Charms should not be divided into killer/survivor.

If I want to play survivor and show that I'm a big fan of Pig and Plague with a little RBT or censer on my belt, what's the harm?
If I want to string 3 Claudettes from my hook as a warning to Blendettes everywhere, why not?
Charms shouldn't be divided into killer and survivor categories and only equippable by one or the other, they should be universal to express our personalities and the parts of the game/lore we love regardless of which side we're currently playing.
Comments
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I haven't noticed that they're separated, are they really?
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Some of them are, like Claudette's mini doll.
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Ah, I didn't buy the premium pass, so I didn't know
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Most of them are, yes. Anything depicting survivors or their perks are survivor-only. Anything with Trapper is killer-only. The only universal ones so far are like the flower, a macmillan estate icon, and the rift completion ones.
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They shouldn't be restricted
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I'd love if they weren't restricted to survivor/killer.
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Charms should have been minor cosmetic accessories. Like gloves, hats, facial hair, tattoos, etc. Charms, for the most part, look tacky and awful.
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I'm glad that killers for the most part have some cosmetics they can actually admire besides their weapons having. A first person view we can't see our body and face cosmetics so seeing the charms on the hook is really nice
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wait they are? thats really dumb actually.
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For reference, I am rank 19 on the rift, and next rank is a survivor only recolour of the same ######### leaf icon again:
Killer:
Survivor:
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That's so uncool, let anyone use any charms
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