Does DS really make you a good player?

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  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
  • MegMain98
    MegMain98 Member Posts: 2,913
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to
  • ItsDaEmuDood
    ItsDaEmuDood Member Posts: 192

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:

    Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.

    Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.

    Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.

    No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:

    Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.

    Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.

    Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.

    No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.

    I think he's new, or just never played killer lol. These perks don't truly benefit killers that isn't nurse billy for bbq and low terror radius like hag or myers. These perks do not guarantee anything, dstrike and sprint burst gurantees results. Bbq doesn't. The megmain guy might just be trolling, no player can just not think about the perks and be so blind and think op unless they are new.
  • MegMain98
    MegMain98 Member Posts: 2,913

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:

    Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.

    Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.

    Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.

    No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.

    Well if you were to actual read through the entire thread, on MULTIPLE occasions I did say that I was wrong when I said brutal strength is a crutch. It’s just that aura reading perks/add-ons give away survivors, yet killers complain about the loops but what else are survivors supposed to do? Lay down and die? If I got Trapper on my tail, of COURSE I’m going to vault the window and drop the pallet and maybe loop a few times. It is the only way to possibly survive a chase. Stealthing isn’t even an option in a chase. You would literally have to be immersive Claudette wearing dark green with iron will and quick and quiet. As stated before, survivors are too weak at breaking line of sight/actually hiding from the killer and too strong at looping/surviving a chase. The game is supposed to revolve around STEALTH and hiding and how are survivors supposed to do that when it is rarely an option unless you main Claudette? Okay...decisive strike, crutch? Yes. Although I wouldn’t say sprint burst is a crutch, it gives you a slight movement speed increase for a short amount of time to gain ground on an already faster killer. I’ve heard people say Adrenaline is a crutch. By your logic, it rewards survivors by “DOING THEIR JOB” by fixing all generators. I mean if you gotta know where all the survivors are by reading their aura then all the power to you but everybody screams “NERF” when really the focus should be on balancing chases instead of perks.
  • MegMain98
    MegMain98 Member Posts: 2,913

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:

    Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.

    Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.

    Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.

    No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.

    I think he's new, or just never played killer lol. These perks don't truly benefit killers that isn't nurse billy for bbq and low terror radius like hag or myers. These perks do not guarantee anything, dstrike and sprint burst gurantees results. Bbq doesn't. The megmain guy might just be trolling, no player can just not think about the perks and be so blind and think op unless they are new.
    Relatively new compared to some people? Yes. Been playing since the end of March. I’m not an experienced killer but I have of course ran into trolls and had bad rounds. Do I blame perks however? No, it revolves around CHASES which are highly unbalanced. Loops, hitboxes (ESPECIALLY The Huntress hatchets), among other things are the unbalanced parts. Perks are not really the issues as the issues lies in chases. No need to be an ass to somebody who has a different opinion than you.
  • ShesArebel88
    ShesArebel88 Member Posts: 234
    edited July 2018

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

  • MegMain98
    MegMain98 Member Posts: 2,913

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED. 
  • ShesArebel88
    ShesArebel88 Member Posts: 234

    @MegMain98 said:
    ShesArebel88 said:

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED. 

    Exactly 😸 expand your skill beyond that of your go to or comfort zone and adjust your strategy accordingly. Then lets talk about skill and whether or not one is a good/ bad player lol.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    MegMain98 said:

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED. 
    When you play killers. You'll see adapting to dstrike is difficult. As I said, you can counter bbq, you keep saying bbq without understanding that even on the dev stream they said it is used qgainst the killer and can be used against them. Only newer players do not understand this. They can bait a killer to lose time with bbq and chilli since the range is 40 meters which is a good distance. It's up to the survivors to realize how the killers perks work and counter them. Even noed can be hard countered and can be nullified before it comes into play. Nurses, common sense don't heal in terror radius. Whispers? Can urban evasion out of that. Deerstalker? Pick yourself up to max before crawling. Crutch perks are perks that gurantees. Killers and survivor are different. An aura reading for a survivor is more powerful than an aura read for killer (I'm a survivor main saying this) killers aura reading abilities all have counter play and they do not guarantee a find or chase and can be used against them to waste time. Bbq doesnt come in clutch like sprint burst or d strike, killer has no counterplay against them. Sprint burst is sprint burst, but the time loss and effort put in just to get dstriked is really not in the killers favor. Survivors are way stronger than most killers. Few realize this as many run meta perks and don't actually think about counterplay. You can dribble for d strike, but if another survivor body blocks or you dont time the dribble right it gets off. Enduring helps with the stun but you still take the L. Games end without ruin average 8-10 minutes. If chasing any survivor takes 1-2 minutes on average, not counting finding them which is at least a minute, then the d strike and chase which is at least 20 seconds, then ten seconds for pick up and hook, that's a lot done. Now let's look and bbq and chilli, you see people ten seconds away who if they are smart will play as though the killers all have bbq and chilli (even not queen said this, meta perks, for killers or survivors expect the meta) and you must waste time. It helps but isn't crutch. Crutch helps you gain time, not crutch doesn't gain time. Ruin is core, high level play ends game in 6 minutes and lower, 2 minute chase? Do the math for grns
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Gens
  • ShesArebel88
    ShesArebel88 Member Posts: 234

    I get what you're saying and I agree that bbq & chill is a very weak aura reading perk IF a killer isn't fully aware of how survivors can turn it around on them. No one can predict as the killer, what the survivors are bringing to the game... So no matter what you have to strategize ways to "work around" their strategy. This is where I find playing both sides to be so beneficial. Play survivor enough and as killer you'll know where to go first to find a survivor, the go to methods and overall predicabilty and strategize diff ways to work around them. Play enough killer and you'll better learn how to survive in the same sense. It won't always work but then again there's always room for improvement. I'm not saying its always "fair" but you'll eventually find ways to have a better outcome for your preferred playing style rather than leaving the game bitter and feeling the need to put the blame elsewhere. That's just my take on it because I've come to face the fact there will always be SOMETHING that proves to be nothing more than pure bullshit... Its what I make of it however that defines the outcome for me.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857

    I get what you're saying and I agree that bbq & chill is a very weak aura reading perk IF a killer isn't fully aware of how survivors can turn it around on them. No one can predict as the killer, what the survivors are bringing to the game... So no matter what you have to strategize ways to "work around" their strategy. This is where I find playing both sides to be so beneficial. Play survivor enough and as killer you'll know where to go first to find a survivor, the go to methods and overall predicabilty and strategize diff ways to work around them. Play enough killer and you'll better learn how to survive in the same sense. It won't always work but then again there's always room for improvement. I'm not saying its always "fair" but you'll eventually find ways to have a better outcome for your preferred playing style rather than leaving the game bitter and feeling the need to put the blame elsewhere. That's just my take on it because I've come to face the fact there will always be SOMETHING that proves to be nothing more than pure bullshit... Its what I make of it however that defines the outcome for me.

    That's true, I call myself a survivor main but I play both equally, was rank 1 killer before I was rank 1 survivor. Even if you do the specs, a killer has a good time if a survivor messes up. For me I personally don't care about either side, survivors don't tend to think of things jn terms of time cost and what is a true crutch perk. A true crutch perk saves time. Even if a killer is fully aware, survivors still control the flow of the game. Clown, nurse, billy have skill caps cause they can better control through pressure or breaking loops. I speak on time because I play a lot of killer a lot. It's not about improvement, its about survivors making a wrong turn and being spotted.
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    There's a whole thesis on killer caps due to game mechanics 
  • MegMain98
    MegMain98 Member Posts: 2,913
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to get a 4K, still doesn’t take away the fact that it is a crutch.
  • MegMain98
    MegMain98 Member Posts: 2,913
    MegMain98 said:

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED. 
    When you play killers. You'll see adapting to dstrike is difficult. As I said, you can counter bbq, you keep saying bbq without understanding that even on the dev stream they said it is used qgainst the killer and can be used against them. Only newer players do not understand this. They can bait a killer to lose time with bbq and chilli since the range is 40 meters which is a good distance. It's up to the survivors to realize how the killers perks work and counter them. Even noed can be hard countered and can be nullified before it comes into play. Nurses, common sense don't heal in terror radius. Whispers? Can urban evasion out of that. Deerstalker? Pick yourself up to max before crawling. Crutch perks are perks that gurantees. Killers and survivor are different. An aura reading for a survivor is more powerful than an aura read for killer (I'm a survivor main saying this) killers aura reading abilities all have counter play and they do not guarantee a find or chase and can be used against them to waste time. Bbq doesnt come in clutch like sprint burst or d strike, killer has no counterplay against them. Sprint burst is sprint burst, but the time loss and effort put in just to get dstriked is really not in the killers favor. Survivors are way stronger than most killers. Few realize this as many run meta perks and don't actually think about counterplay. You can dribble for d strike, but if another survivor body blocks or you dont time the dribble right it gets off. Enduring helps with the stun but you still take the L. Games end without ruin average 8-10 minutes. If chasing any survivor takes 1-2 minutes on average, not counting finding them which is at least a minute, then the d strike and chase which is at least 20 seconds, then ten seconds for pick up and hook, that's a lot done. Now let's look and bbq and chilli, you see people ten seconds away who if they are smart will play as though the killers all have bbq and chilli (even not queen said this, meta perks, for killers or survivors expect the meta) and you must waste time. It helps but isn't crutch. Crutch helps you gain time, not crutch doesn't gain time. Ruin is core, high level play ends game in 6 minutes and lower, 2 minute chase? Do the math for grns
  • MegMain98
    MegMain98 Member Posts: 2,913
    MegMain98 said:

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED. 
    When you play killers. You'll see adapting to dstrike is difficult. As I said, you can counter bbq, you keep saying bbq without understanding that even on the dev stream they said it is used qgainst the killer and can be used against them. Only newer players do not understand this. They can bait a killer to lose time with bbq and chilli since the range is 40 meters which is a good distance. It's up to the survivors to realize how the killers perks work and counter them. Even noed can be hard countered and can be nullified before it comes into play. Nurses, common sense don't heal in terror radius. Whispers? Can urban evasion out of that. Deerstalker? Pick yourself up to max before crawling. Crutch perks are perks that gurantees. Killers and survivor are different. An aura reading for a survivor is more powerful than an aura read for killer (I'm a survivor main saying this) killers aura reading abilities all have counter play and they do not guarantee a find or chase and can be used against them to waste time. Bbq doesnt come in clutch like sprint burst or d strike, killer has no counterplay against them. Sprint burst is sprint burst, but the time loss and effort put in just to get dstriked is really not in the killers favor. Survivors are way stronger than most killers. Few realize this as many run meta perks and don't actually think about counterplay. You can dribble for d strike, but if another survivor body blocks or you dont time the dribble right it gets off. Enduring helps with the stun but you still take the L. Games end without ruin average 8-10 minutes. If chasing any survivor takes 1-2 minutes on average, not counting finding them which is at least a minute, then the d strike and chase which is at least 20 seconds, then ten seconds for pick up and hook, that's a lot done. Now let's look and bbq and chilli, you see people ten seconds away who if they are smart will play as though the killers all have bbq and chilli (even not queen said this, meta perks, for killers or survivors expect the meta) and you must waste time. It helps but isn't crutch. Crutch helps you gain time, not crutch doesn't gain time. Ruin is core, high level play ends game in 6 minutes and lower, 2 minute chase? Do the math for grns
    Still doesn’t change the fact that people are going to use whatever perks they want regardless if you think they are a crutch or not. It’s a video game and people want to win and if DS helps them then they’ll use it plain and simple and just because some stranger on the internet claims they are a bad player because of it, does it really affect them? No. You HAVE to adapt to killer or survivor builds to turn the game into your favor. Problems lie in chases lasting to long due to loops and survivor HAVING to loop because rarely can you lose the killer. Survivors should be slightly stealthier than they are currently. Unless you are Claudette with a dark green shirt then you’ll never lose the killer but you can loop for five gens while he tunnels you. It’s a fact. Killers should be stronger in a chase while survivors should be sneakier. Complaining about perks is useless as that isn’t the MAIN issue especially a perk that has a one time use.
  • darktrix
    darktrix Member Posts: 1,790

    It's a one shot perk - I think it just masks the survivor's true skill, like bbq and chili masks the killer's skill.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    darktrix said:

    It's a one shot perk - I think it just masks the survivor's true skill, like bbq and chili masks the killer's skill.

    Detection perks isn't about skill, as finding a survivor is not just up to the killer in any given scenario but more up to the survivors as bbq and chilli isn't guaranteed. The skill of finding a survivor? Takes skill to catch survivors and bbq doesnt hand you survivors as much as many survivors think it does, dstrike hands you something. Especially on really large maps. 
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    MegMain98 said:
    MegMain98 said:

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED. 
    When you play killers. You'll see adapting to dstrike is difficult. As I said, you can counter bbq, you keep saying bbq without understanding that even on the dev stream they said it is used qgainst the killer and can be used against them. Only newer players do not understand this. They can bait a killer to lose time with bbq and chilli since the range is 40 meters which is a good distance. It's up to the survivors to realize how the killers perks work and counter them. Even noed can be hard countered and can be nullified before it comes into play. Nurses, common sense don't heal in terror radius. Whispers? Can urban evasion out of that. Deerstalker? Pick yourself up to max before crawling. Crutch perks are perks that gurantees. Killers and survivor are different. An aura reading for a survivor is more powerful than an aura read for killer (I'm a survivor main saying this) killers aura reading abilities all have counter play and they do not guarantee a find or chase and can be used against them to waste time. Bbq doesnt come in clutch like sprint burst or d strike, killer has no counterplay against them. Sprint burst is sprint burst, but the time loss and effort put in just to get dstriked is really not in the killers favor. Survivors are way stronger than most killers. Few realize this as many run meta perks and don't actually think about counterplay. You can dribble for d strike, but if another survivor body blocks or you dont time the dribble right it gets off. Enduring helps with the stun but you still take the L. Games end without ruin average 8-10 minutes. If chasing any survivor takes 1-2 minutes on average, not counting finding them which is at least a minute, then the d strike and chase which is at least 20 seconds, then ten seconds for pick up and hook, that's a lot done. Now let's look and bbq and chilli, you see people ten seconds away who if they are smart will play as though the killers all have bbq and chilli (even not queen said this, meta perks, for killers or survivors expect the meta) and you must waste time. It helps but isn't crutch. Crutch helps you gain time, not crutch doesn't gain time. Ruin is core, high level play ends game in 6 minutes and lower, 2 minute chase? Do the math for grns
    Still doesn’t change the fact that people are going to use whatever perks they want regardless if you think they are a crutch or not. It’s a video game and people want to win and if DS helps them then they’ll use it plain and simple and just because some stranger on the internet claims they are a bad player because of it, does it really affect them? No. You HAVE to adapt to killer or survivor builds to turn the game into your favor. Problems lie in chases lasting to long due to loops and survivor HAVING to loop because rarely can you lose the killer. Survivors should be slightly stealthier than they are currently. Unless you are Claudette with a dark green shirt then you’ll never lose the killer but you can loop for five gens while he tunnels you. It’s a fact. Killers should be stronger in a chase while survivors should be sneakier. Complaining about perks is useless as that isn’t the MAIN issue especially a perk that has a one time use
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    MegMain98 said:
    MegMain98 said:

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED. 
    When you play killers. You'll see adapting to dstrike is difficult. As I said, you can counter bbq, you keep saying bbq without understanding that even on the dev stream they said it is used qgainst the killer and can be used against them. Only newer players do not understand this. They can bait a killer to lose time with bbq and chilli since the range is 40 meters which is a good distance. It's up to the survivors to realize how the killers perks work and counter them. Even noed can be hard countered and can be nullified before it comes into play. Nurses, common sense don't heal in terror radius. Whispers? Can urban evasion out of that. Deerstalker? Pick yourself up to max before crawling. Crutch perks are perks that gurantees. Killers and survivor are different. An aura reading for a survivor is more powerful than an aura read for killer (I'm a survivor main saying this) killers aura reading abilities all have counter play and they do not guarantee a find or chase and can be used against them to waste time. Bbq doesnt come in clutch like sprint burst or d strike, killer has no counterplay against them. Sprint burst is sprint burst, but the time loss and effort put in just to get dstriked is really not in the killers favor. Survivors are way stronger than most killers. Few realize this as many run meta perks and don't actually think about counterplay. You can dribble for d strike, but if another survivor body blocks or you dont time the dribble right it gets off. Enduring helps with the stun but you still take the L. Games end without ruin average 8-10 minutes. If chasing any survivor takes 1-2 minutes on average, not counting finding them which is at least a minute, then the d strike and chase which is at least 20 seconds, then ten seconds for pick up and hook, that's a lot done. Now let's look and bbq and chilli, you see people ten seconds away who if they are smart will play as though the killers all have bbq and chilli (even not queen said this, meta perks, for killers or survivors expect the meta) and you must waste time. It helps but isn't crutch. Crutch helps you gain time, not crutch doesn't gain time. Ruin is core, high level play ends game in 6 minutes and lower, 2 minute chase? Do the math for grns
    Still doesn’t change the fact that people are going to use whatever perks they want regardless if you think they are a crutch or not. It’s a video game and people want to win and if DS helps them then they’ll use it plain and simple and just because some stranger on the internet claims they are a bad player because of it, does it really affect them? No. You HAVE to adapt to killer or survivor builds to turn the game into your favor. Problems lie in chases lasting to long due to loops and survivor HAVING to loop because rarely can you lose the killer. Survivors should be slightly stealthier than they are currently. Unless you are Claudette with a dark green shirt then you’ll never lose the killer but you can loop for five gens while he tunnels you. It’s a fact. Killers should be stronger in a chase while survivors should be sneakier. Complaining about perks is useless as that isn’t the MAIN issue especially a perk that has a one time use.
    One time use with great reward. The problem is the chase, but dstrike gives such a great reward for little cost and it takes advantage of how broken the chase component is and how it stacks against most killers. Problem is the chase goes on too long but to be extended for any amount of time from a one time perk still makes the reward of entering a chase more rewarding for a survivor. It is more benefical for a survivor in a chase and especially when the chase is longer. As with balancing, keep in mind all 4 survivors can run dstrike, and a d strike going off can be the difference between a late game sweep and everyone leaving, an exit foor being open, etc. The risk reward ratio for dstrike is extremely low. Fail and lose a perk? Good survivors can do well without perks, the perks are just icing on the cake. How the chase system works, survivors can loop without perks. The problem is how strong survivors are in a chase, asymmetrical games often have this issue. No one survivor should keep up with the killer in any games. 
  • Runiver
    Runiver Member Posts: 2,095

    Not sure how a perk can make you to become a better player.
    THey're here to provide avantages, not to make you better.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    Runiver said:

    Not sure how a perk can make you to become a better player.
    THey're here to provide avantages, not to make you better.

    Loop killers without sprinting, using perks, or vaulting and you'll be a legend.
  • pauloandrade22
    pauloandrade22 Member Posts: 697

    @Dabrownman1812 said:
    Runiver said:

    Not sure how a perk can make you to become a better player.

    THey're here to provide avantages, not to make you better.

    Loop killers without sprinting, using perks, or vaulting and you'll be a legend.

    You dont need perks to loop tho. Can't argue with the other two though.

  • Tsulan
    Tsulan Member Posts: 15,095

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Difference is, killers don't disconnect the moment the get hit by DS.
  • Tsulan
    Tsulan Member Posts: 15,095
    MegMain98 said:
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to get a 4K, still doesn’t take away the fact that it is a crutch.
    More than playing with a ninja Claudette?
  • Tsulan
    Tsulan Member Posts: 15,095
    MegMain98 said:
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to get a 4K, still doesn’t take away the fact that it is a crutch.
    More than playing with a ninja Claudette?
  • MegMain98
    MegMain98 Member Posts: 2,913
    Tsulan said:

    I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.

    Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one

    Difference is, killers don't disconnect the moment the get hit by DS.
    They do the moment you break their NOED totem...it’s happened to me about 5 times in the past week.
  • MegMain98
    MegMain98 Member Posts: 2,913
    Tsulan said:
    MegMain98 said:
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to get a 4K, still doesn’t take away the fact that it is a crutch.
    More than playing with a ninja Claudette?
    Aura reading perks and add ons such as Nurses Calling, Amanda Letter, Scratched/Vanity Mirror, and the Wraith’s aura reading add on (forgot what it was called) directly counteract any sort of “ninja Claudette” as her outline is going to be in BRIGHT red. They are supposed to be killers not the Terminator. People play Claudette because she is easiest to rank up with because she is a wall licker. Would you rather play Feng in bright clothes or immersive Claudette? Should be an obvious choice. If anybody says they haven’t hid from the killer playing Claudette in dark clothes then they are straight up LYING. If that is a crutch then EVERYBODY has used that crutch. It is just common sense to wear darker clothes.
  • Visionmaker
    Visionmaker Member Posts: 2,051

    Yes

    because I never hit it when I need to :^)

  • DocFabron
    DocFabron Member Posts: 2,410
    I wouldn't say it makes you a good or bad player, but it certainly makes you an ass if you use it to try to bully the killer
  • powerbats
    powerbats Member Posts: 7,068

    I tried it for 6 games once I reached rank 12 2? resets ago or so. The 1st 5 games I forgot to sue it and the 6th 3 people rage quit as soon as they realized it was a Freddy on Thompson house. I got caught with 5 gens to do remembered I had it and got out ran 230 steps and got downed.

    It's ok at 1st to learn the game but after awhile it's not worth it since it holds you back from learning other things. I'd personally like to see it yanked possibly the same for Iron Grasp since it's meant to counter that. They should take both out and put something better in to replace them.

  • MegMain98
    MegMain98 Member Posts: 2,913
    Tsulan said:
    MegMain98 said:
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to get a 4K, still doesn’t take away the fact that it is a crutch.
    More than playing with a ninja Claudette?
    Aura reading perks and add ons such as Nurses Calling, Amanda Letter, Scratched/Vanity Mirror, and the Wraith’s aura reading add on (forgot what it was called) directly counteract any sort of “ninja Claudette” as her outline is going to be in BRIGHT red. They are supposed to be killers not the Terminator. People play Claudette because she is easiest to rank up with because she is a wall licker. Would you rather play Feng in bright clothes or immersive Claudette? Should be an obvious choice. If ANYBODY say they’ve never hid from the killer playing Claudette in dark clothes then they are a damn liar. If that is a “crutch” then everybody has used that crutch.
  • Orion
    Orion Member Posts: 21,675

    I just used DS for the first time in KYF. The success area is ######### ridiculous. The only way a Survivor might miss it is if they have arthritis or some kind of disability that impairs movement.

  • M4I3X
    M4I3X Member Posts: 25

    I does not really understand why killers cry about dstrike .. yeah it can happen that **one ** person survives because of DS but on the other hand killer use perks like NOED or are tunnleing / camping what is way more effective.
    If you use NOED you can get a 4k instead of 0 kills or have a survivor dead after 3 minutes if you tunnle him.
    Also playing nurse is just annoying as survivor, that killer is just overpowerd, she ignores everything you have as a survivor to juke the killer except the lockers.

    A lot of killers also dont understand that always winning is not the goal of the game, there are games where you get a 4k or not even 1 kill.

  • BLUE_APE
    BLUE_APE Member Posts: 282
    edited July 2018

    DS doesn't make a good survivor, it takes more then that. I have that feeling toward camping (Not the point right now, do not disturb) People run DS mainly to help keep their ranks above all else really or have just gotten used to having it.

    But DS is just a perk, I don't run it any more, becuase I don't need it honestly, there are times I wish I had it but I'm fine. I'm here to have fun and run what ever perks I want weather I'm killer or survivor, and wear all the lovely cosmetics

    I'll give a good experience for my self and everyone else who plays DBD.

  • Zarathos
    Zarathos Member Posts: 1,911
    MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
    I looked at the most popular survivor channels on YouTube and after heavy research found that ochido's channel is the most popular of all of them. I'm calling the kettle black because the kettle is black, ds is a dead give away that your a toxic player same as a killer running insidious. The difference is most killers don't run insidious.

    Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.

    Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.
  • Zarathos
    Zarathos Member Posts: 1,911
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    Just the fact that people say “If you run DS you are a garbage player”. Well, maybe you’re a garbage killer if you can’t learn to deal with ONE perk. 
    Here the thing perk wise you could run any number of perks that allow you to evade the killer or make yourself harder to catch. But instead you run a perk that requires simply a skill check and not falling next to a hook. Compare that to urban evasion where you need to predict killer movements and crouch around them staying out of their field of vision.

    Are you telling me your application of Ds is equally skillful or even close to the level of play I described above. As for BBQ and chili you can actually use that perk against the killer by moving a direction 4 seconds after an unhook and then immediately turning the other direction. It honestly does more damage then good unless your against nurse or billy who will be probably able to reach you before the 4 seconds elapse. My advice for those matchups is to stay close to the downed survivour if possible or put enough distance between you and the killer that you will be able to maintain distance from the killer before the 4 seconds elapse. 

    Finally you need to learn how to play killer effectively to combat them effectively. This goes for killers as well they need to learn survivor so they can better predict survivor patterns.
  • MusicBox
    MusicBox Member Posts: 33
    edited July 2018

    Well come to the killer side i can undestand why DS is such a pain - A free ticket out of jail card
    Yes its hurts that after a chase they still can escape but a bad surv will use it n lose it quite soon after he will be down .
    As a killer i face a DS player 1 every game its a pain in the ass to deal with them but if a player is that good at looping me i will simply give up on him , theres no point of going for something u won't reach , But if hes a bad player be my witnes he will ds me but no longer than 30 sec his ass will hang on a hook .
    I not thinking we should removed it maybe give it something that will even the perk .
    DS is fine by me i don't face to godly sruv most of the time , for me as surv that does not run it won't change anything in how i play , as a killer i will deal with it its part of the game that i play the life goes on .
    But BBQ begin unfair to the surv is kinda wrong it gives u vision over the surv but unless ur a very mobile killer , or they notice u do run it surv will trick u cuz of it .
    With nurse calling i would say its a 28 m healing detector i love it helps me find those who run out from me ,were simply injured in middle the chase . It gives me a great vision over the surv IF they are healing within 28m(lvl 3) most killer have a terror radius of 32 m if they don't run anything that makes it bigger .
    Yes i admit some killers will use perks to lower their Terror radius lower than Nurse calling making it punish the surv for healing . But theres comes that u know what perks a killer use if he run's nurse calling u won't heal in his terror radius , if hes a lower radius killer u might wait till another surv is in a chase to heal up ,Killer in middle of the chase do not switch targets most of the time , but NC will not give u any benefit unless the surv are healing .
    So puting it simple DS is a pain in the ass true but we killers have to deal with it .(if its gonna be nerfed/buffed) i will have to deal with it as well if its a nerf ofc as the killer i will be happy but as surv with my playstyle i won't feel any diffrance .
    BBQ is a nice help in finding surv for the killer but it can be eveded it can be read by others n its a nice perk to get more bp ~.
    Nurses calling its a great tool for killers but its still a readble perk as surv u will notice it if a killer does run it n it still can be evaded .

  • ILuvCampingRec
    ILuvCampingRec Member Posts: 25

    iam camping my victims when they have DS or even without it. also when someone have DS and you cant get him, means youre tunneling him and then you deserve this broken DS perk even when you can still counter it. if you get him fast because youre not tunneling him and youre good killer, means you can get him easily twice.

  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    powerbats said:

    I tried it for 6 games once I reached rank 12 2? resets ago or so. The 1st 5 games I forgot to sue it and the 6th 3 people rage quit as soon as they realized it was a Freddy on Thompson house. I got caught with 5 gens to do remembered I had it and got out ran 230 steps and got downed.

    It's ok at 1st to learn the game but after awhile it's not worth it since it holds you back from learning other things. I'd personally like to see it yanked possibly the same for Iron Grasp since it's meant to counter that. They should take both out and put something better in to replace them.

     With Iron grasp the person is down anyway, and removing it will have very little impact on the game, removing d strike will have a big impact on the game, which shows how strong d strike is. Guaranteeing an escape is why more of a boon than guranteeing one hook. Iron grasp is used to take people on far hooks, that person is still going to get hooked, iron grasp also helps slow down the survivor from reaching the 35% for the d strike.
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857
    MegMain98 said:
    Tsulan said:
    MegMain98 said:
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to get a 4K, still doesn’t take away the fact that it is a crutch.
    More than playing with a ninja Claudette?
    Aura reading perks and add ons such as Nurses Calling, Amanda Letter, Scratched/Vanity Mirror, and the Wraith’s aura reading add on (forgot what it was called) directly counteract any sort of “ninja Claudette” as her outline is going to be in BRIGHT red. They are supposed to be killers not the Terminator. People play Claudette because she is easiest to rank up with because she is a wall licker. Would you rather play Feng in bright clothes or immersive Claudette? Should be an obvious choice. If ANYBODY say they’ve never hid from the killer playing Claudette in dark clothes then they are a damn liar. If that is a “crutch” then everybody has used that crutch.
    Let's not mention how rare amandas letter and vanities is, let's mot mention how they come with some great costs, let's not mention how they're add ons which get used up and doesn't have an infinite supply of, let's not mention most smart survivors wouldn't heal in the killer's terror radius and bbq and chilli can be played around as not queen said herself that smart survivors not noobs use that perk to lose the killer and waste the killers time. Her outline isn't always bright red cause people cannot always pack those addons because they tend to weaken the killer. Myers tier 1 the whole match on a map that isn't the game or lerys, what could go wrong with that? Hmmmm lol. Ninja claudette isn't a crutch, your points are just invalid as they are used rarely. Even the wraith add on, wraith is low tier so unless it's camp meme noed wraith, and they probably run the ultra rare for a speed boost anyway as that helps with chases, these counters you provide to stealth are very weak. The new bitter mumor I'll give you that. The add ons and such? You must not play killer much to know the extra tracking sometimes is damning. Often is damning actually.
  • MegMain98
    MegMain98 Member Posts: 2,913
    Zarathos said:
    MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
    I looked at the most popular survivor channels on YouTube and after heavy research found that ochido's channel is the most popular of all of them. I'm calling the kettle black because the kettle is black, ds is a dead give away that your a toxic player same as a killer running insidious. The difference is most killers don't run insidious.

    Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.

    Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.
    Of the five main YouTuber DBD players (OchiDo, Monto, Panda, No0b3, Tru3Ta1ent) the most “popular” one is Panda with 512K subs. Out of ALL of them (Tru3Ta1ent rarelt plays survivor as it is) the only two that run Decisive is No0b3 and OchiDo and only ONE is really actually a toxic player. I’m pretty sure you can guess who that is. You can’t say “if you run decisive strike you are a toxic player”. A lot of people who do ARE toxic, but not every last player who runs the perk is toxic. Doesn’t matter anyways, if people want to run the perk then let them and not make a big fuss about it. It’s not any worse that an Insidious Leatherface hiding in the corner of a basement waiting to somebody to come down and make the save.
  • MegMain98
    MegMain98 Member Posts: 2,913
    MegMain98 said:
    Zarathos said:
    MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
    I looked at the most popular survivor channels on YouTube and after heavy research found that ochido's channel is the most popular of all of them. I'm calling the kettle black because the kettle is black, ds is a dead give away that your a toxic player same as a killer running insidious. The difference is most killers don't run insidious.

    Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.

    Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.
    Of the five main YouTuber DBD players (OchiDo, Monto, Panda, No0b3, Tru3Ta1ent) the most “popular” one is Panda with 512K subs. Out of ALL of them (Tru3Ta1ent rarely plays survivor as it is) the only two that run Decisive reguarly is No0b3 and OchiDo and only ONE is really actually a toxic player. I’m pretty sure you can guess who that is. You can’t say “if you run decisive strike you are a toxic player”. A lot of people who do ARE toxic, but not every last player who runs the perk is toxic. Doesn’t matter anyways, if people want to run the perk then let them and not make a big fuss about it. It’s not any worse that an Insidious Leatherface hiding in the corner of a basement waiting to somebody to come down and make the save.

  • MegMain98
    MegMain98 Member Posts: 2,913
    MegMain98 said:
    Tsulan said:
    MegMain98 said:
    MegMain98 said:
    RSB said:

    @MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.

    BS so crutch, this 20% faster breaking pallets XDDD

    You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.

    There are crutch perks on both ends. Okay, maybe brutal strength isn’t crutch...I’ll admit that. BBQ and NC could be considered crutch however. 

    I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.
    Had to repost that, nursee and bbq crutch? You rarely play killer enough to know time is not on the killer's side in anygame unless they have ruin and dying light active super early for some reason. I'm a survivor main, bbq and nurses can be countered easily with map awareness, a killer cant counter dstrike, only the clown with gas/enduring. Many people use bbq to lose the killer and waste the killer's time. Only nurse n billy uses it to great effect.
    They are aura reading. If you have to know where the survivors are on the map then it is a crutch, point blank and the period. It gives you a CLEAR indication of where they are and without it you may not have found them. I’m not saying anyone who uses it is a bad player (like people claim with decisive strike) but I’m saying that if you really have to have an aura reading perk or add on it is a crutch. Sure, time isn’t on the killers side and you sometimes HAVE to use aura reading perks/add ons to get a 4K, still doesn’t take away the fact that it is a crutch.
    More than playing with a ninja Claudette?
    Aura reading perks and add ons such as Nurses Calling, Amanda Letter, Scratched/Vanity Mirror, and the Wraith’s aura reading add on (forgot what it was called) directly counteract any sort of “ninja Claudette” as her outline is going to be in BRIGHT red. They are supposed to be killers not the Terminator. People play Claudette because she is easiest to rank up with because she is a wall licker. Would you rather play Feng in bright clothes or immersive Claudette? Should be an obvious choice. If ANYBODY say they’ve never hid from the killer playing Claudette in dark clothes then they are a damn liar. If that is a “crutch” then everybody has used that crutch.
    Let's not mention how rare amandas letter and vanities is, let's mot mention how they come with some great costs, let's not mention how they're add ons which get used up and doesn't have an infinite supply of, let's not mention most smart survivors wouldn't heal in the killer's terror radius and bbq and chilli can be played around as not queen said herself that smart survivors not noobs use that perk to lose the killer and waste the killers time. Her outline isn't always bright red cause people cannot always pack those addons because they tend to weaken the killer. Myers tier 1 the whole match on a map that isn't the game or lerys, what could go wrong with that? Hmmmm lol. Ninja claudette isn't a crutch, your points are just invalid as they are used rarely. Even the wraith add on, wraith is low tier so unless it's camp meme noed wraith, and they probably run the ultra rare for a speed boost anyway as that helps with chases, these counters you provide to stealth are very weak. The new bitter mumor I'll give you that. The add ons and such? You must not play killer much to know the extra tracking sometimes is damning. Often is damning actually.
    Good lord...a perk with a one time use is such a big deal. I’m sick of talking about decisive already, we have different opinions leave it as that. It’s not that big of a deal ESPECIALLY now it is getting reworked, just beating a dead horse at the moment. Believe what you want and I’ll believe what I want.
  • ILuvCampingRec
    ILuvCampingRec Member Posts: 25

    i just see a lot babies that tunnel and have no skill, thats why they want to change this solid perk. but compared to other perks like NOED its not more overpowered. deal with it. iam main killer btw.

  • Zarathos
    Zarathos Member Posts: 1,911
    MegMain98 said:
    Zarathos said:
    MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
    I looked at the most popular survivor channels on YouTube and after heavy research found that ochido's channel is the most popular of all of them. I'm calling the kettle black because the kettle is black, ds is a dead give away that your a toxic player same as a killer running insidious. The difference is most killers don't run insidious.

    Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.

    Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.
    Of the five main YouTuber DBD players (OchiDo, Monto, Panda, No0b3, Tru3Ta1ent) the most “popular” one is Panda with 512K subs. Out of ALL of them (Tru3Ta1ent rarelt plays survivor as it is) the only two that run Decisive is No0b3 and OchiDo and only ONE is really actually a toxic player. I’m pretty sure you can guess who that is. You can’t say “if you run decisive strike you are a toxic player”. A lot of people who do ARE toxic, but not every last player who runs the perk is toxic. Doesn’t matter anyways, if people want to run the perk then let them and not make a big fuss about it. It’s not any worse that an Insidious Leatherface hiding in the corner of a basement waiting to somebody to come down and make the save.

    Except its messing with the rank system. Players who are the obsession are left till last meaning they pip faster and end up populating the high ranks. They then coast on the skill of their teammates as they are hooked and killed last because the killer (in order to remain competitive) needs to target the non-obssesion players first. When people start dying the Ds player will back off and hide until the last member of there team dies.

    You might not care about the high rank play but there are plenty of survivors and killers who are sick of this. You can't grasp how frustrating it is to lose at least 4 seconds of time to ds and the reactivation of the chase. If your not always hooking and you lose momentum losing a hook  the game is over. Never mind teams full of Ds that can massively destroy any momentum you could gain as a killer. 

    It such a massive game inbalance. I had games where I saw a Ds in play with two last second flashlight switchers. Long ago I would play the game as if I didn't even know it was in play and barely land a kill due to the stun time and momentum lost. The next time this happened I choose to go against my own rules and face camp the Ds player when they got knocked down next to the hook. They all raced for the save and sure enough none of them did gens. I continued this strat for the rest of the game until the last player was left. He went for the hatch and I finished with three sacrifices and a pip.

    This was the optimum play because I assumed everyone had ds and post game lobby I was vindicated with all 4 players running ds. This is what Ds counterplay looks like its facecamping the Ds players because they all play in a behaviour that obvious. Spamming flashlights and tea bagging. Sometimes stereotypes exist for a reason and the perks a survivor uses often gives you a damn good read on the type of players your up against. 

    So in summation Ds is a perk that only pushes weak players up the ranks with counterplay that is unfun and boring. But do go ahead and argue how it doesn't matter. The facts will always be at your feet all you have to do is look. 
  • Dabrownman1812
    Dabrownman1812 Member Posts: 1,857

    i just see a lot babies that tunnel and have no skill, thats why they want to change this solid perk. but compared to other perks like NOED its not more overpowered. deal with it. iam main killer btw.

    Noed doesn't gaurantee and can be worked around, negated before it comes in. I see what you mean though, certain killers like freddy can fully utilize noed and with everyone asleep with class photo and remember me stacks, makes for an end game sweep. Also, what makes survivor perks and add ons strong is that there can be 4 of them. Oe d strike isn't that bad. I play both sides equally. 
  • MegMain98
    MegMain98 Member Posts: 2,913

    i just see a lot babies that tunnel and have no skill, thats why they want to change this solid perk. but compared to other perks like NOED its not more overpowered. deal with it. iam main killer btw.

    Noed doesn't gaurantee and can be worked around, negated before it comes in. I see what you mean though, certain killers like freddy can fully utilize noed and with everyone asleep with class photo and remember me stacks, makes for an end game sweep. Also, what makes survivor perks and add ons strong is that there can be 4 of them. Oe d strike isn't that bad. I play both sides equally. 
    If there was a way for their to be only one D-strike then I’d be all for it but it wouldn’t be fair to any of the survivors who didn’t get picked to be the obsession, they would lose a perk slot. 
  • MegMain98
    MegMain98 Member Posts: 2,913
    Zarathos said:
    MegMain98 said:
    Zarathos said:
    MegMain98 said:
    Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
    I looked at the most popular survivor channels on YouTube and after heavy research found that ochido's channel is the most popular of all of them. I'm calling the kettle black because the kettle is black, ds is a dead give away that your a toxic player same as a killer running insidious. The difference is most killers don't run insidious.

    Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.

    Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.
    Of the five main YouTuber DBD players (OchiDo, Monto, Panda, No0b3, Tru3Ta1ent) the most “popular” one is Panda with 512K subs. Out of ALL of them (Tru3Ta1ent rarelt plays survivor as it is) the only two that run Decisive is No0b3 and OchiDo and only ONE is really actually a toxic player. I’m pretty sure you can guess who that is. You can’t say “if you run decisive strike you are a toxic player”. A lot of people who do ARE toxic, but not every last player who runs the perk is toxic. Doesn’t matter anyways, if people want to run the perk then let them and not make a big fuss about it. It’s not any worse that an Insidious Leatherface hiding in the corner of a basement waiting to somebody to come down and make the save.

    Except its messing with the rank system. Players who are the obsession are left till last meaning they pip faster and end up populating the high ranks. They then coast on the skill of their teammates as they are hooked and killed last because the killer (in order to remain competitive) needs to target the non-obssesion players first. When people start dying the Ds player will back off and hide until the last member of there team dies.

    You might not care about the high rank play but there are plenty of survivors and killers who are sick of this. You can't grasp how frustrating it is to lose at least 4 seconds of time to ds and the reactivation of the chase. If your not always hooking and you lose momentum losing a hook  the game is over. Never mind teams full of Ds that can massively destroy any momentum you could gain as a killer. 

    It such a massive game inbalance. I had games where I saw a Ds in play with two last second flashlight switchers. Long ago I would play the game as if I didn't even know it was in play and barely land a kill due to the stun time and momentum lost. The next time this happened I choose to go against my own rules and face camp the Ds player when they got knocked down next to the hook. They all raced for the save and sure enough none of them did gens. I continued this strat for the rest of the game until the last player was left. He went for the hatch and I finished with three sacrifices and a pip.

    This was the optimum play because I assumed everyone had ds and post game lobby I was vindicated with all 4 players running ds. This is what Ds counterplay looks like its facecamping the Ds players because they all play in a behaviour that obvious. Spamming flashlights and tea bagging. Sometimes stereotypes exist for a reason and the perks a survivor uses often gives you a damn good read on the type of players your up against. 

    So in summation Ds is a perk that only pushes weak players up the ranks with counterplay that is unfun and boring. But do go ahead and argue how it doesn't matter. The facts will always be at your feet all you have to do is look. 
    You. Can’t. Say. All. Decisive. Players. Are. Toxic. You’ve gone against high rank decisive players, they are most than likely toxic. But don’t tunnel the obsession because they have decisive. I ran decisive strike when I was a new player to get a a good grasp on the game. Decisive was actually in the shrine about a week or two after I started playing. It was around March/April. 

    Decisive counters a players mistake, a crutch. NOED is a killer crutch, it can be countered but it is not ALWAYS countered. Oh well...if you don’t like decisive I don’t know what to tell you. It isn’t gonna stop people from running it as a perk.