The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

The Tome is just what the game needed

I am really happy with it, it solved a lot of issues i had with the game, i feel like the tome gives my actions purpose and brings much needed variation in an otherwise pretty repetitive game. I feel like it changes the way i and the others play the game in a good way.

Before the Tome and Rift everyone was trying way to hard to achieve the goal of killing everyone or escaping the trial or get a lot of points. It was always the same meta build to get the best results.

Now other things are explored in conjunction with the new goals of the Tome.

I like to disagree with a lot of the criticism concerning the Tome, it is supposed to be hard to reach the highest level of the Rift. My only concern is, i hope that when i complete all challenges of all Tomes (1,2,3,4) that i will be able to reach max level of the Rift (70) without playing a huge amount on top of the games i already played for the challenges.

All in all good job on the recent development with the game, i also like the coming Legion buff, he needed a little extra after the harsh nerf. Keep up the good work.

Comments

  • hamerto
    hamerto Member Posts: 21

    I dont agree with you Zucker_Schock.


    Tome level 1 was fun

    Tome level 2 was less fun

    Tome level 3 is not fun at all

    I think you are indeed happy. Maybe you work at BHVR. Maybe you are a BHVR mouth speaker. I personnaly think that the

    devs made the rift so people can't finish the rift and buy it. I personaly think it sucks and it is

    not fun anymore.

    The promissed 1 hour play time to complete the rift is also "a mistake" from the devs.

    So my opinion isn't your opinion.

    I think it is not a GOOD job, by the look of it now it is just another way to make money.

  • YaiPa
    YaiPa Member Posts: 1,929

     tome gives my actions purpose and brings much needed variation in an otherwise pretty repetitive game

    Literally half of the challenges are just doing something you do always in your games (hooking survivors, escape, stunning the killer, unhooking survivors) just a million times.

    Also how depleting keys brings variation to the game? You just load-in and then you waste an item, don't be silly, these challenges are badly designed, and they're gonna change them for a good reason.

  • Ebisek
    Ebisek Member Posts: 106

    Dude, don't touch my favorite key challenge. I ve finally have a reson to burn all collected ######### broken keys with 24m range survivor addons :D