Borrowed Time change
Borrowed time should be changed to affect the user of the perk instead of affecting other people. I think that this would help stop people from farming each other and it would be more consistent with other perks as borrowed time is one of only non-healing perks that benefits your teammates and not yourself.
Comments
-
Cough Kindred Cough.
2 -
Kindred only activates if you get hooked.
0 -
But it benefits others, not yourself.
1 -
It helps others save you thus benefiting you.
0 -
BT is arguably the best counter to camping right now, only DS is better. Your suggestion will Actually buff camping, and won’t make any significant change to the user of the perk if he is not injured. I think BT is fine.
7 -
Okay...
BT makes others not die thus benefiting you (as living bait or as a gen jockey)
0 -
I don't understand how it would buff camping as it still effects the hooked survivor. Can you explain please.
0 -
If used correctly yes it does but, at the moment people are using it as an excuse to farm. Having it affect the person who equips it would cut down on farming because people would not want to lose points.
0 -
Why not just remove it from the game and make it so if a killer stay within a certain fixed radius of the hook for too long he starts loosing BP ?
I'm pretty sure this would fix toxic camping.
0 -
The killers who camp don't care about emblems, they don't care about bloodpoints, they only care to see you die.
While i agree choking them out of bloodpoints will help ease some issues, as they will no longer be able to afford additional offerings or add-ons, but that's not the their end goal.
2 -
Well, you suggested that BT would affect the rescuer instead of the unhooked, not both. Maybe I read your suggestion wrong, sorry if I misunderstood. Anyway, BT originally affected both the rescuer and the unhooked, but it was only a once-per-match perk. The original version further helps farmers, because they can safely rescue their teammates, knowing that they also have protection. I prefer the current version, maybe increase the “endurance” timer.
0 -
How about a new perk to replace it ?
*Remote telekinesis : when you are within 6m/16m/26m of a hook survivor and have line of sight, you can unhook them automatically. This cause both your aura to be revealed to the killer for 5s/4s/3s. This cannot be used during a chase and takes 120s/90s/60s to recharge.*
This would give both survivors a better chance to escape whilst still giving the killer a small chance.
Tell me if you think 26m is too much for a rank 3.
0 -
BT known as " dont camp the survivor" seems that ppl really dont know how to play this game so far look the perk its fine it counters camping and theres still campers that are tryhard swaety guys luke damm thunk of this you are chasing someone like 2 minutes or more and you still can get the survivor and yes you will get triggered for not getting the survivor but the logic its why you are chasing him if you cannot get him just go and find other survivor that are doing gen and thats it
0 -
I meant that borrowed time should still effect the unhooked person but, only if the unhooked person has it equipped.
1 -
My suggestion still counters campers, it just stops people from farming as well.
0 -
Too many times survivors were too scared to unhook me because they didn't know I run DS. I don't want the same thing to happen with BT. That'll just increase the gap between SoloQ and SWF.
0 -
Exactly. When I have BT, I know that the unhooked survivor will gain protection against camping killers, and I don’t need to pray for DS to rescue them. While I agree that farming is a problem, it’s far better than just unhooking and hope for DS/your new BT.
0 -
I wouldn't want this as when you're going for a save you can't know if the hooked person has BT equipped therefore you'll be less inclined to save them in fear of farming. With current BT you know that the unhooked person can withstand one hit and there is no guessing.
One of the new perks, Camaraderie, will suffer from this same thing that your suggested change would. You can not know if the hooked person has the perk so you are less inclined to go and activate it, but if the perk worked like current BT, you would know that you can activate it and get the benefit of the perk.
0 -
That is a good point, maybe it is better unchanged. But I would still like an anti-farming perk that I would have some control over.
1 -
Its a team oriented perk and a good one. Changing it to affect only the user would turn it into A variation of mom while supporting bad saves. I think it's a good thing we have Perks that are focused on helping others and not just ourselves.
0 -
Like DS?
0 -
How does DS stop farming?
0 -
If you get farmed you can D strike the killer.
0 -
If you get farmed off the hook and downed, you can use DS.
0 -
But you still get farmed meaning that does not stop farming.
0 -
Get downed in less than 10 seconds. Farming survivor gets their emblem obliterated and you'll still have DS.
0 -
Again having DS does not change the fact that you will still get farmed and farmers are like campers they do not care about rank/emblem.
0 -
Well if they pip down you're less likely to get matched up with them. Almost no one camps in the higher ranks.
0 -
So only noobs and people who do not have a lot of time to play get farmed? That does not seem fair to me.
0 -
I agree BT needs a little buff, something needs to stop camping/face camping it just ruins the game and anybody who reads the forums obviously love this game
0