General Discussions

General Discussions

Meat Plant

Member Posts: 886
Who else thinks this should be reworked? All the genorators spawn downstairs and next to each other
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Comments

  • Member Posts: 624

    yeah. its a ######### map for sure....

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  • Member Posts: 3,893
    I really like the meat plant.
    I don't know if it's just me but I find it really easy to navigate and find generators on it and as a killer not only are my totems safe but because I tend to mainly play stealth Killers it's really effective moving around the map
  • Member Posts: 4,172

    @feffrey said:
    Who else thinks this should be reworked? All the genorators spawn downstairs and next to each other

    No less then 3 generator will spawn upstairs so you will always have the ability to split everything up. It can be difficult at first to navigate the map but after [playing it a bunch you will soon realize how simple the "grid" system is to understand.

  • Member Posts: 770

    Its what nurses map should have been.

  • Member Posts: 10,200

    @feffrey said:
    Who else thinks this should be reworked? All the genorators spawn downstairs and next to each other

    Same can happen with hooks
    Their procedural map creation tool cant handle the different levels

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  • Member Posts: 7,217

    Hate this map. It needs a complete overhaul.

  • Member Posts: 371

    It's my favorite map in the game. Playing as both sides that is.

  • Member Posts: 489
    edited July 2018

    I hate this map as both, in last year or so they have been releasing some very poor maps as both design and gameplay, tbh idk how is the map designer not fired already, all the problems with dbd and balance are cause of the maps.

  • Member Posts: 673

    Im main Nurse, its the best map in the game, also for most of the killers too, its ou first Killer sided map and u came here to complain? Whats wrong with you!?

  • Dev Posts: 7,555

    I'm torn. It's unique, and I like that, but it could be better. The audio is what really kills it for me. Most things are silenced by walls/floors, making it difficult to find other survivors (for both killer and survivors). Someone could be working on a generator right on the other side of a wall from you and you wouldn't be able to hear it. Meanwhile, things like the terror radius aren't cancelled out by walls/floors. You can't tell if the killer is on your floor and you need to hide, or if they're above/below you and you're perfectly safe.

    If the audio got reworked for it, that would fix most of my problems with it. The only other issue I have with it is the size/layout. It's two tiles high, but only 4x4. You're almost always going to be within the terror radius unless you glue yourself to the edges. With distressing, it's even worse. It really just makes it difficult for stealth players to gauge risk and forces people to play bold. You can't hop off the generator every time you hear the killer get too close because you've got a 50/50 chance they're not on your floor and don't even know you're there anyway.

    I would like to see the shape change a bit. Instead of 4x4, maybe go for a 3x5 (+1 tile outcropping somewhere, for consistency sake). That way the map is still the same size, but the action is more spread out and you're not constantly next to the killer.

  • Member Posts: 2,428
    Except for the double pallet near the bathroom and the lack of lockers in certain spots, it is the best map ever designed. Allows ground for outstanding plays, honestly.
  • Member Posts: 425

    @brokedownpalace said:
    It's the worst map in the game by far.

    Backwater swamp is imo the worst stage.

    as killer i dont overly insanely much hate meatplant. i cant always find my way around but... yea i hate other stages more.

  • Member Posts: 4,061
    The game needs to be more maze like in my opinion rather than being so open.
  • Member Posts: 3,647
    Git gud.. the map is awesome and I'm happy with how the devs made it
  • Member Posts: 886
    The only problem I have is sometimes no matter what all the Genorators will spawn downstairs and all of the killers hooks will spawn upstairs 
    It makes it very hard if all Gens are in the same radius of each that the killers terror radius hits them all
  • Member Posts: 4,467
    edited July 2018
    It’s fun as both Survivor and Killer. I love the fact that the terror radius can be heard even if you’re on a different floor because it makes playing Survivor tense. I have no idea where the Killer actually is and I love it. 

    But the problem of all the gens spawning on one floor while all the hooks spawn on another and the double pallet near the bathroom needs to be fixed.
    Post edited by SnakeSound222 on
  • Member Posts: 394
    Lithe is basically useless on that map, too.  There are only a couple of vaults in the whole map: freezer, corner of the office... I think that's it...

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