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Why killers are pissed at nurse base kit changes

Zagrid
Zagrid Member, Alpha Surveyor Posts: 1,000
edited October 2019 in General Discussions

I have been hearing from some people that they are surprised we are complaining about a nurse nerf if we kept saying she is OP. But this is not entirely right

We never complained that the Nurse *her self* was OP.

We complained her *add ons* were OP, specifically the larger blink and the multiple blink add ons.

This part in particular bugs me about the original "Designer notes"

"In the process, we’ve also made a few adjustments made to her base power. Previously, the Nurse could double blink, go through fatigue, then immediately double blink again. This did not leave the Survivors with much of an opportunity to break line of sight. A recharge mechanic for blink charges has been added to limit how quickly she can perform multiple blinks. Rather than immediately receiving all her blink charges following fatigue, she will instead regain charges one at a time. Each charge takes three seconds starting from the beginning of her fatigue. This time can be reduced through add-ons."

So the designer/designers decided to go through with this change, with no community opinion, at all.

Now let me direct you to a certain quote from Mr. Mcote the game director of DbD from a recent interview

Specifically from 7:00 to 7:42 we hear him talk about how nothing is ever truly perfectly polished before it goes out and getting an update into the hands of players so they can critique it, since how they can think an idea is great, but the player base, not so much. Since they embrace the fact that this game is not their game anymore, its Our game.

So what will happen from here. Well, if you think the base kit changes are bad, make sure you specify it in any surveys you take. If you think they are fine, well do the same. But either way, this much commotion from a change like this should be cause enough for some changes, especially after when people test it. If the testing goes on and these changes are exactly what we were afraid of, we should definitely be heard to have our game be made the way the community wants it.

If it turns out to be a more minor change that doesn't impact game play the way we thought it would, we must make sure we communicate that.

Anyway, thanks for taking the time to read this veteran DbD player rant a bit.

Post edited by Zagrid on

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