Does DS really make you a good player?
Comments
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Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.1 -
Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:
Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.
Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.
Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.
No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.
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ItsDaEmuDood said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:
Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.
Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.
Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.
No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.
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ItsDaEmuDood said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:
Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.
Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.
Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.
No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.
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Dabrownman1812 said:ItsDaEmuDood said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.First of all, the reason us Killers use BBQ and Nurse's is because we're going to find Survivors anyway, and it just gives a head start on the hunt. Besides, it's REWARDING US for DOING OUR JOB. You have to earn that hook to get the reveal and stackable Bloodpoint bonus of BBQ. What does Decisive reward you for? Getting caught, most likely after a few loops. The point is, there's nothing you have to do to be able to use Decisive. It rewards the Survivor and punishes the Killer for DOING THEIR JOB. It's a crutch, a get out of jail free card. Is there a downside to using Decisive? Well, the only thing you could consider being a downside is the fact that you're injured when you gracefully hop off of the Killer's shoulder. On the other hand, Nurse's is used to punish Survivors for healing within the Killer's Terror Radius, and if Wraith is invisible, or Pig is crouching, then it punishes you for healing in a generally unsafe spot, or is used to catch Survivors off guard, which IS THE POINT behind abilities that remove the Terror Radius of a Killer. To catch Survivors off guard. which is a different type of playstyle. What does Decisive do? Give you a free get out of jail card, and you get to keep running. The only real way to counter Decisive is with Enduring, but even then, depending on where you're at, you might still have to go through a loop or two. And how the actual hell is Brutal a crutch? You damage pallets, and now generators, 20% faster. Where's the problem for Survivors in that? Oh, what's that? You get around... 3/4 less of a second to run from the Killer? Damn, what a trash Killer, using a crutch. They should nerf it ASAP. Hell to the no. Breaking pallets 20% faster is only a small buff for Killers, because in the end, breaking a pallet is a 2 second barrier between the Survivor and the Killer, and breaking pallets should be a fast-paced choice, where you weigh out the consequences and benefits of choosing to do it. Brutal Strength relieves some of the pain of choosing to break a pallet. Simple as that. So now, let's review:
Point 1 - BBQ is not a crutch. You have to perform a key action to be rewarded with extra currency and the location of your targets. Half of the benefits of the perk are not even involved during the trial.
Point 2 - A Nurse's Calling is used to catch and punish Survivors for healing within your Terror Radius, and if you're playing stealth by having no Terror Radius, you're merely using a different playstyle.
Point 3 - Brutal Strength is not a crutch and is not as popular of a meta perk as BBQ and Nurse's, and even Make Your Choice. It relieves some of the pain when breaking pallets and generators. Simple as that. Nothing game-breaking or overpowered.
No point in calling these perks crutch as they lead to things that are going to happen eventually in a trial, and you actually have to DO SOMETHING to get rewarded. Decisive requires the Killer to do their job, and get PUNISHED for it. So, if you keep looping, it's just making it harder for the Killer when they actually do catch you.
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I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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@MegMain98 said:
ShesArebel88 said:I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
Fair statement. It is honestly about the ability to adapt regardless of what the opposing side bring whether it is DS or NOED.
Exactly 😸 expand your skill beyond that of your go to or comfort zone and adjust your strategy accordingly. Then lets talk about skill and whether or not one is a good/ bad player lol.
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MegMain98 said:ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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Gens0
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I get what you're saying and I agree that bbq & chill is a very weak aura reading perk IF a killer isn't fully aware of how survivors can turn it around on them. No one can predict as the killer, what the survivors are bringing to the game... So no matter what you have to strategize ways to "work around" their strategy. This is where I find playing both sides to be so beneficial. Play survivor enough and as killer you'll know where to go first to find a survivor, the go to methods and overall predicabilty and strategize diff ways to work around them. Play enough killer and you'll better learn how to survive in the same sense. It won't always work but then again there's always room for improvement. I'm not saying its always "fair" but you'll eventually find ways to have a better outcome for your preferred playing style rather than leaving the game bitter and feeling the need to put the blame elsewhere. That's just my take on it because I've come to face the fact there will always be SOMETHING that proves to be nothing more than pure bullshit... Its what I make of it however that defines the outcome for me.
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ShesArebel88 said:
I get what you're saying and I agree that bbq & chill is a very weak aura reading perk IF a killer isn't fully aware of how survivors can turn it around on them. No one can predict as the killer, what the survivors are bringing to the game... So no matter what you have to strategize ways to "work around" their strategy. This is where I find playing both sides to be so beneficial. Play survivor enough and as killer you'll know where to go first to find a survivor, the go to methods and overall predicabilty and strategize diff ways to work around them. Play enough killer and you'll better learn how to survive in the same sense. It won't always work but then again there's always room for improvement. I'm not saying its always "fair" but you'll eventually find ways to have a better outcome for your preferred playing style rather than leaving the game bitter and feeling the need to put the blame elsewhere. That's just my take on it because I've come to face the fact there will always be SOMETHING that proves to be nothing more than pure bullshit... Its what I make of it however that defines the outcome for me.
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There's a whole thesis on killer caps due to game mechanics0
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Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
Dabrownman1812 said:MegMain98 said:ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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Dabrownman1812 said:MegMain98 said:ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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It's a one shot perk - I think it just masks the survivor's true skill, like bbq and chili masks the killer's skill.
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darktrix said:
It's a one shot perk - I think it just masks the survivor's true skill, like bbq and chili masks the killer's skill.
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MegMain98 said:Dabrownman1812 said:MegMain98 said:ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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MegMain98 said:Dabrownman1812 said:MegMain98 said:ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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Not sure how a perk can make you to become a better player.
THey're here to provide avantages, not to make you better.1 -
Runiver said:
Not sure how a perk can make you to become a better player.
THey're here to provide avantages, not to make you better.0 -
@Dabrownman1812 said:
Runiver said:Not sure how a perk can make you to become a better player.
THey're here to provide avantages, not to make you better.
Loop killers without sprinting, using perks, or vaulting and you'll be a legend.
You dont need perks to loop tho. Can't argue with the other two though.
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ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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MegMain98 said:Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
MegMain98 said:Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
Tsulan said:ShesArebel88 said:
I see DS for survivors the same way I see any "Insta down" ability/ addon/ perk for the killer. As killer, it guarantees a down but does not promise a kill... DS guarantees a drop if the skillcheck is hit but doesn't promise an escape.
Its what the opposing side makes of the situation after these are implemented that says something about their skills. For me, what defines a skilled player is their adapabilty and ability to have the match end in their favor regardless of what the other side brings to the game. I play both sides tho so before I complain I look at and compare what both sides have and base my opinion on that before seeing it as a valid complaint or just a salty one
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Tsulan said:MegMain98 said:Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
Yes
because I never hit it when I need to :^)
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I wouldn't say it makes you a good or bad player, but it certainly makes you an ass if you use it to try to bully the killer1
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I tried it for 6 games once I reached rank 12 2? resets ago or so. The 1st 5 games I forgot to sue it and the 6th 3 people rage quit as soon as they realized it was a Freddy on Thompson house. I got caught with 5 gens to do remembered I had it and got out ran 230 steps and got downed.
It's ok at 1st to learn the game but after awhile it's not worth it since it holds you back from learning other things. I'd personally like to see it yanked possibly the same for Iron Grasp since it's meant to counter that. They should take both out and put something better in to replace them.
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Tsulan said:MegMain98 said:Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
I just used DS for the first time in KYF. The success area is ######### ridiculous. The only way a Survivor might miss it is if they have arthritis or some kind of disability that impairs movement.
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I does not really understand why killers cry about dstrike .. yeah it can happen that **one ** person survives because of DS but on the other hand killer use perks like NOED or are tunnleing / camping what is way more effective.
If you use NOED you can get a 4k instead of 0 kills or have a survivor dead after 3 minutes if you tunnle him.
Also playing nurse is just annoying as survivor, that killer is just overpowerd, she ignores everything you have as a survivor to juke the killer except the lockers.A lot of killers also dont understand that always winning is not the goal of the game, there are games where you get a 4k or not even 1 kill.
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DS doesn't make a good survivor, it takes more then that. I have that feeling toward camping (Not the point right now, do not disturb) People run DS mainly to help keep their ranks above all else really or have just gotten used to having it.
But DS is just a perk, I don't run it any more, becuase I don't need it honestly, there are times I wish I had it but I'm fine. I'm here to have fun and run what ever perks I want weather I'm killer or survivor, and wear all the lovely cosmetics
I'll give a good experience for my self and everyone else who plays DBD.
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MegMain98 said:Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.
Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.0 -
MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
Are you telling me your application of Ds is equally skillful or even close to the level of play I described above. As for BBQ and chili you can actually use that perk against the killer by moving a direction 4 seconds after an unhook and then immediately turning the other direction. It honestly does more damage then good unless your against nurse or billy who will be probably able to reach you before the 4 seconds elapse. My advice for those matchups is to stay close to the downed survivour if possible or put enough distance between you and the killer that you will be able to maintain distance from the killer before the 4 seconds elapse.
Finally you need to learn how to play killer effectively to combat them effectively. This goes for killers as well they need to learn survivor so they can better predict survivor patterns.0 -
Well come to the killer side i can undestand why DS is such a pain - A free ticket out of jail card
Yes its hurts that after a chase they still can escape but a bad surv will use it n lose it quite soon after he will be down .
As a killer i face a DS player 1 every game its a pain in the ass to deal with them but if a player is that good at looping me i will simply give up on him , theres no point of going for something u won't reach , But if hes a bad player be my witnes he will ds me but no longer than 30 sec his ass will hang on a hook .
I not thinking we should removed it maybe give it something that will even the perk .
DS is fine by me i don't face to godly sruv most of the time , for me as surv that does not run it won't change anything in how i play , as a killer i will deal with it its part of the game that i play the life goes on .
But BBQ begin unfair to the surv is kinda wrong it gives u vision over the surv but unless ur a very mobile killer , or they notice u do run it surv will trick u cuz of it .
With nurse calling i would say its a 28 m healing detector i love it helps me find those who run out from me ,were simply injured in middle the chase . It gives me a great vision over the surv IF they are healing within 28m(lvl 3) most killer have a terror radius of 32 m if they don't run anything that makes it bigger .
Yes i admit some killers will use perks to lower their Terror radius lower than Nurse calling making it punish the surv for healing . But theres comes that u know what perks a killer use if he run's nurse calling u won't heal in his terror radius , if hes a lower radius killer u might wait till another surv is in a chase to heal up ,Killer in middle of the chase do not switch targets most of the time , but NC will not give u any benefit unless the surv are healing .
So puting it simple DS is a pain in the ass true but we killers have to deal with it .(if its gonna be nerfed/buffed) i will have to deal with it as well if its a nerf ofc as the killer i will be happy but as surv with my playstyle i won't feel any diffrance .
BBQ is a nice help in finding surv for the killer but it can be eveded it can be read by others n its a nice perk to get more bp ~.
Nurses calling its a great tool for killers but its still a readble perk as surv u will notice it if a killer does run it n it still can be evaded .0 -
iam camping my victims when they have DS or even without it. also when someone have DS and you cant get him, means youre tunneling him and then you deserve this broken DS perk even when you can still counter it. if you get him fast because youre not tunneling him and youre good killer, means you can get him easily twice.
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powerbats said:
I tried it for 6 games once I reached rank 12 2? resets ago or so. The 1st 5 games I forgot to sue it and the 6th 3 people rage quit as soon as they realized it was a Freddy on Thompson house. I got caught with 5 gens to do remembered I had it and got out ran 230 steps and got downed.
It's ok at 1st to learn the game but after awhile it's not worth it since it holds you back from learning other things. I'd personally like to see it yanked possibly the same for Iron Grasp since it's meant to counter that. They should take both out and put something better in to replace them.
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MegMain98 said:Tsulan said:MegMain98 said:Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
Zarathos said:MegMain98 said:Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.
Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.0 -
MegMain98 said:Zarathos said:MegMain98 said:Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.
Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.
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Dabrownman1812 said:MegMain98 said:Tsulan said:MegMain98 said:Dabrownman1812 said:Dabrownman1812 said:MegMain98 said:RSB said:
@MegMain98 said:
Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.BS so crutch, this 20% faster breaking pallets XDDD
You made my day. Play killer, biased survivor, make it to the high ranks, and you will be there asking for forgiveness.
I don’t LIKE playing killer. Never been good at it. Not because of the so called “crutch perks” that survivors use, just because I’m never good at killing. Wasn’t great at Jason on F13, not the greatest on DBD. Why play killer when I’m better at survivor? Doesn’t make sense.0 -
i just see a lot babies that tunnel and have no skill, thats why they want to change this solid perk. but compared to other perks like NOED its not more overpowered. deal with it. iam main killer btw.
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MegMain98 said:Zarathos said:MegMain98 said:Killer mains are SALTY over decisive strike. It is a crutch perk but so is BBQ and Chill, brutal strength, and nurses calling...not to mention all of the aura reading add-ons that could be called a crutch on the killers side. There are both crutch survivor perks (DS, sprint burst, self care) and crutch killer perks. If it works then why ######### about it? If the player using DS acts toxic, don’t assume everybody who runs DS is a toxic player.
Also you don't realise how Ds is damaging the upper rank survivor games. Ds players are notorious for letting their team die in order to get hatch. Killers won't pick em up unless there far ahead and many survivors have to take the fall instead of the Ds player who played badly.
Its funny how this perk screws over other survivors by boosting the rank of players whose mechanics are not as sharp as the cream of the crop. I would have never made it to rank 1 as killer if there weren't so many boosted survivor players as their is now. You can thank decisive strike for that.
Except its messing with the rank system. Players who are the obsession are left till last meaning they pip faster and end up populating the high ranks. They then coast on the skill of their teammates as they are hooked and killed last because the killer (in order to remain competitive) needs to target the non-obssesion players first. When people start dying the Ds player will back off and hide until the last member of there team dies.
You might not care about the high rank play but there are plenty of survivors and killers who are sick of this. You can't grasp how frustrating it is to lose at least 4 seconds of time to ds and the reactivation of the chase. If your not always hooking and you lose momentum losing a hook the game is over. Never mind teams full of Ds that can massively destroy any momentum you could gain as a killer.
It such a massive game inbalance. I had games where I saw a Ds in play with two last second flashlight switchers. Long ago I would play the game as if I didn't even know it was in play and barely land a kill due to the stun time and momentum lost. The next time this happened I choose to go against my own rules and face camp the Ds player when they got knocked down next to the hook. They all raced for the save and sure enough none of them did gens. I continued this strat for the rest of the game until the last player was left. He went for the hatch and I finished with three sacrifices and a pip.
This was the optimum play because I assumed everyone had ds and post game lobby I was vindicated with all 4 players running ds. This is what Ds counterplay looks like its facecamping the Ds players because they all play in a behaviour that obvious. Spamming flashlights and tea bagging. Sometimes stereotypes exist for a reason and the perks a survivor uses often gives you a damn good read on the type of players your up against.
So in summation Ds is a perk that only pushes weak players up the ranks with counterplay that is unfun and boring. But do go ahead and argue how it doesn't matter. The facts will always be at your feet all you have to do is look.0 -
ILuvCampingRec said:
i just see a lot babies that tunnel and have no skill, thats why they want to change this solid perk. but compared to other perks like NOED its not more overpowered. deal with it. iam main killer btw.
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