Should there be changes to Iridescent Heads?
I've seen alot of comments and post on Iridescent Heads for Huntress. I'm a killer main and I still see it as something imbalanced, but I've had alot of survivors DC on me and seen others with the same problem just because of Iri Heads. I have a proposal to change Iri Heads, but want everyone's take on the matter.
Should there be changes to Iridescent Heads? 48 votes
Comments
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Other?
Regardless of how it gonna go
its gonna go
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Other?
Maybe if the survivor is further than 24 meters, then they get one shoted.
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Other?
What if the addon allowed hatchets to pass through walls? That could be fun
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I would go for 2 Hatchets. This would be something in the middle (in fact, 2 is the middle of 1 (without Infantry Belt) and 3(with Infantry Belt).
But I like other Ideas, like this one:
This would be really cool, ngl. Something to stop wasting the time to get new Hatchets, while still let them remain fair as they are.
This Clip is from 6 months ago tho. Could already be scrapped.
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Limit Iridescent Heads to work once per generator or during a certain time frame after a generator is completed.
This idea is really cool, it would work kinda like the plague addon.
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Other?
Replace them with homing hatchets which follow the Survivor.
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Limit them to only one hatchet. (Can not raise carrying capacity beyond 1)
They're really only op if you combine them with infantry belt. Otherwise they're not that bad.
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Other?
I want the auto replenishing hatchets. Yes please. Gimme Gimme, best Iri head idea I've ever seeen, ever.
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