Wraith Fix
All of these changes are meant to go together:
- Stuns while invisible don't last longer than normal (but still kick you out of cloak)
- Lightburn stun only lasts 2 seconds (down from 3)
- While cloaked you move at 5.4 M/S (Up from 5.04 M/S)
- While cloaked you preform break and vault actions 15% faster
- The Wraith is completely invisable while cloaked to Survivors 16 or more meters away and has the shimmer when within 16 meters. Standing still decreases that range to 8 meters.
- While uncloaking the Wraith doesn't ring the bell until 2 seconds into the animation
Comments
-
These seem like really strong changes. He already has move speed bonus when cloaked, making it impossible to escape if he knows where you are. If you couldn't see even the shimmer approach, you would never get away, and he still has a post-cloak lunge that helps him a great deal. Without even the bell ringing to signal his appearance next to you, he would get free hits all day. This killer would be outrageously powerful, and most players likely wouldn't be able to survive. Speaking for myself, I know I wouldn't. It would be interesting to see R1 players trying this out and seeing how they do.
2 -
The break and vault actions are a little too strong. All he needs is built in green Windstorm and Swifthunt and he's actually a pretty decent killer.
0 -
My goal was to improve his strengths enough that he could be viable by using his stealth to get hits on unsuspecting Survivors.
Hence not affecting the Uncloak speed, you shouldn't generally be using the cloak mid chase in most cases. While I COULD have changed him to be able to do so, that simply wasn't my goal here.
The first 2 changes were removing weird weaknesses he didn't need.
Increased MS is doing exactly what you said and making Windstorm basekit.
And then the 15% thing is making Shadow Dance base kit in order to give the bell more utility.
While Swift Hunt certainly is a possible buff, I'm not sure if it would be the most interesting buff compared to giving him all the utility he needs in his base kit in order to fulfill his intended function.
The 2 second thing isn't as big a buff as it sounds. He currently rings the bell about 1-1.5 seconds into the uncloak, so if LoS is broken you only get an extra 0.5-1 second head start on them.
More importantly though I don't feel it's the best idea to give him both super fast uncloaks AND super fast cloak speed in his basekit. Remember I didn't decrease uncloak MS like the actual windstorm addon did.
Anyways that's my reasoning.
1 -
impossible to escape if he knows where you are
You do know this is Wraith we're talking about, right? As in, the worst killer in the game?
His windstorm addons currently make his speed MUCH faster than 5.4 (about 6.8 from my calculations), and you don't see him getting that many kills as it is.
Even with Coxcombed Clapper and Ghost addons, he's not even close to OP. You'd still see him walking up if you're paying attention, and you'll most definitely see him uncloaking without the help of the bell.
3 -
Can I see those calculations? The math for MS is weird sometimes and 6.8 doesn't sound quite right.
0 -
According to the wiki, the windstorm addons add 20% and 16% speed. Assuming this is additive, 5.04*1.36 = about 6.8. Though taking another look at the wiki, it says wraith's cloaked speed is 5.06 at base, which would make the windstorm speed almost 6.9.
1 -
The bell has use in chase with the two addons I suggested. Wraith is already great at getting first hits. If you give him map pressure and a tool to catch up to survivors with, he will be a good killer in the right hands. I just feel like you're giving him too many buffs at once. He is very good already with Windstorm and SwiftHunt. Make it baseline and he's a very good killer. The bell would have plenty of use with just these 2 additions.
0 -
Wraith the weakest killer in the game? At least Wraith has a very niche chase tool and a power that allows for some map transportation and stealth. His power has some use. Bubbas power has literally no use against survivors who have more than 5 brain cells. He's literally just an M1 killer. There's no way Bubba is better than Wraith.
0 -
I personally think PWYF makes Bubba better than Wraith.
2 -
I agree. Which is why I did a leatherface Fix awhile back:
I'm doing a fix for every Killer worse than Clown, including Clown himself.
That's:
Clown, Pig, Legion, Doctor, Leatherface Trapper, Wraith
I've already done Leatherface, Trapper, Wraith and Legion
So next on my list is Doctor and then Pig and then Clown.
0 -
Like I said. Making the Bell primarily a chase tool wasn't my goal here in the first place. Making Uncloak speed much faster certainly is a POSSIBLE fix. I'm just not convinced it's the BEST fix, considering that it leads to the Wraith trying to be something he's not, rather than properly excelling at what he's supposed to be.
0 -
Ok I checked the wiki and it's 6.88 or 172%
By comparison this is 135% which is a bit less than yellow windstorm.
0 -
Considering your other discussions, you're either satisfied with Wraith's Add-ons, or you're writing in Add-on changes at the time i post this comment, in which case: Awkward. 😅
1 -
Satisfied. Wraith has good but not OP addons.
If I'd change any of them it would be all seeing, but even then it's fine.
I'm ok with Windstorm stacking ontop of the increased base MS, and none of the fundamental mechanics were removed which is what caused a lot of the addon changes on my other fix threads.
0 -
From a purely neutral standpoint, i ask:
You'd be okay with equipping the 2 best Windstorms, which add the same total % as before, but result in more movement speed than before due to the higher base movement speed you suggest?
Because as we all know: The slightest improvements can make all the difference in this type of game.
0 -
Preferably it would be the same in terms of absolute speed increase rather than %.
The description of the addon doesn't say the value so it doesn't need to be changed. And since the value isn't changing I don't feel the need to write an entire section in the OP just to specify that.
Same goes for the clown fix I made and the relevant addons for him.
0 -
Understood.
Poor "Blind Warrior" - Mud. 😜
1 -
Fair enough. Wiki doesn't specify a duration tho so I can't properly evaluate how useful it is.
Other than the addon thing you like the suggestion?
0 -
I believe it's a minute.
But its problem isn't the duration or how many Aura Perks it removes.
Its problem is what Blindness is.
Say what you want on how to make it a good Status Effect, and I'll believe you, but it's, as of right now, a very unpopular SE.
Putting a timer on the Add-on makes sense: You don't want an Add-on that disables Perks for the entire match from one slap.
Blindness just needs to blind in some more ways, like the Red Stain, the flames on Hex Totems to view them as Dull Totems, stuff like that.
...That actually had little to do with Wraith I guess. 😆
So, since getting stunned isn't the same as being burned, yes, it'd make sense to not make it a longer duration.
No one likes being stunned, so you shorten the duration, yet still punish for going straight for Survivors instead of using cover to surprise attack from, very good.
More map pressure, an absolute vital buff for any Killer, I dig it.
I'm not certain on the extra speed for interactions while cloaked.
I mean I love it: Less time spent on chores.
But I'm just wondering if that's needed, especially a meager 15%.
I'd still take it, of course.
I think I'd at most double the numbers on total invisibility.
But I also think I can't truly judge this mechanic without actually testing it.
The concept itself would help him tremendously though.
NOT warning Survivors way ahead of time you're there?
Uhmm, yes please.
What do you think of his sounds btw, the footsteps and grunts?
1 -
I don't have numbers to work with on the sounds. But so long as they aren't too loud it shouldn't be much of a problem.
Like if you can easily hear him behind a wall then that's bad, but if you can hear him from a few feet away in the open then that's no problem. I simply don't have enough data on how sounds work (specifically the details behind how walls effect them) to change it or how the wraiths grunts/footsteps in particular work to determine if it needs fixing.
0 -
Understood.
0 -
Cool!
Plz review my other fix posts too. They need people to evaluate them and if they are good to make sure they get attention from devs and stuff!
0 -
Well this guy's my main, and I'm a very pure main.
I'm not unfamiliar with other Killers, but most hours go in this guy, Hillbilly and the old Nightmare.
I'll review them anyway, especially Clown.
Just saying that weird opinions might come from a lack of training/skill. 😅
1 -
Fair enough XD
I'm a Spirit main myself. I only feel confident in my suggestions either because they have math backing them up or because I have talked to a bunch of people that play the Killer much more than me.
For example my leatherface solution involved making Beast Marks base kit because inspite of my intuition being that instasaw is best the leatherface mains have repeatedly said that Beast Marks is the addon you want.
0 -
When he's standing still, he already nas no shimmer. Are you planning to add the shimmer to a still wraith then?
0 -
Yes. Saw an opportunity to reduce camping effectiveness and took it.
1 -
I mean... I've never seen a wraith camp anything but an open hatch, but ok...
0 -
The anti stun changes are solid and lightburn sucks anyways.
Strangely whenever i suggest the invisibility radius its 24-32m,probably because "16m tOo oP"
Thematically, faster vaulting makes sense (you are sped up while invisible) but breaking pallets/kicking gens turns you briefly visible.
I'm not too sure about the bell. I probably would prefer just increasing the minimum of his uncloack speed curve. Survivors already might have it harder to see him coming with the proposed vision radius, the bell change might be overkill.
0 -
He's one of the ones who's complained about the most on camping, from what i see on these forums.
1 -
Then I've never gone against those wraiths then.
0 -
There's always exceptions. 😋
0 -
Of course. : )
0 -
Wraith is very balanced as he is. Nothing about him is too weak or too strong. He encourages loads of different playstyles, whether it be aggressive or passive. Personally, combining them both is a great way to be passive-aggressive makes him a nightmare to face.
I do like the idea of having his breaking and vaulting speed increased while cloaked though. It makes him get things done quicker during his downtime, which is something I think he should definitely have.
0 -
The devs could remove collision from wraith while hes cloaked and he'd still be Dtier..... hes just that shiet
0 -
Collision while cloaked is one of his best tools. Removing it would be a Nerf and a big one.
1

