuz ur Mr none with no power, not a real dev to implement perk ideas contest
Anyways, my perk is called "SHOPLIFTING"
"When behind another survivor, can steal his/her equiped item when the victim is standing/standing or walking/standing or walking or running, after a succesful hard skillcheck it does a punch in the face with a video effect like a mori, and punched survivor make a noise that killer can hear, so the item is stolen. The SHOPLIFTING players are spotted with an "$" symbol, like when broken status. Has a refresh of 3/2/1 minutes to reuse it again.
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beat me to it
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