No. Her mindgames are how you catch Survivors and use it for anything other than it's most boring applications.
Spirit Change Idea

Here me out here. I am a killer main who also plays survivor (60-40, I'd guess) and I know how unfun/oppressive playing against a good Spirit can be.
Although a lot of mindgame potential would be lost, how do you all think it would be if you could see Spirit moving while phasing? She would keep her speed and etc, but she wouldn't leave a husk.
Obviously this is just an idea, but I'd like to see how people think it would work.
Comments
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No. Her mindgames are how you catch Survivors and use it for anything other than it's most boring applications.
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Then what would you suggest?
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If there were no other changes to benefit this nerf? No way at all. Survivors lose any mystery of where she is ever while she only gains an ~50% movement speed at worst in exchange for loss of non scratch marks. At a pallet mind game? oh there she goes, time to crawl over.
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I think she's balanced.
But mostly for the sake of QoL a trail when she exits phasing so you know how she caught you after she has (and gives you the satisfaction if seeing her go right past you) without compromising the dynamic itself.
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Oh, I'm not arguing she's balanced. I totally think she is - just super oppressive in the right hands with the right tools.
That might work. Would it look like scratch marks?
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That's true, I didn't think of that. Any ideas?
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She just needs a look at prayer beads, that's it
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It would look like passive phasing. But along the entire route she took to get to wherever she unphased at.
The balance implications to this is just that you get a bit more data on what they attempted to do for the purposes of future mindgames. This effect is small however so the primary benefit is psychological.
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Many have mentioned making her actually move grass which is a fine change - loops tend to hide grass for spirit and survivor both so it's a win win. survivors get something to think they can get where she is while spirit doesn't actually lose viable use.
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So you want survivors to see Spirit, but Spirit can't see them ?! Oh hell no.
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I like both of these. I think they would be fine additions to her without changing the character fundamentally.
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How about not changing her and fixing gen rush first, so the only viable killer isnt getting a nerf because survivor tears.
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The nurse (pre-change), spirit and billy do not need nerfs. The nurse needed certain add ons removed, she didn't need the charging of blinks (I had actually talked about giving her charges awhile ago (not on forums) but it's implementation, especially for a new nurse, is clunky). Spirit should have prayer beads removed - not replaced, reworked, etc. Just hit the delete key. That's it.
This game puts too much into add ons in an effort to balance an unbalanced game. The game is broken around SWFs and comms
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Also a fine idea
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