Nurse changes
How about removing the lunge after a blink? The blinks are already enough powerful to overcome distance, the lunge is just overkill. Also i would like her to have no collision while blinking, but being able to get stunned during blink.
Then for the addons she shouldnt be able to have anything like omegablink at lower rarity, that should be highest rarity. Also not more than two blinks without a heavy downside like a longer fatigue (but never more then three blinks at all) . Even though the animations seem quite Messe up where she is still able to blink but the fatigue animation is already starting.
Comments
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The lunge its fine the only problem its the omega blink and 3 blinks thats it
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Right now, after chaining few blinks, nurse gets stunned for a moment and looks at the ground. How about adding like 5-10s cooldown to her blinks on top of that? in return you could increase her movement speed from 96% to 100%.
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When they would do that she need 110% not 100%.
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Only Omega and three blinks are very strong without that stuff she is ok.
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I'm not a fan of the blink nurse changes, but I do like the addon changes. I think that you now have to wait until the nurse's blinks recharge is a bit redundant. Just keep her blinks the way they are so she plays the same, but change her addons.. why can't we do that?
I want to also ask how are we going to get the "From the void she kills" achievement where you have to blink 3 times and grab a survivor if they change her blinks ability around? Seems like they need to keep 3 blinks in the game in order to keep that achievement, or change the achievement to reflect the changes. Or remove it from the game.
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Ah, can you link a thread that is a response for the nurse changes that were just posted? I googled nurse changes on the forums and this was the first thing that popped up.
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DON'T MIX ON HER BASE POWER !!!!!!!!!!!!!!!!!!!!!!!!
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