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Decisive Strike

Pulsar
Pulsar Member Posts: 23,147

Let me preface this by saying that I believe DS is in a very good spot at the moment. Obviously, this shouldn't be high up on the devs priority list, as I think there are FAR more important issues to be addressed first. That being said, Decisive Strike is an anti-tunneling perk. However, if a Killer is very efficient or if the Survivor is...aggressive, you can still be hit by it even if you are not intending to tunnel. Obviously, the main counter to this is to slug. While that is a good point, the Killer shouldn't be denied a hook due to a Survivor playing poorly.

Again, this shouldn't be high up on the list, but I propose that Decisive Strike be changed so that it will reset whenever a new Survivor is hooked. In compensation for this, allow it to trigger on both hook stages. That way, for the people who legitimately do not try to tunnel excessively, it has no effect on them. The people who do, however, it will hurt them more.

I personally, do not think there is anything wrong with tunneling. I do recognize that it is NOT a very fun way to play the game, sort of like how rushing through gens is not exactly fun. That being said, what do you guys think?

ยซ1

Comments

  • Pulsar
    Pulsar Member Posts: 23,147

    It has nothing to do with camping. At red ranks, if you are an efficient Killer, you can down someone going for the rescue and down the rescuee as well. Then you get hit by DS. That isn't tunneling. I don't see why you would resist this change unless you don't care about it being anti-tunneling.

  • ASAPTurtle
    ASAPTurtle Member Posts: 968
    edited October 2019

    @Pulsar I didn't mean to include people that down the hooked survivor then chase the unhooker. I'm talking about the people that would legit stand behind the unhooked, wait till they finish the animation, and just hit and hook them.

  • Pulsar
    Pulsar Member Posts: 23,147

    That is the unhooker's fault for playing VERY agressively and not unhooking with Borrowed. In this situation, if he downs the unhooked guy, he would get hit by DS. If he hooks the unhooker, no DS but the unhooked player got away.

  • THEFREAK420
    THEFREAK420 Member Posts: 138

    Tunneling? Otherwise known as counting or paying attention. If someones been hooked twice and theyre dumb enough to come near me they are gone, I do not care. I dont follow made up rules that survivors try to invent that only benefit them. The 4% rule is a joke, I really like hitting them as soon as their feet hit the ground. camping? Go do gens. Tunneling? Get better at evading. But Ds is good, its about the only thing that can help them escape at the end since they nerfed MoM to dust. DS doesnt need any buffs or nerfs.

  • Pulsar
    Pulsar Member Posts: 23,147

    Again, I do not think there is anything WRONG with tunneling. However, it is not a very fun way to play. You totally missed the point.

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    Tenacity+ Flip Flip+ DS+ Unbreakable. You arnt trying hard to be confrontational.

  • THEFREAK420
    THEFREAK420 Member Posts: 138

    I get your point fine. You said its an anti-tunneling perk that should reset when someone else gets hooked. That ridiculous. Giving someone 6 DS in 1 match? Youre out of your mind. There no such thing as tunneling. Its an imaginary rule of the survivors who dont like being chased, and can't handle losing.

  • Pulsar
    Pulsar Member Posts: 23,147

    Tbh, I've been seeing Flip-Flop, Unbreakable, Dead Hard and Decisive.

  • humanbeing1704
    humanbeing1704 Member Posts: 9,091
  • Pulsar
    Pulsar Member Posts: 23,147

    Except, if that's at the beginning of the game, two people just got away. That KILLS any pressure you had.

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    60 seconds of immunity that you can just jump in front of a Killer or in a locker or something isn't anti-tunneling. It's like people using BT to body block (which I have seen). Abusing a Perk cause you can. Why should I have to count a full minute for every survivor for a meta perk that likely they will all use? I think it should deactivate when someone else is hooked. There, you haven't been tunneled then.

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    Yeah, the Head On thing was what I was thinking of too.

  • Pulsar
    Pulsar Member Posts: 23,147

    I think you might be, honestly. I designed this to be good for both Killers and Survivors. If you cannot handle that, get better at Killer. Seriously, one Killer main to another. Get better if you cannot win without tunneling. I have no problem with it, but it isn't fun.

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535
  • Pulsar
    Pulsar Member Posts: 23,147

    I agree, I tried to make this as fair as possible. I gave both what I would want as a Survivor, i.e. a chance. And what I would want as a Killer, which is to not be hit by it when I'm not tunneling.

  • Pulsar
    Pulsar Member Posts: 23,147

    When you use Mad Grit at rank reset and get called a hacker/exploiter.

  • terumisan
    terumisan Member Posts: 2,407

    If we're going to be honest with ourselves 60 seconds is a long time so to call it an anti tunnel perk isn't true and also people love using it during egc to be toxic

  • Raccoon
    Raccoon Member Posts: 8,185

    Or you're getting destroyed, start to do some good plays, hopefully building crazy momentum and...it's gone.

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    I think he meant the timer should go away if someone else is hooked. That's what i mean when i say it. Like you have 30 seconds left but someone else gets hooked. You lose the 30 seconds.

  • BBQnDemogorgon
    BBQnDemogorgon Member Posts: 3,615

    DS Being advertised as the ultimate anti tunnel perk is silly imo. If killers REALLY wanted to tunnel you you would get hard tunneled with a mori and DS wouldn't have a chance to be used.

    Especially vs Freddy who could also bypass BT to prevent you from hopping in a locker if you were try that.

    I think moris to fight DS is dumb though i'd prefer your way.

  • Mert_MK
    Mert_MK Member Posts: 674

    I'd like that change.

    Maybe also disable the perk during EGC because right now it's just free escapes if someone unhooks you near a door that's open. And end game tunneling is different and shouldn't be a problem for survivors imo since there is nothing else for the killer to do.

  • THEFREAK420
    THEFREAK420 Member Posts: 138

    Yeah, im confused. I dont care. I play to win. Im a killer only(obviously) and I break every one of the survivors' imaginary rules they dreamed up. I dont care who looks down on it, respects it etc. You'd be shocked at how successful camping is. I prestiged leatherface 3x during double blood points. I camped every single match. 2 groups all weekend were smart enough to go do gens and i got bored standing there and left to go after them. Every other match survivors were all around the hook, taunting & tbagging trying to lure me away then they get desperate and go for rescue while Im standing there chainsaw revved up and down they go. Now theyre hooked. Rinse & repeat. DS doesnt need any buffs or nerf. Stupid people dont deserve more ds attempts.

  • HellCatJane
    HellCatJane Member Posts: 698

    If someone gets unhooked and gets downed.. Then someone else gets hooked. They could just come back to the person that got unhooked and downed (with ds) and pick them up without DS proc because they hooked someone? That doesn't seem great? Or maybe I misunderstand it.


    @THEFREAK420

    Stupid people dont deserve more ds attempts.

    I don't agree with calling people stupid. And I don't see how it is stupid for survivors going to unhook, as it is a part of the game and that is kind of the general idea of what you should be doing... I like this game because it has counters to different type of play styles, killer and survivor alike. I think because of these perks it makes it worth trying to unhook.

    In general people don't play survivor to do 5 gens and escape, they like the chase and interaction with the killer. That makes the game exciting and fun. Also "Winning" takes on different meanings for this game, I assume to you that means a 4k. Do you value your time? I ask because if you did, if you practiced chasing and the rest of the game and got really good at it, you could most likely be one of the killers that can destroy teams at 5 gens still up. Gaining more points at a faster rate, while sharing with others. win/win

    I mean you basically admitted that standing around a survivor facecamping them, it gets boring.. so I'm just throwing it out there, that you could change up your gameplay style. You may enjoy it more and you may even make some friends.

    @ASAPTurtle I don't know what being jailed means o.o

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,434

    DS is not strictly an anti-tunneling perk.

    It can be utilized as more than that. Which is why people seem to have an issue with it because then they think "But I wasn't tunneling...".

  • THEFREAK420
    THEFREAK420 Member Posts: 138

    I camp when survivors are all buzzing around the hook like flies. Why would I run off? They come to me 99% of the time. BBQ&chili also tells me theyre close if i dont see an aura(Locker i know). So again, why would I run around like an idiot if the survivors are all close? If they would do gens instead of racing to rescue I would leave. I play as killer to kill people. Not to ensure survivors have fun, Im not there to play by imaginary BS rules.

  • HellCatJane
    HellCatJane Member Posts: 698

    @THEFREAK420 idk who you are talking too. but. If survivors are swarming all around the hook, I don't consider that camping at all. I think the words have different meanings to people and causes misunderstandings to happen. I don't think killers are idiots for "running" around either.. You don't HAVE to do anything. If you want to play a certain way that goes along with the rules, than GL to you. However, that particular type of play style is what creates perks like DS, and BT etc. Which is what started the topic.

    And I agree people should not be bound to someone else's set of 'imaginary' rules for playing any video game.

  • THEFREAK420
    THEFREAK420 Member Posts: 138

    Someone is absolutely stupid if they try to unhook with leatherface standing there, chainsaw revved up and waiting. What do you think the outcome is gonna be? The rescuer goes down. So stupid is an offensive word now? LOL call the snowflake police Im being toxic

  • NeonAlien
    NeonAlien Member Posts: 328

    "abusing the perk" โ„ข๏ธ

    Dude for real, using any perk in a slightly more daring way or in a way you don't condone is not abuse.

    Also, ds is not even meant to be an anti tunneling perk and nothing else. It's just useful against tunnelers, that doesn't mean it should ONLY work when tunneled.

    That's like saying noed is an anti genrush perk - yet it still activates when survs didn't rush gens, so it should be disabled after 10 minutes because there's clearly no genrush going on. Sounds ridiculous? That's the logic you're defending. Please go outside.

  • NinoV1
    NinoV1 Member Posts: 382

    Eh DS is fine where it is, itโ€™s a crutch perk to keep someone in the game a bit longer. I try to avoid downing the same person within a minute after they got off hook, but if they are baiting the ds Iโ€™ll just slug or leave them.


    At the same time itโ€™s useful to stop tunneling which can be frustrating, so I donโ€™t mind it when Iโ€™m killer cause I know the feel of getting tunnelled as survivor.


    Adrenaline is far more game breaking IMO, makes any late game strats the killer had turn to ashes.

  • survivormain1105
    survivormain1105 Member Posts: 327

    No such thing. I say that tunneling is when you get unhooked killer comes back to get you picks you up and instantly goes to put u back. I have seen many killers do that. Even left a chase to do it. I just played a doc that did that.

  • HellCatJane
    HellCatJane Member Posts: 698


    I do not agree with calling people stupid, that is exactly what I said. You choosing to call people stupid, is your opinion. Not mine. There are perks to help counter stuff and situations that a bubba failed, even with his saw revved up to actually down the survivors and the survivor gets unhooked. It does happen, maybe rare for you. And the idea of making perks to help counter or can help in these situations I see no issue with. A "valid" strategy can have a "valid" counter after all. End of the day, it is just a game.

    No need to take offense.

  • bomb1720
    bomb1720 Member Posts: 428

    surely you didn't get any pips tho, or are you not bothard about that. when people do what you do it is not fun. that is why camping should not happen. if all other survivors are around hook go and get one of them, let the hooked be rescued, everybody happy. that is the point of the game isn't it? killers try to hook all survivors twice for maximum points, stay away from hooked, for maximum points. why would you be so upset that you can see the next survivor and then CAMP!

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    Why would I leave a perfectly good hooked person to chase someone that's gonna loop me? That's like asking me to walk off in EGC when there is LITERALLY nothing else for me to do.

  • bomb1720
    bomb1720 Member Posts: 428

    do what you normally do, when you don't camp. i really don't see why killers complain when thay have a lot more kills v survivors survived.

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    I use Thrilling to see what Gen is being worked on and go there. Or BBQ. I mean, camping is a terrible strat, but not illegal. Let's be real though, if its me, and you are on the hook and your friends are teabagging in the exit gate, then imma stare at you. Trust me, they got BT, you will be fine.

  • FrenziedRoach
    FrenziedRoach Member Posts: 2,599
    edited October 2019

    Yah know, maybe 2 or 3 weeks ago I fell for a Camping Bubba at the killer shed for the first time in a very long time. To his credit, he didn't camp IN the basement, just around the corner near the god pallet.

    When that tone played and I heard the chainsaw rev with the red light on me, I legit jumped out of my skin and panicked.

    Near as I could tell thinking about it, he posted up between the god pallet and window on the outside. And the moment he heard my footsteps on the shed floor, he sprung his trap.

    I wasn't mad at the killer though - I blamed myself as I knew something felt off about how the terror radius disappeared. I also didn't keep my head and run to the window instead of trying for the pallet he blocked.

    Gave me a memorable moment in the game - and one of the few times a killer legit tricked me. Kudos to him.

    Oh wait, I'm a survivor now - I guess I should call him trash and hope he and his family get cancer? I mean, that's what people typically do to me when I beat them, right?

    XD

  • bomb1720
    bomb1720 Member Posts: 428

    i am not going to know everything am i? i have never seen this abbriviation before. no wonder i couldn't work it out cos you said they are at exit, how would this make me fine by you staring at me until entity has took me?

    you kinda made me laugh tho cos i thought it was all the t bagging that gave std (bt) that is why i would have been fine๐Ÿ˜‰๐Ÿ˜ƒ

  • UlvenDagoth
    UlvenDagoth Member Posts: 3,535

    Cause they have Borrowed time, will get you at full health, body block and you get away. and the welcome was mostly a joke XD Also STD from Tbagging... that would get rid of alot of survivors i think

  • bomb1720
    bomb1720 Member Posts: 428

    i would like the raging guy @THEFREAK420 to reply please ๐Ÿ˜Ž