The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
Killers buffed?
When are killers buffed?
Some are just not played now due to nerfing. Killers usually run ruin (luck) or corrupt (less effective) as survivors will tunnel/rush generators meaning the game is almost over before they get a hook.
SWF is easy to spot on the game so why isn't the killer given an advantage/survivor disadvantage to the gods like free 'telepathy' on perk?
Comments
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I don't know if I understand your question... like, are you asking why killers don't get some kind of buff when going against an SWF?
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Theyre buffing the killers 1 at a time. They said after the change to nurse, they wanna look into Doc and the "Chainsaw brothers" next. Just gotta be patient.
As far as your other comment, theyre doing pretty good at giving alternative forms of slowdown perks. Pop is pretty popular atm (and currently in the shrine), and you could also try thantaphobia, dying light, surge, or sloppy butcher. As far as gen-speeds, that all comes with practice on being able to locate and down survivors quickly. Many players still dont make use of simple mindgames that can often times end a chase MUCH faster, even with weaker killers.
Ive been showcasing the guy alot lately, but I recommend you check out the streamer/youtuber Scorpionz. Hes a Pig main that doesnt use ANY slowdown perks, but is able to do extremely well at red ranks, just by applying pressure well and ending chases quickly.
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Is it bait or youre new?
"Some are just not played now due to nerfing." whole 1 killer(legion) (well survs cant be unplayable because they are just skins xd but tell that to ash)
other killers are playable (even on red ranks) but you have to play better/make less mistakes than nurse/spirit/billy is letting you to make (yes wandering around a map is mistake)
if ruin is as bad as you think it wouldnt be in almost every single game (i dont use it on my killers tho, i dont need slowdown perks i like to find and kill survs faster)
you can always use pop goes the weasel its more reliable if youre able to catch 1st surv before 3-4 gens pop
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We are not planning to buff killers across the board*. We're reviewing things on a case by case basis. Sometimes that'll mean a weaker killer gets a buff (Freddy), other times it'll mean that killers that are too strong get a nerf (Nurse). The Doctor is coming up on our list and will be our next focus.
* There are some thing's that'll help regardless, though. Things like map reworks are going to take some of the problem spots and make them a little bit more fair for both sides. Though this isn't intended as a buff, more so to help with the edge cases where you can get a really good setup or a really bad setup.
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"The Doctor is coming up on our list and will be our next focus."
*cue Mr. Burns going "Excellent."*
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Hopefully Doctor gets a buff and at the same time is made less annoying to play against.
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more than likely his default shock range will be increased and they will get rid of a range addon or two in order to give him a bad addon like padded jaws and an ultra rare. im assuming they will also make the shock more constant when stopping survivors from doing actions and possibly change the madness mechanic slightly.
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About doctor: please make sure to change his annoyance factor. It's unbearable for me to verse him.
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I hope the trapper gets some love.
Getting large maps with very few traps means there is no endgame, unless you just chase them which then means not being able to use his ability. Is there a reason why there are so few traps on some games?
SWF on comms calling out traps using obsession or just stalking the stalker is painful.
I'd argue that comms is cheating as single player survivors don't have that godlike powerful perk but as it's there when joining to play with friends there needs to be some counter measures.
I checked out a Scorpion video who was having a rough time, maybe I need to see more of his videos... 😣
Unless you play killer against a 4 game swf you probably will think these comments are unjustified. I also play survivor mainly solo as comms is fun but an unfair advantage on the killer.
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Same, the flashing electric in the screen is really abnoxious.
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Especially since they changed the sound effects and you constantly hear the entity. And being insane vs him is SO DAMN LOUD; needlessly so. That would be fine, but compared to the rest of the game, it physically hurts the ears and turning the volume down would make everything else impossible to hear. Actually this is a complaint I have about multiple aspects of the game, such as chase music and TR at times.
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One question - is Doctor buffed (or nerfed?) and will his basekit be slightly adjusted or just Addons? Thanks!
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They're wanting to buff him.
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I'll admit it is annoying going up against Doctor, but not because of the skill check difficulties or anything that his power does to me, just specifically the extra loudness and crazy noises haha it gets on my nerves, but hey that's probably the point, part of playing Doctor is to really get under people's skin.. haha I remember when my RL Friend tried the game he was terrified by Doctor because of all the crazy ######### happening
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I think one of the chainsaw brodhas will get nerfed and the other one buffed. Just a feelin. Friendly called first remember.
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The nurse was a nerf. It should have been an add-on change( ;´Д`)
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Cue *sad Legion noises*
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It may be the point, but I don't think it is - it genuinely makes it unfun/painful to play vs him. And to boot, he doesnt feel good to use either since he's pretty weak! It's a sad state of affairs; almost like old legion except at least running fast felt fun to some degree.
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Isn't the point of the doctor to torture people? Working as intended....
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Isn't the point of video games to have fun and enjoyment and not a headache? Not working as intended.
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What, you want Killer to have Telepathy against SWF, like he can see where every Survivors is at all times? Please, no, just no. Nobody wants that and it wouldn't be good for the game. Freddy was reworked for a reason.
Killers killrush and survivors genrush. That's how it is if people want to win. It becomes a test of skill between the two. Whoever outplays the other side wins, along with a good dose of luck.
If you are routinely getting smashed and can't hook a survivor before all gens are done, you are just facing people who are better than you are. Take it as a sign to improve your game.
As for balance, right now killers are being buffed or reworked one-by-one. There is no "across the board killer buff" but at the same time there is: in the form of across-the-board Survivor nerfs. There have been countless nerfs to survivors across the board, and these are indirect buffs to all killers.
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Personally I'm all for Doctor getting some buffs because I have a hard time getting kills with him once I get down to around Rank 10 ish..
That being said though, I LOVE the current Doctor play-style and I think he is probably my favorite killer to play as (besides Wraith) personally for some reason grown to love playing as those 2.. but neither of them are too competitive in the lower ranks unless you sweat really hard or use specific addon's unfortunately.
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Im both excited and nervous for the doctor being looked at. I do understand he is not the best killer out there and has some issues but not every killer needs to be on par for red ranks game play. The 'annoyance' (as some people seem to call it) factor is probably the most likeable thing about the doctor to me specifically. He makes stealthyness a pain but is not the same as plague who pretty much shits on healing perks/items/playstyles all together. Im just anxious his identity might be altered or ruined altogether
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no That's not it! Watch, I got you...
*cries in Legion main*
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A lot of people do love the playstyle but just feel he's weak; I never got into the flow with the Doctor myself. I hope they don't change him too much like they did Freddy (which was a net positive, though I just feel it would ruin what the doctor is to change his fundamental mechanics) I want the weaknesses of his power addressed. as well as the fact that he isn't intuitive for either side at low level making him very hard to pick up or go against for newer players.
But in addressing his weaknesses I don't expect to make things easy mode for him in the way I feel has happened for freddy, to an extent, in that the mindgames are built into him even without add-ons or work.
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