Bloodpoint Grind MUST Be Alleviated

The bloodpoint grind is absolute insanity.

There are 19 playable survivors and 17 playable killers currently (as of Nov. 12, 2019). That is 57 survivor perks and 51 killer perks to reach for. Maxing a character takes about an estimated 1.6 MILLION bloodpoints, with all characters currently requiring around 57.6 MILLION bloodpoints. On average, players will earn between 10-25 thousand bloodpoints per game. That's about 64 games before maxing a single character. Having such a high requirement for bloodpoints (especially to newer players) is an extremely tedious grind.

Prestiging is even worse, as it's not worth 1.6 million (per prestige) bloodpoints for some bloody clothes.

An easy solution to this is to make Bloodhunt points gained the standard. Having new players intermediately face this intense grind is harmful to the overall health of the game and discourages newer players from advancing.

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