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New offering: 100% bp for all survivors only to balance BBQ
It makes no sense that You only have a personal offering for 100% and 100% for killer included but not 100% for only survivors, when 99% of killers use BBQ and thus get 200% increased BP.
It is only fair that survivors get an extra offering to counter the BP gain a killer gets.
Comments
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Were gonna live forever is the perk your looking for.
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What he said.
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Why is WGLF useless and BBQ amazing then?
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@NuclearBurrito
WGLF is strictly BP-farming perk with no extra effects, while BBQ also grants strong Survivor Aura reading for the Killer.
Also, You should've been here when WGLF granted 200% BP 😉 It was the most
funbroken thing.0 -
WGLF promotes altruism but doesn't offer any other ability other than the 100% Bp increase.
BBQ can help give killers a general idea of what to do next. Since it reveals survivors who were 40 away from the hooked survivor for 4 seconds.
Should you prepare for survivor unhook rush?
Where are they?
Are they close?
What are they doing?
And plenty more reaction can be made using this info. But it's mostly used for bp stacks.
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Wouldn't call BBQ amazing beyond the BP gain. It'd be dropped by most people without it.
The reason why BBQ has an additional affect beyond BP gain is because the killer has 4 perk slots compared to the survivor team which has a total of 16 perk slots. If BBQ only had BP then no killer would realistically devote 1/4th (or 4/16th) of his perks to it if he were seriously trying to win whereas WGLF is still pretty common on survivors because of the shear amount of perks they have and because survivors aren't as perk dependent as killer. That's the nature of an asymmetric game; the individual perks of the minority team (BBQ) should be stronger than the perks of the majority team (WGLF).
Although, if you are talking about how it's more natural for killers to get 4 tokens of BBQ compared to WGLF, then I agree. WGLF should gain tokens in more ways than safe unhooks and (buggy) protection hits. Perhaps a token for each full health state healed on others?
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BBQ is vastly superior to WGLF and is used by pretty much any killer, that is not equal at all and it is time we recognise the disparity and make things more equal
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Mind if I ask why we dont have more universal offerings that happen to award BP to both Killers and Survivors? Party Streamers and Gateaus are a small selection especially since Gateaus were a limited event.
It's not actually useless they both award you for technically playing the game and doing what your supposed to do each trial. The issue is BBQ is easier to stack because your not competing with 3 other people while trying to do gens.
So other then the obvious difference of BBQ has a second effect which some use and others dont. That's how I feel the difference is.
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Except BBQ is a bandaid fix on the devs part the KILLER has to equip to fix SURVIVOR "ISSUES".
The aura reading is to stop "camping" while the bp boost bribes killers to stop "tunneling" by rewarding going after different targets.
Other argumentations might include that survivors can run a bp only perk because there are 3 other people to compensate.
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WGLF is really hard to pull of since you are in "competition" to unhook survivors, wile BBQ came along with the match.
WGLF should be "buffed", for example 50% for each dehook up to 100% instead of 4 dehookl surv need only 2, is more plausibe as task, considering that survivors get generally less BP per match compared to killer even if thay won.
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Survivor teams haven't 16 perk slots. I can't use the BL of another survivor, so any survivor has only 4 perks.
You can say too that killer's perks are useful against 4 survs and survivors' perks are usuful against only 1 killer, so any survivor deserve 16 perks.
Also you say that if BBQ only had BP killers don't use it. And this is exactly what happened with WGLF. You see it 1 of 100 games.
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Don't know why survivors complain. BBQ and WGLF are complimentary. You can see BBQ in 99 of 100 games and WGLF in 1.
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o assassino sempre consegue 100% com o churrasco, já os sobreviventes não conseguem quase nunca 100% com o WGLF, realmente o WGLF precisa de buff.
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Any word on making WGLF go off more easily for survivors? Killers get BBQ stacks for doing their objective, but survivors have to ignore their objective and save others for their stacks. I say this as someone that almost exclusively plays killer, but it doesn't really seem equal, especially since we have the known problem of survivors getting less BP per match than killers, almost regardless of what they do.
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The killer plays against 4 survivors, each survivor must not exceed 1/4 of what a killer can farm. A great idea, no?
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The problem with this is if we make it objective based then it breaks. Do generators? +1 Genrush meta. Do totems? Hex perks become useless because they aren't just being found, they're now actively hunted
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Sorry but the aura reading is not strong. As a main survivor I say that.
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More inequality is no good.
WE need more equality when it comes to blood points, a new offering for survivors only or a buff to make WGLF worth using.
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Equal? BBQ without the BP gain actually does something. WGLF does nothing. Not very equal.
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'Equal'.
That's funny considering WGLF is garbage compared to BBQ.
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You have 4 Perks vs 16 Perks, so i would definitly say this is okay with the little aura reading inclusive.
Also if you play survivor and want the BP so bad, you should have a remaining slot for WGLF. There are enough ppl on high ranks playing with rdm Perks.
If you still don't want to play the perk, you can always play Killer and use BBQ too. We all get the same resources, it's your part how you use them. It would be much better for the game health and balance understanding, if ppl would play both sides, but that's another story.
Also the devs did a good job with the BP offerings in my opinion.
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The killer tends to earn more BP's because they quite simply do more than a single survivor.
There are 4 of you after all and 1 killer.
Just fix protection hits and WGLF'd be fine.
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It actually isn't equal.
Survivors have the 25% for all survivors.
Poor killer gets nothing ;_;
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BPS only has 100% for every player because it affects both teams.
Survivors can stack their offerings, thats why there isnt a 100%for all.
If there was a 100% offering for all survivors, there would need to be a 400% offering for killers.
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I agree with most of this however WGLF is not equal to BBQ. There is no additional effect with WGLF and it is also much harder to get 4 stacks as you have 3 other people who will also be doing the same things required.
My suggestion: Make it so you only need 2 stacks for 100% and also give us an actual ability with the perk. Could either make it the exact opposite of BBQ and show the killers Aura for 4 seconds when someone is unhooked or takes a hit for a team mate or you could combine it with a perk such as kindred or borrowed time.
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Think irvin has a good point hear for a game that centered in Compedative gamimg bbq is one sided that that's the bottem line
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I disagree. BBQ actually does something in addition to the Bloodpoint gain, while WGLF does not. They are, by definition, not equal.
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EDIT:
Never mind, i though you're talking about bloodhunt
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Crazy idea: Combine We're Gonna Live Forever and We'll Make It into one perk (doesn't matter which name you take) and change the other into something completely different.
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Only 2 people at max can get all four WGLF stacks. Killer only needs 4 hooks. WGLF isn't even good for BP farming and that is not equal in the slightest.
Still wouldn't be acceptable enough because again, only two survivors can get all 4 stacks, and that's if they manage to get to the hook first every time. It's not hard to get 4 BBQ stacks. It's near impossible to get 4 WGLF stacks(or even two in some instances unless you're farming them off the hook). That's the main thing I'm worried about, but a secondary effect would be nice. Sad thing is, this has been suggested time and time again(the We'll Make It change) and nothing has been done about it, so it'll likely never happen. If I was gonna give it an extra effect though without changing anything I'd make it so both the unhooker and the unhooked have no scratch marks for 10 seconds. It'd fit with the idea of "We're gonna live forever" because you both are hiding from the killer.
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I agree with giving WGLF less tokens, with more blood points, to compensate how difficult it is to max out compared to BBQ.
At least with BBQ, survivors aren't competing against your stacks.
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Killer is harder to play = more bloodpoints
Play we're gonna live forever.
BBQs aura reading isnt even good, but WGLF should receive a tiny buff.
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BBQ rewards the killer for playing normally. WGLF should just reward a stack for each gen completed while the survivor is alive, with a max of four stacks. There, now it rewards survivors for playing normally. It doesn't have a second function like BBQ, but it does let you gain stacks from your teammates' work, so I'd say it evens out.
It's almost 5 am (and I haven't slept) while I'm typing this suggestion, so I'm gonna blame that if I later regret saying this. It's probably the worst way this perk could be handled. But, like I said, it would reward survivors for doing their main objective, just like BBQ does for killers.
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Or use WGLF. Or BPS (you guys get them more), who cares how much BP the killer gets if you all get some too.
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