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Nurse Change looks great
Addresses the issues without nerfing her massively or changing her place in the meta drastically. We all wanted an addon rework and that's what we got. Props to the Devs.
Place your thoughts below.
Comments
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I agree I think people are to quick to say that she's bad now, honestly the basekit change isn't drastic and all the add-on changes seem fairly decent.
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Base kit change is crippling.
There's a 2.5 fatigue time for 2 blinks. That's enough time for a Survivior to get 9 meters away. She needs to then wait 3.5 seconds to blink again, there's an additional 14 meters.
Nurse needs to cover a 23 meter difference for missing one chainblink, and that's the equivalent of 2 blinks, one of which being fully charged.
That is a crippling change if I've ever seen one. That's worse than any nerf Pig or Legion has ever gotten.
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Umm, excuse me. Legion main here to tell you, what you just said is a lie.
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How oppressive the Nurse is for survivors and all the Killer biased buffed they’ve been doing the past year it’s about time we catch a break here. Honestly I think the changes will make her alot funner for both sides. As someone who rarely plays Nurse and never had the patience to master her, this is making me reconsider.
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No it's not. Legion is a 115 killer who can brute Force a chase. Nurse needs her power or else she never catches Surviviors. The nerf that she just caught to her power is demolishing. She'll drop from S down to B at best
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You will lose that curiosity the second you play her lol.
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Nurse players need to get even better then. It's a nerf that ensures skilled players get their man, while those who aren't as skilled need to git gud.
In other words, hit your strikes after the blink. If you can't, survivor gets away. Sounds good to me.
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As someone who spent over 600 hours on Nurse, this change is awful and ruins her. The add-on change is whatever. Some of them flat out suck but oh well. The basekit change is where everyone is pissed
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They get away now even if you do hit them
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Add ons do base kit change isn't needed and makes me sad
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You can have your opinion. I'll sit over where with my patch notes and the fact you haven't even used the new stuff yet.
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Right. Killer players need to always be on their toes, while survivors can coast through a match with their M1 key alone.
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Nobody has bc nobody needs to test these changes to tell you they're trash. And when people go to test them and tell you that they're garbage, I'll sit here and laugh.
Post edited by Gcarrara on0 -
I’m anxious to see what add ons the Hillbilly and Leatherface will get. The noise and Chili add ons are easily the most expendable.
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Dude. Chill. There is literally no reason to be rude to me. All I am saying is to wait to see what it's like to PLAY the Killer.
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In the end we dont know how she will be in the meta, we have to see this ingame. But the most of her addons seems not to be that good honestly. They are fun addons for new gameplays but thats it.
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A survivor moves at 4.0 m/s, 14m over 3.5 seconds assumes you literally take your hands off the controls while you wait for your cooldown. If you continue to move, like, say, everyone would, you will cover 13.475m in that same time.
Your "additional 14 meters" is 0.525 meters.
And again, that's ONLY if you're choosing to double blink, you could just use your first blink half a second out of fatigue and still be directly on top of them.
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Well obviously you need to hit them twice unless they're running No Mither. Not counting stuff like Dead Hard and DS.
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Clearly we're not playing the same game, if you think Survivors can escape just by pressing M1.
Either that or you have never played Survivor.
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The Base Change was necessary with the new Add-on changes though and like I said you are already overreacting. Give it try I reckon you will not notice the changes as much as you believe you will.
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To be honest, nurse was OP and as a survivor main, I wanted her to be nerfed, but I don't know whether I like every change. What I had a mind was a smaller window to lunge, decrease lunge by 10-20% after blinking, add an interval that is not as bad as this one and limit blinks to 3 at maximum with addons but still have her be able to blink to places out of her LOS (Which is not possible with torn bookmark).
I still think that she's going to be meta, perhaps surpassed by spirit, but they're already very close on the website where you can rate each killer (Nurse and Spirit are currently tied on that website).
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The base change was actually terrible for her new addons. Look at Campbells last breath. Fully charging a blink will in essence auto consume your chainblink.
Blinks are a precious resource now so needlessly blasting your extra blink is gonna make it even worse.
Campbells is an addon that on current Nurse would be fine, but on this new iteration is complete garbage.
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With both recharge add-ons she'll have her first blink right away and her second blink will take 0.5 seconds to recharge.
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Congrats. She becomes an add-on reliant killer like every other mid/low tier killer.
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I think you're overreacting. She's about as reliant on add-ons as hag or spirit. We can't tell whether she'll still be the supreme queen of killers, but she's still high tier just for her high mobility and ability to ignore loops.
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With how slow her base speed is and now having to go through 2 delays before she can blink again sounds pretty bad to me but i could be wrong.
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Copying from a thread I posted in accidentally about Nurse Changes:
I'm not a fan of the blink nurse changes, but I do like the addon changes. I think that you now have to wait until the nurse's blinks recharge is a bit redundant. Just keep her blinks the way they are so she plays the same, but change her addons.. why can't we do that?
I want to also ask how are we going to get the "From the void she kills" achievement where you have to blink 3 times and grab a survivor if they change her blinks ability around? Seems like they need to keep 3 blinks in the game in order to keep that achievement, or change the achievement to reflect the changes. Or remove it from the game.
Why not just increase her fatigue a tiny bit after her blinks, and also change her addons?
All of these blink changes seem really unnecessary. Instead of changing a ton of things at once, change like her addons first, see how it goes and then wait a bit before making more changes..
It seems like their whole philosophy with making changes is Throw everyone at something to finish it quickly, then don't touch it again for a year.
So basically they're changing everything for the Nurse they have an idea to change, and then throwing her out there to see what sticks instead of making slightly changes, slowly.
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Yes but did I do any of that to you? Nope!
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Also! Hated and Lied too? I'm a Legion main! Don't talk to me about that!
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No you didn't. But sitting here and jeering about the changes like it's some kind of penance process Nurse mains now have to deal with contributes to the issue.
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I do believe that we have had a miscommunication, brought on by the lack of context in text. I have not and would not "Jeer" about changes or think of it as penance for a Nurse main. I am sorry you seem to think that i did, but I assure you that was not my intent.
I merely did not understand why everyone was freaking out BEFORE PTB and in fact have heard alot of positive things about Nurse at this point. Now, Can we let this misunderstanding drop and be civil or shall I just ignore you for my own sanity?
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Idk where you are hearing positive feedback bc from what I'm looking at, most of it is very VERY negative. Any remotely positive opinion is shut out by the "the base kit didn't need changed #########".
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Streams mostly. OTZ for example reviewed the changes. Thank you for being more civil now.
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Most people on these forums have extremely negative opinions on these changes and I don't blame them. If I recall correctly even Otz said Nurses base kit was perfectly fine and didn't need changed. I know Tru3 has expressed the same sentiment. And not many people have been able to actually argue that base Nurse is OP.
The only "OP" thing about Base Nurse is that she ignores pallets and windows. But what so many people DON'T account for is that she does that bc she's designed to. She's slower than Surviviors so she needs to be able to do that. What happens now is that Nurse is now left with a power that even one tiny remote slipup cripples her for the remainder of the fight. That, to me, is incredibly unfair and should be undone immediately. Nurse is a hyperaggresive killer, and this new change prevents her from being hyperaggresive.
If they wanted to do what they said this change was aimed to do, and create more windows to escape her, they could have increased the fatigue stun and they could have accomplished the same goal. This nerf was specifically tailored to hit more than just her chase potential. Her chase potential, map pressure, and mobility all took an enormous hit here, and that's not a nerf a character like Nurse can come back easy from.
I hope you also can appreciate how frustrating it is to watch this unfold from the perspective of a Nurse player. I have dumped 100s of hours into Nurse, learning her. Winning with her, losing with her, improving. And not using her strong add-ons unless it's a bad day/I'm about to have a rough game. To watch all that time I put into this killer get effectively thrown away is heartbreaking and infuriating.
Yes I'm pissed with BHVR for thinking that the atrocity that is the nerf to her base kit was something that should have left the concept desk.
Yes I'm pissed with Surviviors that are revering these changes and acting like Nurse is still the best killer in the game.
Yes I'm pissed that killer mains, especially the ones that have been down this road, are not jumping to her defense. If Nurse was the last bastion against SWF, they did a horrible job making sure she stayed that way.
The add-on change was necessary and while some of them are pointless (Bad man's Keepsake, Anxious gasp) or flat out awful (Campbells, Spasmodic. Both of her red add-ons), some of them look good and fun (like Jenner's last breath, or Bad man's last breath). But the base kit change was completely out of the blue and completely unnecessary
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Well, I just watched a video with OTZ praising not only the add-ons but the base kit change.
Legion was a hyperaggressive Killer too, and look what happened to them. I still main them man, I understand why you are upset. But I honestly Don't think it's a big a deal as you are making it out to be. Nurse no longer is in a Tier of her own. That's it. She's not SSS anymore. She's more even now. This leaves room for not only easier map reworks BUT buffs to the lower Tier Killers as well. On top of that, it will be easier to balance gen times and such because now it's not like "Oh... but Nurse..." just like it's "Oh... SWF..." some times. They can't balance everything at once man. Give it time. Breathe. Just try and enjoy the game for what it is, and know that they are doing every thing they can AND looking at the bigger picture if they want to keep getting money from this game at all.
Remember, They are on the GAME'S side. Not Killer. Not Survivor. Do you think they want there cash cow to die?
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No. They don't. But Legion isn't anywhere near what Nurse is. Legion was reworked because people were exploiting unintended flaws in his design to be as toxic as possible. Nurse was designed with a clear weakness and clear strength. She's a power killer, but ONLY a power killer. Every other killer can brute Force their way through a chase and not have to think. Nurse could not do that. She needed her power.
And I was clearly wrong about Otz, but I know for a fact that Tru3 expressed the "Base Nurse is balanced" sentiment. And he's not wrong. Base Nurse IS balanced. But Nurse is a killer where there is no such thing as a down the line middle road way to balance her. She's either gonna be in a league of her own, or she's gonna be a dumpster fire that needs major buffs. This rework is pretty clear that she's gonna be a dumpster fire. Her new addons are largely #########, at least 7 of them are either nerfs or unholy garbage that whoever came up with should be fired on the spot for (sarcasm but you get the point).
And I would think as someone who likes Legion, you would want to see less killer reworks like his.
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Oddly you will find alot of people disagree with other Killers being able to brute force there way through a chase. Also what you are saying now is going against the "Hyperagressive" style you mentioned earlier.
Also, Yes I like Legion and I can Still look at the bigger picture other than "Oh they nerfed my Killer! Riot!" The Devs are for the game. Not Killer or Survivor. The Game. What did I do when they nerfed Legion? I looked at it, sighed at the overnerfing then PLAYED THE KILLER. I got to be really good with Legion despite it all. I didn't complain, I only whined alittle, I got things done.
My best advice is to comment in the feedback for the PTB. I can't influence the Devs anymore than you can, of course. I think the best bet is to play the Killer, get used to it and then decide.
Also
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Absolutely agree
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I've already given BHVR my 2 cents. Plenty of people agree with me, the base power nerf was 100% not needed. You also do not seem to focus on this point at all.
BHVR promised if they changed her power, it'd be, using their words, "slight tweaks". An entire new mechanic that is basically a second fatigue stun is not a slight tweak at all.
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If you lunge as Nurse though, the recharge time starts at the beginning of the lunge and not the fatigue. So if you miss an attack, your two blinks are like one second after the fautigue back. It's really not cripplin at all. Once you've got your two blinks back, she can easily catch up to a survivor.
Also, the distance you describe is only possible if the Nurse stands still for whatever reason during her fatigue and until she gets her two blinks back. Nurse is barely slower than survivors so after the fatigue survivors will only gain barely any additional distance in comparison to what it was before. The only real change is that they have a better chance at getting behind some object to break LOS, the only counter they have to Nurse. So she doesn't need to cover even nearly as much distance when she misses a hit against Survivors.
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Okay well, don't listen. I hope you have a nice day anyway. Good luck in the fog!
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As a console player I'm against these changes because if we allow this Billy and spirit are definitely next and bhvr will say it's just a small change again also notice how gen times still aren't changed at least temporarily while pc player lose a viable killer
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So why instead of increasing her fatigue stun, add a whole new mechanic? If the intention was actually what BHVR claimed, a longer fatigue would have accomplished that.
This was a blatant kick to her map pressure, as Ardetha has said.
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Because this way you can see where a survivor is running to, you just have to wait a bit which allows survivors to get behind objects and break LOS. That's the point. Increasing her fatigue time would result in Nurse more likely not knowing where the survivors ran to. If we justincrease the fatigue by 1 second for example, then survivors have less time to break line of sight, but have a higher potential to lose Nurse entirely.
This change is more for giving survivors time to break LOS. So when she gets her blink back, survivors have counterplay. I personally prefer that.
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Why was Nurse allowed to be the fastest downer and the killer with the best map control? How was that fair?
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I love all these nurse players who all this time have been trying to convince everyone 'basekit is fine, basekit is fine' and then saying "OMG BUT EVERYONE AGREED BASEKIT NURSE WAS PERFECTLY FINE!" Like, no not everyone agreed, at all. Like, have these people even been reading any other posts except their own? Nurse (addons and basekit) has always been the most talked about killer (except for the dark days of old legion). Like, only listening to your own opinion, and then saying 'NO ONE ASKED FOR THIS!' Yikes..
Plenty of arguments were made as to why her basekit is the REASON WHY the addons were allowed to be so powerful. No point rehashing them here. The best players all have the same opinion. And now, especially with the changes to insta-heals (which are amazing) literally everyone except nurse mains agree the changes we have seen are for the better...please, listen to players like me with experience at the highest level on both sides. This game just became a whole lot healthier! :D
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So this person thinks the changes to Nurse are great and that means he/she has to be a survivor main? Really?
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wow she finally has a counterplay
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Played her yesterday and I confirm there are too many dumb players who shouldn't have the ability to post on the forums.
Tl;dr: Complainers and whiners: Git gud.
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