We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Demogorgon lunge buff is needed I think

Symbiot22
Symbiot22 Member Posts: 4
edited November 2019 in Feedback and Suggestions

I have been playing Demo on pretty high ranks since he got the pallet breaking buff but it's still not enough in my opinion, the hitbox on the lunge is way too small making it only usefull for luring survivors into doing a curve instead of actually using the ability for hitting them, another problem I have with the lunge is the need to hold it for a bit longer for Demo to lunge at full distance, considering how fast u have to react in a chase and that the lunge doesn't instadown.

Overall I think the lunge should always launch at full distance and have a bigger hitbox maybe also make rat river base kit? Don't really understand the slowdown for charging the lunge if it's already hard to hit with.

Comments

  • lunaticlifter
    lunaticlifter Member Posts: 426

    i thought so at the beginning. but it's actually enough.. the fast charge and the lunge distance are fair enough, for mindgaming and cut loops.. he has a skillcap doe

  • Hedraun
    Hedraun Member Posts: 16

    I do not play killer but after observing his abilities I kinda agree that he does need something else. He is outmatched often because his traversing in the UpsideDown is very slow.. Something that would slow the game down would be to add a need to Mend but only after being hit by his Lunge. Imo his Lunge should be catastrophic but not to the point where it makes it unpleasant to play against him. The usual Mending being paused while in chased would apply. I think this would slow down the game enough for Demigorgon.