The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Why can't we have fun game modes like 2v8?

Everyone wants this and they won't do it. This game is imba as hell you might as well let us go all out and have fun with some crazy modes.

Comments

  • TBfishy
    TBfishy Member Posts: 28
  • FearlessHunter
    FearlessHunter Member Posts: 530

    You could add a new objective to that particular gamemode to balance things out?

  • [Deleted User]
    [Deleted User] Posts: 5,229
    edited December 2019

    Yeah, I mean no offense but I don't think you have the playerbase for more gamemodes.

    The queue times are already becoming a problem for everyone; maybe once cross play is developed it might be feasible though.... but right now separate I don't think it would work.

  • [Deleted User]
    [Deleted User] Posts: 5,229
    edited December 2019

    I think expanding the match objectives in a way that makes it so that if the killer or survivors are winning like REALLY well they can choose to gamble going for a harder objective that gives the other side more of a chance, and in return the bloodpoint gains and rewards become much much higher in return.

    That would solve so many more problems; add more interesting variety to the game, help solve the already unfair matchmaker by giving people a handicap that they will WANT to take, and probably have less new players quitting after losing 20 matches in a row to people who have like 1000+ hours playtime over them.

    All while not messing with the queue times too much. I think this should actually solve by three biggest issues with the game all in one go.

  • coppersly
    coppersly Member Posts: 2,318
    edited December 2019

    Why can't it be an extension of KYF though? At this point I don't think those of us who are wanting a 2v8 mode are particularly concerned about balance at this point. We'd be more than satisfied with just the ability to do it, no need to actually spend time to balance it.

  • Peanits
    Peanits Dev Posts: 7,555

    Again, because that would be a lot of extra work. If you put it exclusively in custom games, even fewer people would end up playing it since there's no rewards for doing so. We need to think about what we're doing and wonder, "Is this worth our time, or could we be doing something more important instead?"

  • AvisDeene
    AvisDeene Member Posts: 2,396

    I used to think this would be fun, but people mentioned certain killer combos that would make it miserable for survivors. You could have Mrs Piggy trapping peoples heads and Oni or Billy zipping across the map to the unlocking stations preventing you from removing the reverse bear trap.

    You could have to face Freddy and Spirit, where Freddy slows the game down and Spirit just destroys your looping. You could have Billy zipping all over the place and trapper making grass and bushes too dangerous for you to want to walk through.

    It would take a lot of work to balance.

  • coppersly
    coppersly Member Posts: 2,318

    @Peanits & @AvisDeene You both bring up good points I suppose. I've always envisioned playing killer with a friend since the begging. Maybe that could be the real competitor to DbD if someone ever makes a dedicated 2v8 horror game.

  • ApeOfMazor
    ApeOfMazor Member Posts: 471

    Sounds fun to me. It doesnt need to be balanced. The only thing that would need to be done is alter some maps to accomodate more people and maybe add gens or increase number needed to escape.

    No ranking for it would mean you could literally just grab 10 people that have decent connection and let them play.

  • Redcum
    Redcum Member Posts: 261

    It's not like it would take hours, it's already do-able with an exploit in KYF. Just make it possible to queue with 2 or more killers in a kyf.

  • mistar_z
    mistar_z Member Posts: 857

    Must resist urge to shade Deathgarden...

  • Almo
    Almo Member Posts: 1,120

    I'm not convinced 2v8 would be fun. A lot of systems in DbD depend pretty heavily on the power balance as it shifts from 4v1 early game to 1v1 late game.

  • Myers_Is_My_Dad
    Myers_Is_My_Dad Member Posts: 42

    It could be fun as sort of a "survival of the fittest" game mode where all the survivors do is try to live longer than the other survivors as everyone gets killed and with no other objectives on the map, then the last two survivors maybe just get an escape for free. Maybe there could be no hooks even, the killers just get to mori everyone they down, but maybe add something that makes it so the killers can't slug like survivors can always pick themselves up in this mode. And then maybe just make it so there are no perks in the game mode, and boom it works. Then the only useless thing would be Pig head traps I think but she could still put them on before Mori'ing just for points I suppose.

  • Mat_Sella
    Mat_Sella Member Posts: 3,557

    because 2v8 would not be fun. Period.

  • Dehitay
    Dehitay Member Posts: 1,726

    What could be done with ridiculous ease that would make the game more fun would be to add bloodpoint gains for KYF at a reduced rate (ex: 25% gain from a regular game). Since bloodpoint offerings are already disabled for KYF, you wouldn't even need to worry about that.

  • Raptorrotas
    Raptorrotas Member Posts: 3,248
    edited December 2019

    8 survivors easily can overpower 2 killers.

    ESPECIALLY if one of them facecamps or they do something stupid like staying together. Whats worse than 3 survivors genrushing? 7 survivors doing it.

    Check google for IdV's "violent struggle" rules. I think one of the first links has all rules except the 3 healthstates change (unless it was patched since i last played)

    Note: DBD would probably need a new large map for this mode though.

  • sorrowen
    sorrowen Member Posts: 742

    Seeing as the devs can barely "balance" 1v4 a 2v8 would be a dumpster fire lol

This discussion has been closed.