General Discussions

General Discussions

Waterlogged shoe still boo boo

Member Posts: 5,069

Rework for the trapper ultra rare new addon is amazing, but for hag? Booooo this add on destroy it all her power

Welcome to BHVR Forums

Please sign in to join in the discussions.

Comments

  • Member Posts: 86

    I think it can be run only with Scarred Hand and you need a new strategy with them since you can't teleport, but your traps become collision and make survivors slower.

  • Member Posts: 5,069

    @Catastrophe said:
    I think it can be run only with Scarred Hand and you need a new strategy with them since you can't teleport, but your traps become collision and make survivors slower.

    That's basically the worst version of clown lmao

  • Member Posts: 1,093

    i agree all her very rare and ultra rare addons are crap

  • This content has been removed.
  • Member Posts: 1,256

    @Ihatelife said:
    Rework for the trapper ultra rare new addon is amazing, but for hag? Booooo this add on destroy it all her power

    Well, that's because Mint Rag has all of the power. Seriously, it's broken as hell.

  • Member Posts: 606
    I seen Monto play those addons in a recent video, it was pretty cool on how he played those games.
  • Member Posts: 831
    How would the collision add-on and the shackles would work? Invisible collision for survivors. 
  • Member Posts: 8,223

    @popoles said:
    How would the collision add-on and the shackles would work? Invisible collision for survivors. 

    It makes an invisible wall basically. It can really mess with survivors, but IMO is a waste of shackles since it's so much better with Mint Rag. WLS is good with Scarred Hand, also the add-ons that increase the time it's active. Grandma's heart is really nice with it.

  • This content has been removed.
  • Member Posts: 1,433
    I seen Monto play those addons in a recent video, it was pretty cool on how he played those games.
    Afaik, he played with those addons on The Game map. I'm pretty sure these addons will be useless on most of the other maps which have more open spaces, since survivors will be triggering them all over while out of the chase. 
  • Member Posts: 3,786

    The increased movement speed is not bad, and even the new hindered (15% vs the old 3-4%), but traps still loose a lot of their power in a chase. If they made that the traps work like the Clown's gas (so hindered lasts for a couple seconds after they leave the trap range) I think they would be much better.

Welcome to BHVR Forums

Please sign in to join in the discussions.

Welcome to BHVR Forums

Please sign in to join in the discussions.