HEX: RUIN IS THE MOST DUMB PERK IN THE GAME

Aztreonam78
Aztreonam78 Member Posts: 1,131
edited November 2019 in General Discussions

Let’s take a look at all the Killer perks slowing the game down.

 

POP GOES THE WEASEL

Very powerful one, but in most situations PGTW forces the Killer to run away from the hook, PGTW rewards the Killer for gen pressure and for not camping, it is great perk, let’s move on.

 

THANATOPHOBIA AND SLOPPY BUTCHER

Also good ones, these perks provide fun strategy– not chasing one survivor and keeping pressure on multiple survivors.

 

DYING LIGHT

Not strong by itself, but it rewards multiple hooks, which is nice.

 

SURGE

Perfectly saves tons of time which Killer can use to apply more pressure.

 

Aaannnddd…

 

HEX:RUIN

Dumb one, totally rng perk, can be destroyed in the very beginning. And Killer barely need to do something to make this perk useful so he can camp survivors to death. I saw so many Hag, Wraith, etc. players playing like that with Ruin. Annoying as hell from the Survivors perspective, punishes players don’t playing this game so much. Terrible, just terrible and very unhealthy perk.

 

@Peanits do you have ideas to change this one? Please tell..

 

Post edited by Aztreonam78 on

Comments

  • Aztreonam78
    Aztreonam78 Member Posts: 1,131
  • NinoV1
    NinoV1 Member Posts: 382

    We’re open to suggestions.

  • Andreyu44
    Andreyu44 Member Posts: 1,527

    Its super overrated.

    When Im playing against ruin is just super ez to power through it.

  • Aztreonam78
    Aztreonam78 Member Posts: 1,131

    Sometimes it happens and Ruin spawns in so good place that survivors cannot find it and all die vs camper, though I agree, it’s very rare to be common.

  • BenZ0
    BenZ0 Member Posts: 4,125

    Well if I get a ruin killer me and my friends just push through it, we once finished all gens in 5min with ruin. I mean yeah you dont need any effort to get the effect but you have to think that way, killers like hag, myers etc that need a little extra time at the start to prepare there power, this perk is perfect. But I still agree that ruin is waaaay to unconstistent, I never use it, only on the mentioned killers that needs a little bit extra preporation time.

  • DeKillerKiller
    DeKillerKiller Member Posts: 547

    I'm running PGTW on Freddy just fine in Red Ranks.

    Buuuut.. that does not mean other killers, especially mid to low tier killers doesn't need it.

    Gens go by so so fast in Red Ranks there needs to be stopgap for it. And Ruin is the bandaid for that problem.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,434

    @DeKillerKiller

    This.

    Idk. It works for me... yeah sometimes the spawn location of the totem is bad, but when it's good it does the job. I run Whispers too, so I'll occasionally walk by with Whispers to check on it, but generally I feel that people just think the hex is suppose to last all match. lol

    Key point is if it doesn't work for you, doesn't mean it's not working for someone else.

  • xCarrie
    xCarrie Member Posts: 982

    ”SURGE

    Perfectly saves tons of time which Killer can use to apply more pressure.”

    Hmm...perfect might be a bit too much.


    And Killer barely need to do something to make this perk useful so he can camp survivors to death.

    If a killer is camping it’s the perfect time to look for ruin, even when a survivor is being chased you have an open window to look for ruin. Also you could always just hit the skill check.


    While ruin can either be a game saver or be gone in 10 seconds, it’s the only perk killers with low mobility have to slow the beginning and not have two gens done. Sure there are other slow down perks but either the numbers are too low or there’s too big of a drawback that makes the perk useless.

  • FriendlyGuy
    FriendlyGuy Member Posts: 2,768

    Somebody who really thinks "Surge" and "Dying Light" are useful slowdown perks...i can't take your opinion serious sorry m8. xD

  • 8obot1c
    8obot1c Member Posts: 1,129

    Guys don't worry. The persons icon is Hex: No One Escapes Death

  • S_Panda
    S_Panda Member Posts: 539

    The Third Seal I assume...but besides for slugging it doesn't have much use? Unless said survivor is running an aura reading perk that they're losing due to being blind

  • xRem
    xRem Member Posts: 375

    Bud, this may seem rude or obvious but, just hit the skill check. Or if your against me you'll just spawn on it?

  • BhSMRT
    BhSMRT Member Posts: 32
    edited November 2019

    Ruin is a necessity - a symptom of a larger problem. It's so bad, it's still good.

    Yet, the devs don't see a problem that every single person who plays this game does.

    And that's why the game doesn't get balanced.